Generalized Util::Config::is_restarting for rolling restarts, added rolling restart support to listening socket outputs

This commit is contained in:
Thulinma 2019-05-23 13:30:24 +02:00
parent 26c9f964be
commit 5418c1fefc
11 changed files with 74 additions and 26 deletions

View file

@ -86,7 +86,7 @@ void statusMonitor(void *np){
}
Util::sleep(3000); // wait at least 3 seconds
}
if (Controller::restarting){
if (Util::Config::is_restarting){
Controller::prepareActiveConnectorsForReload();
}else{
Controller::prepareActiveConnectorsForShutdown();
@ -457,7 +457,7 @@ int main_loop(int argc, char **argv){
}else{
shutdown_reason = "socket problem (API port closed)";
}
if (Controller::restarting){shutdown_reason = "restart (on request)";}
if (Util::Config::is_restarting){shutdown_reason = "restart (on request)";}
/*LTS-START*/
#ifdef LICENSING
if (!Controller::isLicensed()){shutdown_reason = "no valid license";}
@ -465,7 +465,7 @@ int main_loop(int argc, char **argv){
if (Triggers::shouldTrigger("SYSTEM_STOP")){
if (!Triggers::doTrigger("SYSTEM_STOP", shutdown_reason)){
Controller::conf.is_active = true;
Controller::restarting = false;
Util::Config::is_restarting = false;
Util::sleep(1000);
}else{
Controller::conf.is_active = false;
@ -513,7 +513,7 @@ int main_loop(int argc, char **argv){
<< " seconds, on license server request..." << std::endl;
while (Controller::exitDelay--){Util::wait(1000);}
}
if (Controller::restarting){return 42;}
if (Util::Config::is_restarting){return 42;}
// close stderr to make the stderr reading thread exit
close(STDERR_FILENO);
return 0;
@ -521,7 +521,7 @@ int main_loop(int argc, char **argv){
void handleUSR1(int signum, siginfo_t *sigInfo, void *ignore){
Controller::Log("CONF", "USR1 received - restarting controller");
Controller::restarting = true;
Util::Config::is_restarting = true;
raise(SIGINT); // trigger restart
}
@ -561,9 +561,9 @@ int main(int argc, char **argv){
// wait for the process to exit
int status;
while (waitpid(pid, &status, 0) != pid && errno == EINTR){
if (Controller::restarting){
if (Util::Config::is_restarting){
Controller::conf.is_active = true;
Controller::restarting = false;
Util::Config::is_restarting = false;
kill(pid, SIGUSR1);
}
if (!Controller::conf.is_active){

View file

@ -51,11 +51,13 @@ namespace Controller {
IPC::sharedPage f("MstCnns", 4096, false, false);
const Util::RelAccX A(f.mapped, false);
if (A.isReady()){
INFO_MSG("Reloading existing connectors to complete rolling restart");
for (uint32_t i = 0; i < A.getRCount(); ++i){
char * p = A.getPointer("cmd", i);
if (p != 0 && p[0] != 0){
currentConnectors[p] = A.getInt("pid", i);
Util::Procs::remember(A.getInt("pid", i));
kill(A.getInt("pid", i), SIGUSR1);
}
}
}

View file

@ -202,7 +202,7 @@ namespace Controller{
Util::wait(1000); // wait at least a second
}
//keep the pushPage if we are restarting, so we can restore state from it
if (Controller::restarting){
if (Util::Config::is_restarting){
pushPage.master = false;
//forget about all pushes, so they keep running
for (std::map<pid_t, JSON::Value>::iterator it = activePushes.begin(); it != activePushes.end(); ++it){

View file

@ -433,7 +433,7 @@ void Controller::SharedMemStats(void * config){
}
statPointer = 0;
HIGH_MSG("Stopping stats thread");
if (Controller::restarting){
if (Util::Config::is_restarting){
statServer.abandon();
shmSessions->master = false;
}else{/*LTS-START*/
@ -443,7 +443,7 @@ void Controller::SharedMemStats(void * config){
}
/*LTS-END*/
}
Controller::deinitState(Controller::restarting);
Controller::deinitState(Util::Config::is_restarting);
delete shmSessions;
shmSessions = 0;
delete cacheLock;

View file

@ -21,7 +21,6 @@ namespace Controller{
tthread::mutex logMutex;
uint64_t logCounter = 0;
bool configChanged = false;
bool restarting = false;
bool isTerminal = false;
bool isColorized = false;
uint32_t maxLogsRecs = 0;

View file

@ -13,7 +13,6 @@ namespace Controller {
extern tthread::mutex logMutex;///< Mutex for log thread.
extern tthread::mutex configMutex;///< Mutex for server config access.
extern bool configChanged; ///< Bool that indicates config must be written to SHM.
extern bool restarting;///< Signals if the controller is shutting down (false) or restarting (true).
extern bool isTerminal;///< True if connected to a terminal and not a log file.
extern bool isColorized;///< True if we colorize the output
extern uint64_t logCounter; ///<Count of logged messages since boot

View file

@ -9,6 +9,12 @@ int spawnForked(Socket::Connection & S){
return tmp.run();
}
void handleUSR1(int signum, siginfo_t *sigInfo, void *ignore){
HIGH_MSG("USR1 received - triggering rolling restart");
Util::Config::is_restarting = true;
Util::Config::is_active = false;
}
int main(int argc, char * argv[]) {
Util::redirectLogsIfNeeded();
Util::Config conf(argv[0]);
@ -21,7 +27,19 @@ int main(int argc, char * argv[]) {
}
conf.activate();
if (mistOut::listenMode()){
{
struct sigaction new_action;
new_action.sa_sigaction = handleUSR1;
sigemptyset(&new_action.sa_mask);
new_action.sa_flags = 0;
sigaction(SIGUSR1, &new_action, NULL);
}
mistOut::listener(conf, spawnForked);
if (conf.is_restarting && Socket::checkTrueSocket(0)){
INFO_MSG("Reloading input while re-using server socket");
execvp(argv[0], argv);
FAIL_MSG("Error reloading: %s", strerror(errno));
}
}else{
Socket::Connection S(fileno(stdout),fileno(stdin) );
mistOut tmp(S);