RTMP Handshake

This commit is contained in:
Erik Zandvliet 2010-07-20 15:32:10 +02:00
parent 7629ab6af0
commit 1ba52da515

75
RTMP/Connector/main.cpp Normal file
View file

@ -0,0 +1,75 @@
#include <iostream>
#include <cstdlib>
#include <cmath>
struct Handshake_0 {
char Version;
};//Handshake_0
struct Handshake_1 {
char Time[4];
char Zero[4];
char Random[1528];
};//Handshake_1
struct Handshake_2 {
char Time[4];
char Time2[4];
char Random_Echo[1528];
};//Handshake_2
int main( ) {
char blaat;
srand( time( NULL ) );
Handshake_0 Client_0;
Handshake_1 Client_1;
Handshake_1 Server_1;
Handshake_2 Server_2;
std::cin >> Client_0.Version;
std::cin >> Client_1.Time;
std::cin >> Client_1.Zero;
std::cin >> Client_1.Random;
Server_1.Time[0] = 0;
Server_1.Time[1] = 0;
Server_1.Time[2] = 0;
Server_1.Time[3] = 4;
Server_1.Zero[0] = 0;
Server_1.Zero[1] = 0;
Server_1.Zero[2] = 0;
Server_1.Zero[3] = 0;
for (int i = 0; i < 1528; i++) {
Server_1.Random[i] = (rand() % 256);
}
std::cout << Client_0.Version;
std::cout << Server_1.Time[0];
std::cout << Server_1.Time[1];
std::cout << Server_1.Time[2];
std::cout << Server_1.Time[3];
std::cout << Server_1.Zero[0];
std::cout << Server_1.Zero[1];
std::cout << Server_1.Zero[2];
std::cout << Server_1.Zero[3];
for (int i = 0; i < 1528; i++) {
std::cout << Server_1.Random[i];
}
for (int i = 0; i < 4; i++ ) {
Server_2.Time[i] = Client_1.Time[i];
Server_2.Time2[i] = Server_2.Time[i];
}
Server_2.Time2[3] = Server_2.Time2[3] + 1;
std::cout << Server_2.Time[0];
std::cout << Server_2.Time[1];
std::cout << Server_2.Time[2];
std::cout << Server_2.Time[3];
std::cout << Server_2.Time2[0];
std::cout << Server_2.Time2[1];
std::cout << Server_2.Time2[2];
std::cout << Server_2.Time2[3];
for (int i = 0; i < 1528; i++) {
std::cout << Client_1.Random[i];
}
while(std::cin.good()) {
std::cin >> blaat;
}
return 0;
}