Changed max chunk size to 100KiB, some RTMP cleanup
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feaf33e13e
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3b7af0b95a
1 changed files with 2 additions and 8 deletions
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@ -402,7 +402,7 @@ void Connector_RTMP::parseChunk(){
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amfreply.Print();
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#endif
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Socket.write(RTMPStream::SendChunk(4, 17, 1, (char)0+amfreply.Pack()));
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RTMPStream::chunk_snd_max = 65536;//1024*1024;
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RTMPStream::chunk_snd_max = 102400;//100KiB
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Socket.write(RTMPStream::SendCTL(1, RTMPStream::chunk_snd_max));//send chunk size max (msg 1)
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Connector_RTMP::ready4data = true;//start sending video data!
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parsed3 = true;
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@ -557,13 +557,7 @@ void Connector_RTMP::parseChunk(){
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amfreply.Print();
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#endif
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Socket.write(RTMPStream::SendChunk(4, 20, 1, amfreply.Pack()));
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//No clue what this does. Most real servers send it, though...
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// amfreply = AMFType("container", (unsigned char)0xFF);
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// amfreply.addContent(AMFType("", "|RtmpSampleAccess"));//status reply
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// amfreply.addContent(AMFType("", (double)1, 0x01));//bool true - audioaccess
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// amfreply.addContent(AMFType("", (double)1, 0x01));//bool true - videoaccess
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// SendChunk(4, 20, next.msg_stream_id, amfreply.Pack());
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RTMPStream::chunk_snd_max = 65536;//1024*1024;
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RTMPStream::chunk_snd_max = 102400;//100KiB;
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Socket.write(RTMPStream::SendCTL(1, RTMPStream::chunk_snd_max));//send chunk size max (msg 1)
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Connector_RTMP::ready4data = true;//start sending video data!
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parsed = true;
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