Renamed all binaries with DDV_ prefix, updated Buffer for new systems, updated RAW connector, partly updated RTMP connector - ready for recode. All connectors now have host binding options.
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2 changed files with 9 additions and 0 deletions
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@ -8,6 +8,14 @@ DDV::Socket::Socket(int sockNo){
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Blocking = false;
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Blocking = false;
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}//DDV::Socket basic constructor
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}//DDV::Socket basic constructor
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/// Create a new disconnected base socket. This is a basic constructor for placeholder purposes.
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/// A socket created like this is always disconnected and should/could be overwritten at some point.
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DDV::Socket::Socket(){
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sock = -1;
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Error = false;
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Blocking = false;
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}//DDV::Socket basic constructor
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/// Close connection. The internal socket is closed and then set to -1.
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/// Close connection. The internal socket is closed and then set to -1.
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void DDV::Socket::close(){
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void DDV::Socket::close(){
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#if DEBUG >= 3
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#if DEBUG >= 3
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@ -19,6 +19,7 @@ namespace DDV{
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private:
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private:
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int sock; ///< Internally saved socket number.
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int sock; ///< Internally saved socket number.
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public:
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public:
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Socket(); ///< Create a new disconnected base socket.
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Socket(int sockNo); ///< Create a new base socket.
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Socket(int sockNo); ///< Create a new base socket.
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Socket(std::string adres, bool nonblock = false); ///< Create a new Unix Socket.
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Socket(std::string adres, bool nonblock = false); ///< Create a new Unix Socket.
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bool Error; ///< Set to true if a socket error happened.
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bool Error; ///< Set to true if a socket error happened.
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