Stripped some unused code from Socket::Connection and FLV::Tag, made some Socket::Connection methods private.
This commit is contained in:
parent
9ca532523c
commit
0e0ecb1bdf
4 changed files with 47 additions and 258 deletions
|
@ -627,79 +627,6 @@ bool FLV::Tag::MemLoader(char * D, unsigned int S, unsigned int & P){
|
||||||
}//Tag::MemLoader
|
}//Tag::MemLoader
|
||||||
|
|
||||||
|
|
||||||
/// Helper function for FLV::SockLoader.
|
|
||||||
/// This function will try to read count bytes from socket sock into buffer.
|
|
||||||
/// This function should be called repeatedly until true.
|
|
||||||
/// \param buffer The target buffer.
|
|
||||||
/// \param count Amount of bytes to read.
|
|
||||||
/// \param sofar Current amount read.
|
|
||||||
/// \param sock Socket to read from.
|
|
||||||
/// \return True if count bytes are read succesfully, false otherwise.
|
|
||||||
bool FLV::Tag::SockReadUntil(char * buffer, unsigned int count, unsigned int & sofar, Socket::Connection & sock){
|
|
||||||
if (sofar >= count){return true;}
|
|
||||||
int r = 0;
|
|
||||||
r = sock.iread(buffer + sofar,count-sofar);
|
|
||||||
sofar += r;
|
|
||||||
if (sofar >= count){return true;}
|
|
||||||
return false;
|
|
||||||
}//Tag::SockReadUntil
|
|
||||||
|
|
||||||
/// Try to load a tag from a socket.
|
|
||||||
/// This is a stateful function - if fed incorrect data, it will most likely never return true again!
|
|
||||||
/// While this function returns false, the Tag might not contain valid data.
|
|
||||||
/// \param sock The socket to read from.
|
|
||||||
/// \return True if a whole tag is succesfully read, false otherwise.
|
|
||||||
bool FLV::Tag::SockLoader(Socket::Connection sock){
|
|
||||||
if (buf < 15){data = (char*)realloc(data, 15); buf = 15;}
|
|
||||||
if (done){
|
|
||||||
if (SockReadUntil(data, 11, sofar, sock)){
|
|
||||||
//if its a correct FLV header, throw away and read tag header
|
|
||||||
if (FLV::is_header(data)){
|
|
||||||
if (SockReadUntil(data, 13, sofar, sock)){
|
|
||||||
if (FLV::check_header(data)){
|
|
||||||
sofar = 0;
|
|
||||||
memcpy(FLV::Header, data, 13);
|
|
||||||
}else{FLV::Parse_Error = true; Error_Str = "Invalid header received."; return false;}
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
//if a tag header, calculate length and read tag body
|
|
||||||
len = data[3] + 15;
|
|
||||||
len += (data[2] << 8);
|
|
||||||
len += (data[1] << 16);
|
|
||||||
if (buf < len){data = (char*)realloc(data, len); buf = len;}
|
|
||||||
if (data[0] > 0x12){
|
|
||||||
data[0] += 32;
|
|
||||||
FLV::Parse_Error = true;
|
|
||||||
Error_Str = "Invalid Tag received (";
|
|
||||||
Error_Str += data[0];
|
|
||||||
Error_Str += ").";
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
done = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
//read tag body
|
|
||||||
if (SockReadUntil(data, len, sofar, sock)){
|
|
||||||
//calculate keyframeness, next time read header again, return true
|
|
||||||
if ((data[0] == 0x09) && (((data[11] & 0xf0) >> 4) == 1)){isKeyframe = true;}else{isKeyframe = false;}
|
|
||||||
done = true;
|
|
||||||
sofar = 0;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}//Tag::SockLoader
|
|
||||||
|
|
||||||
/// Try to load a tag from a socket.
|
|
||||||
/// This is a stateful function - if fed incorrect data, it will most likely never return true again!
|
|
||||||
/// While this function returns false, the Tag might not contain valid data.
|
|
||||||
/// \param sock The socket to read from.
|
|
||||||
/// \return True if a whole tag is succesfully read, false otherwise.
|
|
||||||
bool FLV::Tag::SockLoader(int sock){
|
|
||||||
return SockLoader(Socket::Connection(sock));
|
|
||||||
}//Tag::SockLoader
|
|
||||||
|
|
||||||
/// Helper function for FLV::FileLoader.
|
/// Helper function for FLV::FileLoader.
|
||||||
/// This function will try to read count bytes from file f into buffer.
|
/// This function will try to read count bytes from file f into buffer.
|
||||||
/// This function should be called repeatedly until true.
|
/// This function should be called repeatedly until true.
|
||||||
|
|
|
@ -46,8 +46,6 @@ namespace FLV {
|
||||||
bool DTSCMetaInit(DTSC::Stream & S);
|
bool DTSCMetaInit(DTSC::Stream & S);
|
||||||
JSON::Value toJSON(JSON::Value & metadata);
|
JSON::Value toJSON(JSON::Value & metadata);
|
||||||
bool MemLoader(char * D, unsigned int S, unsigned int & P);
|
bool MemLoader(char * D, unsigned int S, unsigned int & P);
|
||||||
bool SockLoader(int sock);
|
|
||||||
bool SockLoader(Socket::Connection sock);
|
|
||||||
bool FileLoader(FILE * f);
|
bool FileLoader(FILE * f);
|
||||||
protected:
|
protected:
|
||||||
int buf; ///< Maximum length of buffer space.
|
int buf; ///< Maximum length of buffer space.
|
||||||
|
@ -56,7 +54,6 @@ namespace FLV {
|
||||||
void setLen();
|
void setLen();
|
||||||
//loader helper functions
|
//loader helper functions
|
||||||
bool MemReadUntil(char * buffer, unsigned int count, unsigned int & sofar, char * D, unsigned int S, unsigned int & P);
|
bool MemReadUntil(char * buffer, unsigned int count, unsigned int & sofar, char * D, unsigned int S, unsigned int & P);
|
||||||
bool SockReadUntil(char * buffer, unsigned int count, unsigned int & sofar, Socket::Connection & sock);
|
|
||||||
bool FileReadUntil(char * buffer, unsigned int count, unsigned int & sofar, FILE * f);
|
bool FileReadUntil(char * buffer, unsigned int count, unsigned int & sofar, FILE * f);
|
||||||
//JSON writer helpers
|
//JSON writer helpers
|
||||||
void Meta_Put(JSON::Value & meta, std::string cat, std::string elem, std::string val);
|
void Meta_Put(JSON::Value & meta, std::string cat, std::string elem, std::string val);
|
||||||
|
|
192
lib/socket.cpp
192
lib/socket.cpp
|
@ -160,55 +160,6 @@ Socket::Connection::Connection(std::string host, int port, bool nonblock){
|
||||||
}
|
}
|
||||||
}//Socket::Connection TCP Contructor
|
}//Socket::Connection TCP Contructor
|
||||||
|
|
||||||
/// Calls poll() on the socket, checking if data is available.
|
|
||||||
/// This function may return true even if there is no data, but never returns false when there is.
|
|
||||||
bool Socket::Connection::canRead(){
|
|
||||||
struct pollfd PFD;
|
|
||||||
PFD.fd = sock;
|
|
||||||
PFD.events = POLLIN;
|
|
||||||
PFD.revents = 0;
|
|
||||||
poll(&PFD, 1, 5);
|
|
||||||
return (PFD.revents & POLLIN) == POLLIN;
|
|
||||||
}
|
|
||||||
/// Calls poll() on the socket, checking if data can be written.
|
|
||||||
bool Socket::Connection::canWrite(){
|
|
||||||
struct pollfd PFD;
|
|
||||||
PFD.fd = sock;
|
|
||||||
PFD.events = POLLOUT;
|
|
||||||
PFD.revents = 0;
|
|
||||||
poll(&PFD, 1, 5);
|
|
||||||
return (PFD.revents & POLLOUT) == POLLOUT;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/// Returns the ready-state for this socket.
|
|
||||||
/// \returns 1 if data is waiting to be read, -1 if not connected, 0 otherwise.
|
|
||||||
signed int Socket::Connection::ready(){
|
|
||||||
if (sock < 0) return -1;
|
|
||||||
char tmp;
|
|
||||||
int preflags = fcntl(sock, F_GETFL, 0);
|
|
||||||
int postflags = preflags | O_NONBLOCK;
|
|
||||||
fcntl(sock, F_SETFL, postflags);
|
|
||||||
int r = recv(sock, &tmp, 1, MSG_PEEK);
|
|
||||||
fcntl(sock, F_SETFL, preflags);
|
|
||||||
if (r < 0){
|
|
||||||
if (errno == EAGAIN || errno == EWOULDBLOCK){
|
|
||||||
return 0;
|
|
||||||
}else{
|
|
||||||
#if DEBUG >= 2
|
|
||||||
fprintf(stderr, "Socket ready error! Error: %s\n", strerror(errno));
|
|
||||||
#endif
|
|
||||||
close();
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (r == 0){
|
|
||||||
close();
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Returns the connected-state for this socket.
|
/// Returns the connected-state for this socket.
|
||||||
/// Note that this function might be slightly behind the real situation.
|
/// Note that this function might be slightly behind the real situation.
|
||||||
/// The connection status is updated after every read/write attempt, when errors occur
|
/// The connection status is updated after every read/write attempt, when errors occur
|
||||||
|
@ -241,6 +192,17 @@ bool Socket::Connection::spool(){
|
||||||
return iread(downbuffer);
|
return iread(downbuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Updates the downbuffer and upbuffer internal variables until upbuffer is empty.
|
||||||
|
/// Returns true if new data was received, false otherwise.
|
||||||
|
bool Socket::Connection::flush(){
|
||||||
|
while (upbuffer.size() > 0 && connected()){
|
||||||
|
iwrite(upbuffer);
|
||||||
|
usleep(5000);//sleep 5 ms
|
||||||
|
}
|
||||||
|
return iread(downbuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/// Returns a reference to the download buffer.
|
/// Returns a reference to the download buffer.
|
||||||
std::string & Socket::Connection::Received(){
|
std::string & Socket::Connection::Received(){
|
||||||
return downbuffer;
|
return downbuffer;
|
||||||
|
@ -251,81 +213,6 @@ void Socket::Connection::Send(std::string data){
|
||||||
upbuffer.append(data);
|
upbuffer.append(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Writes data to socket. This function blocks if the socket is blocking and all data cannot be written right away.
|
|
||||||
/// If the socket is nonblocking and not all data can be written, this function sets internal variable Blocking to true
|
|
||||||
/// and returns false.
|
|
||||||
/// \param buffer Location of the buffer to write from.
|
|
||||||
/// \param len Amount of bytes to write.
|
|
||||||
/// \returns True if the whole write was succesfull, false otherwise.
|
|
||||||
bool Socket::Connection::write(const void * buffer, int len){
|
|
||||||
int sofar = 0;
|
|
||||||
if (sock < 0){return false;}
|
|
||||||
while (sofar != len){
|
|
||||||
int r = send(sock, (char*)buffer + sofar, len-sofar, 0);
|
|
||||||
if (r <= 0){
|
|
||||||
Error = true;
|
|
||||||
#if DEBUG >= 2
|
|
||||||
fprintf(stderr, "Could not write data! Error: %s\n", strerror(errno));
|
|
||||||
#endif
|
|
||||||
close();
|
|
||||||
up += sofar;
|
|
||||||
return false;
|
|
||||||
}else{
|
|
||||||
sofar += r;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
up += sofar;
|
|
||||||
return true;
|
|
||||||
}//DDv::Socket::write
|
|
||||||
|
|
||||||
/// Reads data from socket. This function blocks if the socket is blocking and all data cannot be read right away.
|
|
||||||
/// If the socket is nonblocking and not all data can be read, this function sets internal variable Blocking to true
|
|
||||||
/// and returns false.
|
|
||||||
/// \param buffer Location of the buffer to read to.
|
|
||||||
/// \param len Amount of bytes to read.
|
|
||||||
/// \returns True if the whole read was succesfull, false otherwise.
|
|
||||||
bool Socket::Connection::read(const void * buffer, int len){
|
|
||||||
int sofar = 0;
|
|
||||||
if (sock < 0){return false;}
|
|
||||||
while (sofar != len){
|
|
||||||
int r = recv(sock, (char*)buffer + sofar, len-sofar, 0);
|
|
||||||
if (r < 0){
|
|
||||||
switch (errno){
|
|
||||||
case EWOULDBLOCK:
|
|
||||||
down += sofar;
|
|
||||||
return 0;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
Error = true;
|
|
||||||
#if DEBUG >= 2
|
|
||||||
fprintf(stderr, "Could not read data! Error %i: %s\n", r, strerror(errno));
|
|
||||||
#endif
|
|
||||||
close();
|
|
||||||
down += sofar;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}else{
|
|
||||||
if (r == 0){
|
|
||||||
Error = true;
|
|
||||||
close();
|
|
||||||
down += sofar;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
sofar += r;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
down += sofar;
|
|
||||||
return true;
|
|
||||||
}//Socket::Connection::read
|
|
||||||
|
|
||||||
/// Read call that is compatible with file access syntax. This function simply calls the other read function.
|
|
||||||
bool Socket::Connection::read(const void * buffer, int width, int count){return read(buffer, width*count);}
|
|
||||||
/// Write call that is compatible with file access syntax. This function simply calls the other write function.
|
|
||||||
bool Socket::Connection::write(const void * buffer, int width, int count){return write(buffer, width*count);}
|
|
||||||
/// Write call that is compatible with std::string. This function simply calls the other write function.
|
|
||||||
bool Socket::Connection::write(const std::string data){return write(data.c_str(), data.size());}
|
|
||||||
|
|
||||||
/// Incremental write call. This function tries to write len bytes to the socket from the buffer,
|
/// Incremental write call. This function tries to write len bytes to the socket from the buffer,
|
||||||
/// returning the amount of bytes it actually wrote.
|
/// returning the amount of bytes it actually wrote.
|
||||||
/// \param buffer Location of the buffer to write from.
|
/// \param buffer Location of the buffer to write from.
|
||||||
|
@ -336,12 +223,16 @@ int Socket::Connection::iwrite(const void * buffer, int len){
|
||||||
int r = send(sock, buffer, len, 0);
|
int r = send(sock, buffer, len, 0);
|
||||||
if (r < 0){
|
if (r < 0){
|
||||||
switch (errno){
|
switch (errno){
|
||||||
case EWOULDBLOCK: return 0; break;
|
case EWOULDBLOCK:
|
||||||
|
return 0;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
Error = true;
|
if (errno != EPIPE){
|
||||||
#if DEBUG >= 2
|
Error = true;
|
||||||
fprintf(stderr, "Could not iwrite data! Error: %s\n", strerror(errno));
|
#if DEBUG >= 2
|
||||||
#endif
|
fprintf(stderr, "Could not iwrite data! Error: %s\n", strerror(errno));
|
||||||
|
#endif
|
||||||
|
}
|
||||||
close();
|
close();
|
||||||
return 0;
|
return 0;
|
||||||
break;
|
break;
|
||||||
|
@ -364,12 +255,16 @@ int Socket::Connection::iread(void * buffer, int len){
|
||||||
int r = recv(sock, buffer, len, 0);
|
int r = recv(sock, buffer, len, 0);
|
||||||
if (r < 0){
|
if (r < 0){
|
||||||
switch (errno){
|
switch (errno){
|
||||||
case EWOULDBLOCK: return 0; break;
|
case EWOULDBLOCK:
|
||||||
|
return 0;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
Error = true;
|
if (errno != EPIPE){
|
||||||
#if DEBUG >= 2
|
Error = true;
|
||||||
fprintf(stderr, "Could not iread data! Error: %s\n", strerror(errno));
|
#if DEBUG >= 2
|
||||||
#endif
|
fprintf(stderr, "Could not iread data! Error: %s\n", strerror(errno));
|
||||||
|
#endif
|
||||||
|
}
|
||||||
close();
|
close();
|
||||||
return 0;
|
return 0;
|
||||||
break;
|
break;
|
||||||
|
@ -382,23 +277,6 @@ int Socket::Connection::iread(void * buffer, int len){
|
||||||
return r;
|
return r;
|
||||||
}//Socket::Connection::iread
|
}//Socket::Connection::iread
|
||||||
|
|
||||||
/// Read call that is compatible with std::string.
|
|
||||||
/// Data is read using iread (which is nonblocking if the Socket::Connection itself is),
|
|
||||||
/// then appended to end of buffer. This functions reads at least one byte before returning.
|
|
||||||
/// \param buffer std::string to append data to.
|
|
||||||
/// \return True if new data arrived, false otherwise.
|
|
||||||
bool Socket::Connection::read(std::string & buffer){
|
|
||||||
char cbuffer[5000];
|
|
||||||
if (!read(cbuffer, 1)){return false;}
|
|
||||||
int num = iread(cbuffer+1, 4999);
|
|
||||||
if (num > 0){
|
|
||||||
buffer.append(cbuffer, num+1);
|
|
||||||
}else{
|
|
||||||
buffer.append(cbuffer, 1);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}//read
|
|
||||||
|
|
||||||
/// Read call that is compatible with std::string.
|
/// Read call that is compatible with std::string.
|
||||||
/// Data is read using iread (which is nonblocking if the Socket::Connection itself is),
|
/// Data is read using iread (which is nonblocking if the Socket::Connection itself is),
|
||||||
/// then appended to end of buffer.
|
/// then appended to end of buffer.
|
||||||
|
@ -425,18 +303,6 @@ bool Socket::Connection::iwrite(std::string & buffer){
|
||||||
return true;
|
return true;
|
||||||
}//iwrite
|
}//iwrite
|
||||||
|
|
||||||
/// Write call that is compatible with std::string.
|
|
||||||
/// Data is written using write (which is always blocking),
|
|
||||||
/// then removed from front of buffer.
|
|
||||||
/// \param buffer std::string to remove data from.
|
|
||||||
/// \return True if more data was sent, false otherwise.
|
|
||||||
bool Socket::Connection::swrite(std::string & buffer){
|
|
||||||
if (buffer.size() < 1){return false;}
|
|
||||||
bool tmp = write((void*)buffer.c_str(), buffer.size());
|
|
||||||
if (tmp){buffer = "";}
|
|
||||||
return tmp;
|
|
||||||
}//write
|
|
||||||
|
|
||||||
/// Gets hostname for connection, if available.
|
/// Gets hostname for connection, if available.
|
||||||
std::string Socket::Connection::getHost(){
|
std::string Socket::Connection::getHost(){
|
||||||
return remotehost;
|
return remotehost;
|
||||||
|
|
37
lib/socket.h
37
lib/socket.h
|
@ -14,6 +14,8 @@
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <fcntl.h>
|
#include <fcntl.h>
|
||||||
|
|
||||||
|
//for being friendly with Socket::Connection down below
|
||||||
|
namespace Buffer{class user;};
|
||||||
|
|
||||||
///Holds Socket tools.
|
///Holds Socket tools.
|
||||||
namespace Socket{
|
namespace Socket{
|
||||||
|
@ -28,35 +30,32 @@ namespace Socket{
|
||||||
unsigned int conntime;
|
unsigned int conntime;
|
||||||
std::string downbuffer; ///< Stores temporary data coming in.
|
std::string downbuffer; ///< Stores temporary data coming in.
|
||||||
std::string upbuffer; ///< Stores temporary data going out.
|
std::string upbuffer; ///< Stores temporary data going out.
|
||||||
|
int iread(void * buffer, int len); ///< Incremental read call.
|
||||||
|
int iwrite(const void * buffer, int len); ///< Incremental write call.
|
||||||
|
bool iread(std::string & buffer); ///< Incremental write call that is compatible with std::string.
|
||||||
|
bool iwrite(std::string & buffer); ///< Write call that is compatible with std::string.
|
||||||
public:
|
public:
|
||||||
|
//friends
|
||||||
|
friend class Buffer::user;
|
||||||
|
//constructors
|
||||||
Connection(); ///< Create a new disconnected base socket.
|
Connection(); ///< Create a new disconnected base socket.
|
||||||
Connection(int sockNo); ///< Create a new base socket.
|
Connection(int sockNo); ///< Create a new base socket.
|
||||||
Connection(std::string hostname, int port, bool nonblock); ///< Create a new TCP socket.
|
Connection(std::string hostname, int port, bool nonblock); ///< Create a new TCP socket.
|
||||||
Connection(std::string adres, bool nonblock = false); ///< Create a new Unix Socket.
|
Connection(std::string adres, bool nonblock = false); ///< Create a new Unix Socket.
|
||||||
void setBlocking(bool blocking); ///< Set this socket to be blocking (true) or nonblocking (false).
|
//generic methods
|
||||||
bool canRead(); ///< Calls poll() on the socket, checking if data is available.
|
|
||||||
bool canWrite(); ///< Calls poll() on the socket, checking if data can be written.
|
|
||||||
signed int ready(); ///< Returns the ready-state for this socket.
|
|
||||||
bool connected() const; ///< Returns the connected-state for this socket.
|
|
||||||
bool read(const void * buffer, int len); ///< Reads data from socket.
|
|
||||||
bool read(const void * buffer, int width, int count); ///< Read call that is compatible with file access syntax.
|
|
||||||
bool write(const void * buffer, int len); ///< Writes data to socket.
|
|
||||||
bool write(const void * buffer, int width, int count); ///< Write call that is compatible with file access syntax.
|
|
||||||
bool write(const std::string data); ///< Write call that is compatible with std::string.
|
|
||||||
int iwrite(const void * buffer, int len); ///< Incremental write call.
|
|
||||||
int iread(void * buffer, int len); ///< Incremental read call.
|
|
||||||
bool read(std::string & buffer); ///< Read call that is compatible with std::string.
|
|
||||||
bool swrite(std::string & buffer); ///< Write call that is compatible with std::string.
|
|
||||||
bool iread(std::string & buffer); ///< Incremental write call that is compatible with std::string.
|
|
||||||
bool iwrite(std::string & buffer); ///< Write call that is compatible with std::string.
|
|
||||||
bool spool(); ///< Updates the downbuffer and upbuffer internal variables.
|
|
||||||
std::string & Received(); ///< Returns a reference to the download buffer.
|
|
||||||
void Send(std::string data); ///< Appends data to the upbuffer.
|
|
||||||
void close(); ///< Close connection.
|
void close(); ///< Close connection.
|
||||||
|
void setBlocking(bool blocking); ///< Set this socket to be blocking (true) or nonblocking (false).
|
||||||
std::string getHost(); ///< Gets hostname for connection, if available.
|
std::string getHost(); ///< Gets hostname for connection, if available.
|
||||||
void setHost(std::string host); ///< Sets hostname for connection manually.
|
void setHost(std::string host); ///< Sets hostname for connection manually.
|
||||||
int getSocket(); ///< Returns internal socket number.
|
int getSocket(); ///< Returns internal socket number.
|
||||||
std::string getError(); ///< Returns a string describing the last error that occured.
|
std::string getError(); ///< Returns a string describing the last error that occured.
|
||||||
|
bool connected() const; ///< Returns the connected-state for this socket.
|
||||||
|
//buffered i/o methods
|
||||||
|
bool spool(); ///< Updates the downbuffer and upbuffer internal variables.
|
||||||
|
bool flush(); ///< Updates the downbuffer and upbuffer internal variables until upbuffer is empty.
|
||||||
|
std::string & Received(); ///< Returns a reference to the download buffer.
|
||||||
|
void Send(std::string data); ///< Appends data to the upbuffer.
|
||||||
|
//stats related methods
|
||||||
unsigned int dataUp(); ///< Returns total amount of bytes sent.
|
unsigned int dataUp(); ///< Returns total amount of bytes sent.
|
||||||
unsigned int dataDown(); ///< Returns total amount of bytes received.
|
unsigned int dataDown(); ///< Returns total amount of bytes received.
|
||||||
std::string getStats(std::string C); ///< Returns a std::string of stats, ended by a newline.
|
std::string getStats(std::string C); ///< Returns a std::string of stats, ended by a newline.
|
||||||
|
|
Loading…
Add table
Reference in a new issue