Working PlayReady/Verimatrix DRM support

This commit is contained in:
Erik Zandvliet 2015-05-07 19:38:43 +02:00 committed by Thulinma
parent 27fdbb2468
commit 0913d2607e
25 changed files with 1360 additions and 103 deletions

View file

@ -1,8 +1,34 @@
#pragma once
#include <string>
#include "dtsc.h"
namespace Encryption {
class verimatrixData {
public:
void read(const char * shmPage);
void write(char * shmPage);
std::string url;
std::string name;
std::string key;
std::string keyid;
std::string keyseed;
std::string laurl;
std::string lauurl;
};
std::string hexString(const char * data, unsigned long dataLen);
std::string AES_Crypt(const std::string & data, const std::string & key, std::string & ivec);
std::string AES_Crypt(const char * data, int dataLen, const char * key, const char * ivec);
//These functions are dangerous for your data
void AESFullCrypt(char * data, int dataLen, const char * key, const char * ivec);
void AESPartialCrypt(char * data, int dataLen, char * expandedKey, char * eCount, char * iVec, unsigned int & num, bool & initialize);
std::string PR_GenerateContentKey(std::string & keyseed, std::string & keyid);
std::string PR_GuidToByteArray(std::string & guid);
void encryptPlayReady(DTSC::Packet & pack, std::string & codec, const char * iVec, const char * key);
void fillVerimatrix(verimatrixData & vmData);
}