fixed smooth

This commit is contained in:
ThatGuy 2013-08-28 15:31:26 +02:00 committed by Thulinma
parent fd4ea27a94
commit 4bf96abdd4

View file

@ -96,7 +96,8 @@ namespace Connector_HTTP {
for (JSON::ArrIter keyIt = allAudio.ObjBegin()->second["keys"].ArrBegin(); keyIt != allAudio.ObjBegin()->second["keys"].ArrEnd(); keyIt++){ for (JSON::ArrIter keyIt = allAudio.ObjBegin()->second["keys"].ArrBegin(); keyIt != allAudio.ObjBegin()->second["keys"].ArrEnd(); keyIt++){
Result << "<c "; Result << "<c ";
if (keyIt == allAudio.ObjBegin()->second["keys"].ArrBegin()){ if (keyIt == allAudio.ObjBegin()->second["keys"].ArrBegin()){
Result << "t=\"" << allAudio.ObjBegin()->second["firstms"].asInt() * 10000 << "\" "; // ensure proper audio start time (yes, this is video :D)
Result << "t=\"" << allVideo.ObjBegin()->second["firstms"].asInt() * 10000 << "\" ";
} }
Result << "d=\"" << (*keyIt)["len"].asInt() * 10000 << "\" />\n"; Result << "d=\"" << (*keyIt)["len"].asInt() * 10000 << "\" />\n";
} }