Fixed HTTP-based CONN_PLAY triggers URLs

This commit is contained in:
Thulinma 2015-11-12 10:13:16 +01:00
parent 35b2dd6bee
commit 4db86ab2bb

View file

@ -159,7 +159,7 @@ namespace Mist {
if (!myConn.Received().size()){
if (myConn.peek() && H.Read(myConn)){
std::string handler = getHandler();
reqUrl = H.getUrl();//LTS
reqUrl = H.url;//LS
DEBUG_MSG(DLVL_MEDIUM, "Received request: %s => %s (%s)", H.getUrl().c_str(), handler.c_str(), H.GetVar("stream").c_str());
if (!handler.size()){
H.Clean();