Refactoring naar common bases - also, werkende RTMP streaming! Jammer dat er nog maar 1 frame wordt verwerkt... maar het werkt!

This commit is contained in:
Thulinma 2010-07-30 02:45:10 +02:00
parent cdfa385131
commit 268fd2c37d
9 changed files with 1572 additions and 0 deletions

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sockets/SocketW.h Normal file
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// C++ Socket Wrapper
//
// Started 020316
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindstr<74>m
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#ifndef SocketW_H
#define SocketW_H
#include "sw_base.h"
#include "sw_unix.h"
#include "sw_inet.h"
#endif //SocketW_H

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sockets/sw_base.cpp Normal file
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// C++ Socket Wrapper
// SocketW base class
//
// Started 020316
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindstr<74>m
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#include "sw_base.h"
#include <errno.h>
#include <new>
#include <time.h>
#include <stdio.h>
#include <string.h>
#ifndef __WIN32__
#include <netdb.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <sys/select.h>
#include <sys/time.h>
#define INVALID_SOCKET -1 //avoid M$ braindamage
#else
//why use POSIX standards when we can make our own
//and frustrate people? (well known M$ policy)
#ifndef EBADF
#define EBADF WSAEBADF
#endif
#define ENOTSOCK WSAENOTSOCK
#define EOPNOTSUPP WSAEOPNOTSUPP
#define EADDRINUSE WSAEADDRINUSE
#define EWOULDBLOCK WSAEWOULDBLOCK
#define EMSGSIZE WSAEMSGSIZE
#define EINPROGRESS WSAEINPROGRESS
#define EALREADY WSAEALREADY
#define ECONNREFUSED WSAECONNREFUSED
#define ETIMEDOUT WSAETIMEDOUT
#define ENOTCONN WSAENOTCONN
#ifndef EINTR
#define EINTR WSAEINTR
#endif
#endif
#ifndef MSG_NOSIGNAL
#define MSG_NOSIGNAL 0
#endif
// Socklen hack
#if defined(__linux__) || defined(__FreeBSD__) // || defined(__bsdi__) || defined(__NetBSD__) too, perhaps? Bugreports, please!
#define sw_socklen_t socklen_t
#elif defined(__WIN32__) || defined(__osf__)
#define sw_socklen_t int
#else
#define sw_socklen_t unsigned int
#endif
using namespace std;
#ifdef __WIN32__
//Win32 braindamage
int close(int fd)
{
return closesocket(fd);
}
int fcntl(int fd, int cmd, long arg)
{
unsigned long mode = arg;
return WSAIoctl(fd, cmd, &mode, sizeof(unsigned long), NULL, 0, NULL, NULL, NULL);
}
void WSA_exit(void)
{
WSACleanup();
}
#endif
//====================================================================
//== Error handling mode
//====================================================================
bool sw_DoThrow = false;
bool sw_Verbose = true;
void sw_setThrowMode(bool throw_errors)
{
sw_DoThrow = throw_errors;
}
void sw_setVerboseMode(bool verbose)
{
sw_Verbose = verbose;
}
bool sw_getThrowMode(void)
{
return sw_DoThrow;
}
bool sw_getVerboseMode(void)
{
return sw_Verbose;
}
//====================================================================
//== Base error class
//====================================================================
SWBaseSocket::SWBaseError::SWBaseError()
{
be = ok;
error_string = "";
failed_class = NULL;
}
SWBaseSocket::SWBaseError::SWBaseError(base_error e)
{
be = e;
error_string = "";
failed_class = NULL;
}
string SWBaseSocket::SWBaseError::get_error()
{
return error_string;
}
SWBaseSocket* SWBaseSocket::SWBaseError::get_failedClass(void)
{
return failed_class;
}
void SWBaseSocket::SWBaseError::set_errorString(string msg)
{
error_string = msg;
}
void SWBaseSocket::SWBaseError::set_failedClass(SWBaseSocket *pnt)
{
failed_class = pnt;
}
bool SWBaseSocket::SWBaseError::operator==(SWBaseError e)
{
return be == e.be;
}
bool SWBaseSocket::SWBaseError::operator!=(SWBaseError e)
{
return be != e.be;
}
//====================================================================
//== SWBaseSocket
//== Base class for sockets
//====================================================================
SWBaseSocket::SWBaseSocket()
{
//indicate nonopen
myfd = -1;
recv_close = false;
//init values
error_string = "";
block_mode = blocking;
fsend_ready = true;
frecv_ready = true;
tsec = 0;
tusec = 0;
#ifdef __WIN32__
//kick winsock awake
static bool firstuse = true;
if( firstuse == true ){
WSAData wsaData;
int nCode;
if( (nCode = WSAStartup(MAKEWORD(1, 1), &wsaData)) != 0 ){
handle_errno(NULL, "SWBaseSocket - WSAStartup() failed: ");
exit(-1); // Should never happend
}
//cleanup at exit
atexit(WSA_exit);
firstuse = false;
}
#endif /* __WIN32__ */
}
SWBaseSocket::~SWBaseSocket()
{
if(myfd > 0)
close(myfd);
}
bool SWBaseSocket::listen(int qLimit, SWBaseError *error)
{
get_socket();
//Avoid "Address already in use" thingie
char yes=1;
setsockopt(myfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
if(::listen(myfd, qLimit) == -1){
handle_errno(error, "SWBaseSocket::listen() error: ");
return false;
}
no_error(error);
return true;
}
SWBaseSocket* SWBaseSocket::accept(SWBaseError *error)
{
int remotefd = -1;
sockaddr remoteAdr;
if( !waitRead(error) )
return NULL;
sw_socklen_t ssize = sizeof(sockaddr);
if((remotefd = ::accept(myfd, &remoteAdr, &ssize)) == int(INVALID_SOCKET)){
handle_errno(error, "SWBaseSocket::accept() error: ");
return NULL;
}
//nonblocking?
if( block_mode == nonblocking )
fcntl(remotefd, F_SETFL, O_NONBLOCK);
/* Create new class*/
SWBaseSocket* remoteClass = create(remotefd, error);
if( remoteClass == NULL )
return NULL;
no_error(error);
return remoteClass;
}
bool SWBaseSocket::disconnect(SWBaseError *error)
{
int n = 0;
char buf[256];
if(myfd < 0){
set_error(error, notConnected, "SWBaseSocket::disconnect() - No connection");
return false;
}
//close WR (this signals the peer)
if( shutdown(myfd, 1) != 0 ){
handle_errno(error, "SWBaseSocket::disconnect() error: ");
return false;
}
SWBaseError err;
//wait for close signal from peer
if( recv_close == false ){
while(true){
if( !waitRead(error) )
return false;
n = recv(buf, 256, &err);
if( n <= 0 )
break;
if(block_mode == noWait){
//we don't want to block
set_error(error, notReady, "SWBaseSocket::disconnect() - Need more time, call again");
return false;
}
}
}
if( n != 0 ){
set_error(error, err, error_string);
return false; //error
}
//reset state
reset();
close(myfd);
myfd = -1;
no_error(error);
return true;
}
bool SWBaseSocket::close_fd()
{
if( myfd > 0 ){
close(myfd);
myfd = -1;
//reset state
reset();
return true;
}
return false;
}
int SWBaseSocket::send(const char *buf, int bytes, SWBaseError *error)
{
int ret;
if(myfd < 0){
set_error(error, notConnected, "SWBaseSocket::send() - No connection");
return -1;
}
if( !waitWrite(error) )
return -1;
ret = ::send(myfd, buf, bytes, MSG_NOSIGNAL);
if( ret < 0 )
handle_errno(error, "SWBaseSocket::send() error: ");
else
no_error(error);
return ret;
}
int SWBaseSocket::fsend(const char *buf, int bytes, SWBaseError *error)
{
int n;
int bytessent;
if(fsend_ready){
//First call
fsend_bytesleft = bytes;
fsend_total = fsend_bytesleft; //global var needed for resume
bytessent = 0;
fsend_ready = false; //point of no return
}
else{
//resume
bytessent = fsend_total - fsend_bytesleft;
}
//send package
while( fsend_bytesleft > 0 ){
n = send( buf + bytessent , fsend_bytesleft, error );
//return on error, wouldblock or nowait
if( n < 0 )
return ( (bytessent > 0 )? -bytessent : -1 );
bytessent += n;
fsend_bytesleft -= n;
if ( block_mode == noWait && fsend_bytesleft > 0 ){
set_error(error, notReady, "SWBaseSocket::fsend() - Need more time, call again");
return -bytessent;
}
}
fsend_ready = true;
no_error(error);
return fsend_total;
}
int SWBaseSocket::sendmsg(const string msg, SWBaseError *error)
{
return send(msg.c_str(), msg.size(), error);
}
int SWBaseSocket::fsendmsg(const string msg, SWBaseError *error)
{
return fsend(msg.c_str(), msg.size(), error);
}
int SWBaseSocket::recv(char *buf, int bytes, SWBaseError *error)
{
int ret;
if(myfd < 0){
set_error(error, notConnected, "SWBaseSocket::recv() - No connection");
return -1;
}
if( !waitRead(error) )
return -1;
ret = ::recv(myfd, buf, bytes, MSG_NOSIGNAL);
if( ret < 0 )
handle_errno(error, "SWBaseSocket::recv() error: ");
else if( ret == 0 ){
recv_close = true; //we recived a close signal from peer
set_error(error, terminated, "SWBaseSocket::recv() - Connection terminated by peer");
}else
no_error(error);
return ret;
}
int SWBaseSocket::frecv(char *buf, int bytes, SWBaseError *error)
{
int n;
int bytesrecv;
if(frecv_ready){
//First call
frecv_bytesleft = bytes;
frecv_total = frecv_bytesleft; //global var needed for resume
bytesrecv = 0;
frecv_ready = false; //point of no return
}
else{
//resume
bytesrecv = frecv_total - frecv_bytesleft;
}
//recv package
while( frecv_bytesleft > 0 ){
n = recv( buf + bytesrecv , frecv_bytesleft, error );
//return on error, wouldblock, nowait or timeout
if( n < 0 )
return ( (bytesrecv > 0 )? -bytesrecv : -1 );
if( n == 0 )
return 0; // terminated
bytesrecv += n;
frecv_bytesleft -= n;
if ( block_mode == noWait && frecv_bytesleft > 0 ){
set_error(error, notReady, "SWBaseSocket::frecv() - Need more time, call again");
return -bytesrecv;
}
}
frecv_ready = true;
no_error(error);
return frecv_total;
}
string SWBaseSocket::recvmsg(int bytes, SWBaseError *error)
{
char *buf = new char[bytes+1];
SWBaseError err;
string msg = "";
int ret = recv(buf, bytes, &err);
if( ret > 0 ){
buf[ret]='\0'; // Make sure the string is null terminated
msg = buf;
no_error(error);
}
delete[] buf;
if( ret < 1 )
set_error(error, err, err.get_error());
return msg;
}
int SWBaseSocket::get_fd(SWBaseError *error)
{
if( myfd > 0 ){
no_error(error);
return myfd;
}
set_error(error, notConnected, "SWBaseSocket::get_fd() - No descriptor");
return -1;
}
bool SWBaseSocket::get_host(sockaddr *host, SWBaseError *error)
{
if( host == NULL){
set_error(error, fatal, "SWBaseSocket::get_host() - Got NULL pointer");
return false;
}
if(myfd < 0){
set_error(error, notConnected, "SWBaseSocket::get_host() - No socket");
return false;
}
sw_socklen_t tmp = sizeof(sockaddr);
if( getsockname(myfd, host, &tmp) != 0 ){
handle_errno(error, "SWBaseSocket::get_host() error: ");
return false;
}
no_error(error);
return true;
}
bool SWBaseSocket::get_peer(sockaddr *peer, SWBaseError *error)
{
if( peer == NULL){
set_error(error, fatal, "SWBaseSocket::get_peer() - Got NULL pointer");
return false;
}
if(myfd > 0){
sw_socklen_t tmp = sizeof(sockaddr);
if( getpeername(myfd, peer, &tmp) != 0 ){
handle_errno(error, "SWBaseSocket::get_peer() error: ");
return false;
}
}else{
set_error(error, notConnected, "SWBaseSocket::get_peer() - No connection");
return false;
}
no_error(error);
return true;
}
void SWBaseSocket::reset()
{
// Reset flags
recv_close = false;
fsend_ready = true;
frecv_ready = true;
}
bool SWBaseSocket::waitIO(io_type &type, SWBaseError *error)
{
if( block_mode != blocking ){
no_error(error);
return true;
}
// We prefere to wait with select() even if no timeout is set
// as select() behaves more predictable
timeval t;
timeval *to = NULL; // Indicate "wait for ever"
t.tv_sec = tsec;
t.tv_usec = tusec;
if( tsec > 0 || tusec > 0 )
to = &t;
fd_set readfds, writefds, exceptfds;
FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&exceptfds);
FD_SET(myfd, &readfds);
FD_SET(myfd, &writefds);
FD_SET(myfd, &exceptfds);
int ret = 0;
switch (type){
case read:
ret = select(myfd+1, &readfds, NULL, NULL, to);
break;
case write:
ret = select(myfd+1, NULL, &writefds, NULL, to);
break;
case except:
ret = select(myfd+1, NULL, NULL, &exceptfds, to);
break;
case rw:
ret = select(myfd+1, &readfds, &writefds, NULL, to);
break;
case all:
ret = select(myfd+1, &readfds, &writefds, &exceptfds, to);
break;
}
if( ret < 0 ){
handle_errno(error, "SWBaseSocket::waitIO() error: ");
return false;
}
if( ret == 0 ){
set_error(error, timeout, "SWBaseSocket::waitIO() timeout");
return false;
}
if( FD_ISSET(myfd, &readfds) ){
no_error(error);
type = read;
return true;
}
if( FD_ISSET(myfd, &writefds) ){
no_error(error);
type = write;
return true;
}
if( FD_ISSET(myfd, &exceptfds) ){
no_error(error);
type = except;
return true;
}
set_error(error, fatal, "SWBaseSocket::waitIO() failed on select()");
return false;
}
bool SWBaseSocket::waitRead(SWBaseError *error)
{
io_type tmp = read;
return waitIO(tmp, error);
}
bool SWBaseSocket::waitWrite(SWBaseError *error)
{
io_type tmp = write;
return waitIO(tmp, error);
}
void SWBaseSocket::print_error()
{
if( error_string.size() > 0 )
fprintf(stderr, "%s!\n", error_string.c_str());
}
void SWBaseSocket::handle_errno(SWBaseError *error, string msg)
{
#ifndef __WIN32__
msg += strerror(errno);
#else
//stupid stupid stupid stupid M$
switch (WSAGetLastError()){
case 0: msg += "No error"; break;
case WSAEINTR: msg += "Interrupted system call"; break;
case WSAEBADF: msg += "Bad file number"; break;
case WSAEACCES: msg += "Permission denied"; break;
case WSAEFAULT: msg += "Bad address"; break;
case WSAEINVAL: msg += "Invalid argument"; break;
case WSAEMFILE: msg += "Too many open sockets"; break;
case WSAEWOULDBLOCK: msg += "Operation would block"; break;
case WSAEINPROGRESS: msg += "Operation now in progress"; break;
case WSAEALREADY: msg += "Operation already in progress"; break;
case WSAENOTSOCK: msg += "Socket operation on non-socket"; break;
case WSAEDESTADDRREQ: msg += "Destination address required"; break;
case WSAEMSGSIZE: msg += "Message too long"; break;
case WSAEPROTOTYPE: msg += "Protocol wrong type for socket"; break;
case WSAENOPROTOOPT: msg += "Bad protocol option"; break;
case WSAEPROTONOSUPPORT: msg += "Protocol not supported"; break;
case WSAESOCKTNOSUPPORT: msg += "Socket type not supported"; break;
case WSAEOPNOTSUPP: msg += "Operation not supported on socket"; break;
case WSAEPFNOSUPPORT: msg += "Protocol family not supported"; break;
case WSAEAFNOSUPPORT: msg += "Address family not supported"; break;
case WSAEADDRINUSE: msg += "Address already in use"; break;
case WSAEADDRNOTAVAIL: msg += "Can't assign requested address"; break;
case WSAENETDOWN: msg += "Network is down"; break;
case WSAENETUNREACH: msg += "Network is unreachable"; break;
case WSAENETRESET: msg += "Net connection reset"; break;
case WSAECONNABORTED: msg += "Software caused connection abort"; break;
case WSAECONNRESET: msg += "Connection reset by peer"; break;
case WSAENOBUFS: msg += "No buffer space available"; break;
case WSAEISCONN: msg += "Socket is already connected"; break;
case WSAENOTCONN: msg += "Socket is not connected"; break;
case WSAESHUTDOWN: msg += "Can't send after socket shutdown"; break;
case WSAETOOMANYREFS: msg += "Too many references"; break;
case WSAETIMEDOUT: msg += "Connection timed out"; break;
case WSAECONNREFUSED: msg += "Connection refused"; break;
case WSAELOOP: msg += "Too many levels of symbolic links"; break;
case WSAENAMETOOLONG: msg += "File name too long"; break;
case WSAEHOSTDOWN: msg += "Host is down"; break;
case WSAEHOSTUNREACH: msg += "No route to host"; break;
case WSAENOTEMPTY: msg += "Directory not empty"; break;
case WSAEPROCLIM: msg += "Too many processes"; break;
case WSAEUSERS: msg += "Too many users"; break;
case WSAEDQUOT: msg += "Disc quota exceeded"; break;
case WSAESTALE: msg += "Stale NFS file handle"; break;
case WSAEREMOTE: msg += "Too many levels of remote in path"; break;
case WSASYSNOTREADY: msg += "Network system is unavailable"; break;
case WSAVERNOTSUPPORTED: msg += "Winsock version out of range"; break;
case WSANOTINITIALISED: msg += "WSAStartup not yet called"; break;
case WSAEDISCON: msg += "Graceful shutdown in progress"; break;
case WSAHOST_NOT_FOUND: msg += "Host not found"; break;
case WSANO_DATA: msg += "No host data of that type was found"; break;
default: msg += "Unknown Winsock error: " + WSAGetLastError(); break;
}
#endif
int errorno;
//Win32 braindamage
#ifdef __WIN32__
errorno = WSAGetLastError();
#else
errorno = errno;
#endif
SWBaseError e;
if( errorno == EADDRINUSE )
e = portInUse;
else if( errorno == EAGAIN || errorno == EWOULDBLOCK )
e = notReady;
else if( errorno == EMSGSIZE )
e = msgTooLong;
else if( errorno == EINPROGRESS || errorno == EALREADY )
e = notReady;
else if( errorno == ECONNREFUSED || errorno == ETIMEDOUT )
e = noResponse;
else if( errorno == ENOTCONN || errorno == EBADF || errorno == ENOTSOCK )
e = notConnected;
else if( errorno == EPIPE ){
e = terminated;
recv_close = true;
}else if( errorno == EINTR )
e = interrupted;
else
e = fatal; //default
set_error(error, e, msg);
}
void SWBaseSocket::no_error(SWBaseError *error)
{
if(error != NULL){
*error = ok;
error->error_string = "";
error->failed_class = NULL;
}
}
void SWBaseSocket::set_error(SWBaseError *error, SWBaseError name, string msg)
{
error_string = msg;
if(error != NULL){
*error = name;
error->error_string = msg;
error->failed_class = this;
}else{
if( sw_Verbose )
print_error();
if( sw_DoThrow ){
SWBaseError e;
e = name;
e.error_string = msg;
e.failed_class = this;
throw e;
}
}
}

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// C++ Socket Wrapper
// SocketW base socket header
//
// Started 020316
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindström
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#ifndef sw_base_H
#define sw_base_H
#include "sw_internal.h"
#include <unistd.h>
#include <string>
// Set error handling mode
// throw_errors == true : Throws the error class on unhandled errors
// throw_errors == false : Exit on unhandled errors
// verbose == true : Prints the error message to stderr on unhandled errors
//
// Default is throw_errors == false and verbose == true
void sw_setThrowMode(bool throw_errors);
void sw_setVerboseMode(bool verbose);
bool sw_getThrowMode(void);
bool sw_getVerboseMode(void);
// Abstract base class for streaming sockets
class DECLSPEC SWBaseSocket
{
public:
SWBaseSocket();
virtual ~SWBaseSocket();
// Error types
// ok - operation succesful
// fatal - unspecified error
// notReady - you should call the function again
// indicates that the function would block (if nowait/nonblocking)
// portInUse - this port is used by another socket ( on listen() )
// notConnected - socket not connected (or valid)
// msgTooLong - the message size it too big for send()
// terminated - connection terminated (by peer)
// noResponse - can't connect() to peer
// timeout - a read/write operation timed out (only if a timeout value is set and if in blocking mode)
// interrupted - operation was interrupted by a nonblocked signal
enum base_error{ok, fatal, notReady, portInUse, notConnected, msgTooLong, terminated, noResponse, timeout, interrupted};
class DECLSPEC SWBaseError
{
public:
SWBaseError();
SWBaseError(base_error e);
virtual ~SWBaseError(){;}
virtual std::string get_error();
virtual SWBaseSocket* get_failedClass(void);
virtual bool operator==(SWBaseError e);
virtual bool operator!=(SWBaseError e);
virtual void set_errorString(std::string msg);
virtual void set_failedClass(SWBaseSocket *pnt);
protected:
friend class SWBaseSocket;
// The base error type
base_error be;
// Human readable error string
std::string error_string;
// A pointer to the class causing the error
SWBaseSocket *failed_class;
};
// Note: If no SWBaseError class is provided with a method call (==NULL),
// SocketW will print the error to stderr and exit or throw on errors.
// Note: All bool functions returns true on success.
// Block mode
// blocking - everythings blocks until completly done
// noWait - operations block but only once
// useful with blocking w. select()
// nonblocking - don't block (you should use select())
enum block_type{blocking, noWait, nonblocking};
// Connection methods
// qLimit - the maximum length the queue of pending connections.
// Accept returns a new socket class connected with peer (should be
// freed with delete) or NULL on failure. You can cast the class to
// the correct type if you need to ( eg. (SWInetSocket *)mysocket ).
virtual bool listen(int qLimit = 5, SWBaseError *error = NULL);
virtual SWBaseSocket* accept(SWBaseError *error = NULL);
// bind() and connect() are implemented in child classes
// do the disconnect ritual (signal peer, wait for close singal and close socket)
virtual bool disconnect(SWBaseError *error = NULL);
// force close socket
virtual bool close_fd(); //use with care, disconnect() is cleaner
// Direct I/O (raw)
// Can send/recv less bytes than specified!
// Returns the actual amount of bytes sent/recv on sucess
// and an negative integer on failure.
virtual int send(const char *buf, int bytes, SWBaseError *error = NULL);
virtual int sendmsg(const std::string msg, SWBaseError *error = NULL);
virtual int recv(char *buf, int bytes, SWBaseError *error = NULL);
virtual std::string recvmsg(int bytes = 256, SWBaseError *error = NULL);
// Forced I/O
// Force system to send/recv the specified amount of bytes.
// On nowait/nonblocking: might return with notReady and then you
// MUST call the same method again (eg. wait with select() to know when)
// with the same parameters until the operation is finished.
// Returns 'bytes' when finished, negative integer on failure and
// 'notReady'. In the 'notReady' case, -(return value) is the amount of
// bytes sent/recv so far.
virtual int fsend(const char *buf, int bytes, SWBaseError *error = NULL);
virtual int fsendmsg(const std::string msg, SWBaseError *error = NULL);
virtual int frecv(char *buf, int bytes, SWBaseError *error = NULL);
// Tools
// get_fd() - get socket descriptor, can be used with select()
// returns -1 on failure.
// get_host/peer fills the provided structures with info about the
// host/peer (see man unix & ip).
// SWInetSocket has some more tools for TCP/IP sockets.
virtual int get_fd(SWBaseError *error);
virtual bool get_host(sockaddr *host, SWBaseError *error = NULL);
virtual bool get_peer(sockaddr *peer, SWBaseError *error = NULL);
// Set recv timeout (only in blocking mode).
// set_timeout(0,0) means wait forever (default).
// This affects the functions recv(), send(), accept() and disconnect()
// and others that use those, i.e. all frecvmsg().
void set_timeout(Uint32 sec, Uint32 usec){ tsec = sec, tusec = usec; }
// Error handling
virtual void print_error(); //prints the last error if any to stderr
virtual std::string get_error(){return error_string;} //returns a human readable error string
protected:
// get a new socket if myfd < 0
virtual void get_socket()=0;
// create a new class for accept() using socketdescriptor
virtual SWBaseSocket* create(int socketdescriptor, SWBaseError *error)=0;
// reset state
virtual void reset();
// wait for I/O (with timeout)
enum io_type{read, write, except, rw, all};
virtual bool waitIO(io_type &type, SWBaseError *error);
bool waitRead(SWBaseError *error);
bool waitWrite(SWBaseError *error);
// internal error handling
virtual void handle_errno(SWBaseError *error, std::string msg);
virtual void no_error(SWBaseError *error);
virtual void set_error(SWBaseError *error, SWBaseError name, std::string msg);
// our socket descriptor
int myfd;
// last error
std::string error_string;
// data for fsend
bool fsend_ready;
int fsend_total;
int fsend_bytesleft;
// data for frecv
bool frecv_ready;
int frecv_total;
int frecv_bytesleft;
// have we recived a shutdown signal?
bool recv_close;
//blocking mode (set by child classes)
block_type block_mode;
//timeout for waitIO()
int tsec;
int tusec;
};
#endif /* sw_base_H */

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// C++ Socket Wrapper
// SocketW Inet socket
//
// Started 020316
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindström
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#include "sw_inet.h"
#ifndef __WIN32__
#include <netdb.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <sys/select.h>
#include <sys/time.h>
#else
#define F_SETFL FIONBIO
#define O_NONBLOCK 1
//Defined in sw_base.cxx
extern int close(int fd);
extern int fcntl(int fd, int cmd, long arg);
#endif
using namespace std;
//====================================================================
//== SWInetSocket
//== Inet (TCP/IP) streaming sockets
//====================================================================
SWInetSocket::SWInetSocket(block_type block)
{
block_mode = block;
}
SWInetSocket::~SWInetSocket()
{
}
void SWInetSocket::get_socket()
{
if( myfd < 0 ){
myfd = socket(PF_INET, SOCK_STREAM, 0);
if( block_mode == nonblocking )
fcntl(myfd, F_SETFL, O_NONBLOCK);
//reset state
reset();
}
}
SWBaseSocket* SWInetSocket::create(int socketdescriptor, SWBaseError *error)
{
SWInetSocket* remoteClass;
/* Create new class*/
remoteClass = new SWInetSocket(block_mode);
remoteClass->myfd = socketdescriptor;
no_error(error);
return remoteClass;
}
bool SWInetSocket::bind(int port, SWBaseError *error)
{
return bind(port, "", error);
}
bool SWInetSocket::bind(int port, string host, SWBaseError *error)
{
hostent *h;
in_addr inp;
if( host.size() > 0 ){
// Bind to a specific address
if( (h = gethostbyname(host.c_str())) == NULL ){
set_error(error, fatal, "SWInetSocket::bind() - Can't get host by name");
return false;
}
inp = *((in_addr *)h->h_addr);
}else{
// Bind to any
inp.s_addr = INADDR_ANY;
}
get_socket();
sockaddr_in myAdr;
memset(&myAdr, 0, sizeof(myAdr));
myAdr.sin_family = AF_INET;
myAdr.sin_port = htons(port);
myAdr.sin_addr.s_addr = inp.s_addr;
if(::bind(myfd, (sockaddr *)&myAdr, sizeof(myAdr)) == -1){
handle_errno(error, "SWInetSocket::bind() error: ");
return false;
}
no_error(error);
return true;
}
bool SWInetSocket::connect(int port, string hostname, SWBaseError *error)
{
get_socket();
hostent *host;
if( (host = gethostbyname(hostname.c_str())) == NULL ){
set_error(error, fatal, "SWInetSocket::connect() - Can't get host by name");
return false;
}
sockaddr_in remoteAdr;
memset(&remoteAdr, 0, sizeof(remoteAdr));
remoteAdr.sin_family = AF_INET;
remoteAdr.sin_port = htons(port);
remoteAdr.sin_addr = *((in_addr *)host->h_addr);
if(::connect(myfd, (sockaddr *)&remoteAdr, sizeof(remoteAdr)) == -1){
handle_errno(error, "SWInetSocket::connect() error: ");
return false;
}
no_error(error);
return true;
}
string SWInetSocket::get_peerAddr(SWBaseError *error)
{
sockaddr_in adr;
if( !get_peer((sockaddr *)&adr, error) )
return "";
char *pnt;
if( (pnt = inet_ntoa(adr.sin_addr)) == NULL ){
set_error(error, fatal, "SWInetSocket::get_peerName() - Can't get peer address");
return "";
}
string name(pnt);
no_error(error);
return name;
}
int SWInetSocket::get_peerPort(SWBaseError *error)
{
sockaddr_in adr;
if( !get_peer((sockaddr *)&adr, error) )
return -1;
no_error(error);
return ntohs(adr.sin_port);
}
string SWInetSocket::get_peerName(SWBaseError *error)
{
string name = get_peerAddr(error);
if(name.size() < 1)
return "";
hostent *h;
if( (h = gethostbyname(name.c_str())) == NULL ){
set_error(error, fatal, "SWInetSocket::get_peerName() - Can't get peer by address");
return "";
}
string host_name(h->h_name);
no_error(error);
return host_name;
}
string SWInetSocket::get_hostAddr(SWBaseError *error)
{
//We need to get the real address, so we must
//first get this computers host name and then
//translate that into an address!
string name = get_hostName(error);
if( name.size() < 1 )
return "";
hostent *host;
if( (host = gethostbyname(name.c_str())) == NULL ){
set_error(error, fatal, "SWInetSocket::get_hostAddr() - Can't get host by name");
return "";
}
char *pnt;
if( (pnt = inet_ntoa(*((in_addr *)host->h_addr))) == NULL){
set_error(error, fatal, "SWInetSocket::get_hostAddr() - Can't get host address");
return "";
}
string adr(pnt);
return adr;
}
int SWInetSocket::get_hostPort(SWBaseError *error)
{
sockaddr_in adr;
if( !get_host((sockaddr *)&adr, error) )
return -1;
no_error(error);
return ntohs(adr.sin_port);
}
string SWInetSocket::get_hostName(SWBaseError *error)
{
char buf[256];
if( gethostname(buf, 256) != 0 ){
handle_errno(error, "SWInetSocket::gethostname() error: ");
return "";
}
string msg(buf);
no_error(error);
return msg;
}

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// C++ Socket Wrapper
// SocketW Inet socket header
//
// Started 020316
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindström
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#ifndef sw_inet_H
#define sw_inet_H
#include "sw_internal.h"
#include "sw_base.h"
#include <string>
// Simple streaming TCP/IP class
class DECLSPEC SWInetSocket : public SWBaseSocket
{
public:
SWInetSocket(block_type block=blocking);
virtual ~SWInetSocket();
virtual bool bind(int port, SWBaseError *error = NULL); //use port=0 to get any free port
virtual bool bind(int port, std::string host, SWBaseError *error = NULL); //you can also specify the host interface to use
virtual bool connect(int port, std::string hostname, SWBaseError *error = NULL);
// Tools
// Gets IP addr, name or port.
virtual std::string get_peerAddr(SWBaseError *error = NULL);
virtual int get_peerPort(SWBaseError *error = NULL);
virtual std::string get_peerName(SWBaseError *error = NULL);
virtual std::string get_hostAddr(SWBaseError *error = NULL);
virtual int get_hostPort(SWBaseError *error = NULL);
virtual std::string get_hostName(SWBaseError *error = NULL);
protected:
virtual void get_socket();
virtual SWBaseSocket* create(int socketdescriptor, SWBaseError *error);
};
#endif /* sw_inet_H */

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// C++ Socket Wrapper
// SocketW internal header
//
// Started 030823
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindstr<74>m
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#ifndef sw_internal_H
#define sw_internal_H
// This header is included in all *.h files
#ifndef __WIN32__
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/un.h>
#else
#include <winsock2.h>
#define F_SETFL FIONBIO
#define O_NONBLOCK 1
#endif
#ifndef _SDL_H
// Define general types
typedef unsigned char Uint8;
typedef signed char Sint8;
typedef unsigned short Uint16;
typedef signed short Sint16;
typedef unsigned int Uint32;
typedef signed int Sint32;
// It's VERY important that these types really have the right sizes!
// This black magic is from SDL
#define COMPILE_TIME_ASSERT(name, x) \
typedef int _dummy_ ## name[(x) * 2 - 1]
COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
#undef COMPILE_TIME_ASSERT
#endif /* _SDL_H */
// Some compilers use a special export keyword
#ifndef DECLSPEC
#ifdef __BEOS__
#if defined(__GNUC__)
#define DECLSPEC __declspec(dllexport)
#else
#define DECLSPEC __declspec(export)
#endif
#else
#ifdef WIN32
#define DECLSPEC __declspec(dllexport)
#else
#define DECLSPEC
#endif
#endif
#endif
#endif /* sw_internal_H */

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// C++ Socket Wrapper
// SocketW Unix socket
//
// Started 020316
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindström
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#include "sw_unix.h"
#include <fcntl.h>
using namespace std;
//====================================================================
//== SWUnixSocket
//== Unix streaming sockets
//====================================================================
#ifndef __WIN32__
SWUnixSocket::SWUnixSocket(block_type block)
{
block_mode = block;
}
SWUnixSocket::~SWUnixSocket()
{
//nothing here
}
void SWUnixSocket::get_socket()
{
if( myfd < 0 ){
myfd = socket(PF_UNIX, SOCK_STREAM, 0);
if( block_mode == nonblocking )
fcntl(myfd, F_SETFL, O_NONBLOCK);
//reset state
reset();
}
}
SWBaseSocket* SWUnixSocket::create(int socketdescriptor, SWBaseError *error)
{
SWUnixSocket* remoteClass;
/* Create new class*/
remoteClass = new SWUnixSocket(block_mode);
remoteClass->myfd = socketdescriptor;
no_error(error);
return remoteClass;
}
bool SWUnixSocket::bind(string path, SWBaseError *error)
{
get_socket();
sockaddr_un myAdr;
myAdr.sun_family = AF_UNIX;
strncpy(myAdr.sun_path, path.c_str(), path.size()+1);
if(::bind(myfd, (sockaddr *)&myAdr, sizeof(myAdr)) == -1){
handle_errno(error, "SWUnixSocket::bind() error: ");
return false;
}
no_error(error);
return true;
}
bool SWUnixSocket::connect(string path, SWBaseError *error)
{
get_socket();
sockaddr_un remoteAdr;
remoteAdr.sun_family = AF_UNIX;
strncpy(remoteAdr.sun_path, path.c_str(), path.size()+1);
if(::connect(myfd, (sockaddr *)&remoteAdr, sizeof(remoteAdr)) == -1){
handle_errno(error, "SWUnixSocket::connect() error: ");
return false;
}
no_error(error);
return true;
}
#endif /* __WIN32__ */

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// C++ Socket Wrapper
// SocketW Unix socket header
//
// Started 020316
//
// License: LGPL v2.1+ (see the file LICENSE)
// (c)2002-2003 Anders Lindström
/***********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
***********************************************************************/
#ifndef sw_unix_H
#define sw_unix_H
#ifndef __WIN32__
#include "sw_internal.h"
#include "sw_base.h"
#include <string>
// Simple streaming Unix class
class DECLSPEC SWUnixSocket : public SWBaseSocket
{
public:
SWUnixSocket(block_type block=blocking);
~SWUnixSocket();
// bind and connect to the socket file "path"
virtual bool bind(std::string path, SWBaseError *error = NULL);
virtual bool connect(std::string path, SWBaseError *error = NULL);
protected:
virtual void get_socket();
virtual SWBaseSocket* create(int socketdescriptor, SWBaseError *error);
};
#endif /* __WIN32__ */
#endif /* sw_unix_H */

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#include <unistd.h> //for read()
struct FLV_Pack {
int len;
int buf;
char * data;
};//FLV_Pack
char FLVHeader[13];
//reads full length from a file descriptor
void Magic_Read(char * buf, int len, int file){
int i = 0;
while (i < len) i += read(file, buf, len-i);
}
//reads a FLV header and checks for correctness
//returns true if everything is alright, false otherwise
bool FLV_Readheader(int file){
Magic_Read(FLVHeader,13,file);
if (FLVHeader[0] != 'F') return false;
if (FLVHeader[1] != 'L') return false;
if (FLVHeader[2] != 'V') return false;
if (FLVHeader[8] != 0x09) return false;
if (FLVHeader[9] != 0) return false;
if (FLVHeader[10] != 0) return false;
if (FLVHeader[11] != 0) return false;
if (FLVHeader[12] != 0) return false;
return true;
}//FLV_Readheader
bool FLV_Readheader(){
fread(FLVHeader,1,13,stdin);
if (FLVHeader[0] != 'F') return false;
if (FLVHeader[1] != 'L') return false;
if (FLVHeader[2] != 'V') return false;
if (FLVHeader[8] != 0x09) return false;
if (FLVHeader[9] != 0) return false;
if (FLVHeader[10] != 0) return false;
if (FLVHeader[11] != 0) return false;
if (FLVHeader[12] != 0) return false;
return true;
}//FLV_Readheader
//gets a packet, storing in given FLV_Pack pointer.
//will assign pointer if null
//resizes FLV_Pack data field bigger if data doesn't fit
// (does not auto-shrink for speed!)
void FLV_GetPacket(FLV_Pack *& p, int file){
if (!p){p = (FLV_Pack*)calloc(1, sizeof(FLV_Pack));}
if (p->buf < 15){p->data = (char*)realloc(p->data, 15); p->buf = 15;}
Magic_Read(p->data,11,file);
p->len = p->data[3] + 15;
p->len += (p->data[2] << 8);
p->len += (p->data[1] << 16);
if (p->buf < p->len){p->data = (char*)realloc(p->data, p->len);}
Magic_Read(p->data+11,p->len-11,file);
}//FLV_GetPacket
void FLV_GetPacket(FLV_Pack *& p){
if (!p){p = (FLV_Pack*)calloc(1, sizeof(FLV_Pack));}
if (p->buf < 15){p->data = (char*)realloc(p->data, 15); p->buf = 15;}
fread(p->data,1,11,stdin);
p->len = p->data[3] + 15;
p->len += (p->data[2] << 8);
p->len += (p->data[1] << 16);
if (p->buf < p->len){p->data = (char*)realloc(p->data, p->len);}
fread(p->data+11,1,p->len-11,stdin);
}//FLV_GetPacket