Generalized Util::Config::is_restarting for rolling restarts, added rolling restart support to listening socket outputs

This commit is contained in:
Thulinma 2019-05-23 13:30:24 +02:00
parent 26c9f964be
commit 5418c1fefc
11 changed files with 74 additions and 26 deletions

View file

@ -35,6 +35,7 @@
#include <unistd.h>
bool Util::Config::is_active = false;
bool Util::Config::is_restarting = false;
static Socket::Server *serv_sock_pointer = 0;
uint32_t Util::Config::printDebugLevel = DEBUG; //
std::string Util::Config::streamName;
@ -350,16 +351,19 @@ int Util::Config::forkServer(Socket::Server &server_socket, int (*callback)(Sock
}
}
Util::Procs::socketList.erase(server_socket.getSocket());
if (!is_restarting){
server_socket.close();
}
return 0;
}
int Util::Config::serveThreadedSocket(int (*callback)(Socket::Connection &)){
Socket::Server server_socket;
if (vals.isMember("socket")){
if (Socket::checkTrueSocket(0)){
server_socket = Socket::Server(0);
}else if (vals.isMember("socket")){
server_socket = Socket::Server(Util::getTmpFolder() + getString("socket"));
}
if (vals.isMember("port") && vals.isMember("interface")){
} else if (vals.isMember("port") && vals.isMember("interface")){
server_socket = Socket::Server(getInteger("port"), getString("interface"), false);
}
if (!server_socket.connected()){
@ -369,6 +373,13 @@ int Util::Config::serveThreadedSocket(int (*callback)(Socket::Connection &)){
serv_sock_pointer = &server_socket;
DEVEL_MSG("Activating threaded server: %s", getString("cmd").c_str());
activate();
if (server_socket.getSocket()){
int oldSock = server_socket.getSocket();
if (!dup2(oldSock, 0)){
server_socket = Socket::Server(0);
close(oldSock);
}
}
int r = threadServer(server_socket, callback);
serv_sock_pointer = 0;
return r;
@ -376,10 +387,11 @@ int Util::Config::serveThreadedSocket(int (*callback)(Socket::Connection &)){
int Util::Config::serveForkedSocket(int (*callback)(Socket::Connection &S)){
Socket::Server server_socket;
if (vals.isMember("socket")){
if (Socket::checkTrueSocket(0)){
server_socket = Socket::Server(0);
}else if (vals.isMember("socket")){
server_socket = Socket::Server(Util::getTmpFolder() + getString("socket"));
}
if (vals.isMember("port") && vals.isMember("interface")){
} else if (vals.isMember("port") && vals.isMember("interface")){
server_socket = Socket::Server(getInteger("port"), getString("interface"), false);
}
if (!server_socket.connected()){
@ -389,6 +401,13 @@ int Util::Config::serveForkedSocket(int (*callback)(Socket::Connection &S)){
serv_sock_pointer = &server_socket;
DEVEL_MSG("Activating forked server: %s", getString("cmd").c_str());
activate();
if (server_socket.getSocket()){
int oldSock = server_socket.getSocket();
if (!dup2(oldSock, 0)){
server_socket = Socket::Server(0);
close(oldSock);
}
}
int r = forkServer(server_socket, callback);
serv_sock_pointer = 0;
return r;

View file

@ -24,6 +24,7 @@ namespace Util{
public:
// variables
static bool is_active; ///< Set to true by activate(), set to false by the signal handler.
static bool is_restarting; ///< Set to true when restarting, set to false on boot.
static uint32_t printDebugLevel;
static std::string streamName; ///< Used by debug messages to identify the stream name
// functions

View file

@ -58,6 +58,13 @@ bool Socket::isLocalhost(const std::string &remotehost){
return false;
}
///Checks if the given file descriptor is actually socket or not.
bool Socket::checkTrueSocket(int sock){
struct stat sBuf;
if (sock != -1 && !fstat(sock, &sBuf)){return S_ISSOCK(sBuf.st_mode);}
return false;
}
bool Socket::isLocal(const std::string &remotehost){
struct ifaddrs *ifAddrStruct = NULL;
struct ifaddrs *ifa = NULL;
@ -400,9 +407,7 @@ void Socket::Connection::setBoundAddr(){
Socket::Connection::Connection(int sockNo){
sSend = sockNo;
sRecv = -1;
isTrueSocket = false;
struct stat sBuf;
if (sSend != -1 && !fstat(sSend, &sBuf)){isTrueSocket = S_ISSOCK(sBuf.st_mode);}
isTrueSocket = Socket::checkTrueSocket(sSend);
setBoundAddr();
up = 0;
down = 0;
@ -422,9 +427,7 @@ Socket::Connection::Connection(int write, int read){
}else{
sRecv = -1;
}
isTrueSocket = false;
struct stat sBuf;
if (sSend != -1 && !fstat(sSend, &sBuf)){isTrueSocket = S_ISSOCK(sBuf.st_mode);}
isTrueSocket = Socket::checkTrueSocket(sSend);
setBoundAddr();
up = 0;
down = 0;
@ -1089,6 +1092,11 @@ Socket::Server::Server(){
sock = -1;
}// Socket::Server base Constructor
/// Create a new Server from existing socket.
Socket::Server::Server(int fromSock){
sock = fromSock;
}
/// Create a new TCP Server. The socket is immediately bound and set to listen.
/// A maximum of 100 connections will be accepted between accept() calls.
/// Any further connections coming in will be dropped.

View file

@ -41,6 +41,7 @@ namespace Socket{
bool isLocal(const std::string & host);
/// Returns true if given human-readable hostname is a local address.
bool isLocalhost(const std::string & host);
bool checkTrueSocket(int sock);
/// A buffer made out of std::string objects that can be efficiently read from and written to.
class Buffer{
@ -165,7 +166,8 @@ namespace Socket{
bool IPv4bind(int port, std::string hostname, bool nonblock); ///< Attempt to bind an IPv4 socket
public:
Server(); ///< Create a new base Server.
Server(int port, std::string hostname = "0.0.0.0", bool nonblock = false); ///< Create a new TCP Server.
Server(int existingSock); ///< Create a new Server from existing socket.
Server(int port, std::string hostname, bool nonblock = false); ///< Create a new TCP Server.
Server(std::string adres, bool nonblock = false); ///< Create a new Unix Server.
Connection accept(bool nonblock = false); ///< Accept any waiting connections.
void setBlocking(bool blocking); ///< Set this socket to be blocking (true) or nonblocking (false).

View file

@ -86,7 +86,7 @@ void statusMonitor(void *np){
}
Util::sleep(3000); // wait at least 3 seconds
}
if (Controller::restarting){
if (Util::Config::is_restarting){
Controller::prepareActiveConnectorsForReload();
}else{
Controller::prepareActiveConnectorsForShutdown();
@ -457,7 +457,7 @@ int main_loop(int argc, char **argv){
}else{
shutdown_reason = "socket problem (API port closed)";
}
if (Controller::restarting){shutdown_reason = "restart (on request)";}
if (Util::Config::is_restarting){shutdown_reason = "restart (on request)";}
/*LTS-START*/
#ifdef LICENSING
if (!Controller::isLicensed()){shutdown_reason = "no valid license";}
@ -465,7 +465,7 @@ int main_loop(int argc, char **argv){
if (Triggers::shouldTrigger("SYSTEM_STOP")){
if (!Triggers::doTrigger("SYSTEM_STOP", shutdown_reason)){
Controller::conf.is_active = true;
Controller::restarting = false;
Util::Config::is_restarting = false;
Util::sleep(1000);
}else{
Controller::conf.is_active = false;
@ -513,7 +513,7 @@ int main_loop(int argc, char **argv){
<< " seconds, on license server request..." << std::endl;
while (Controller::exitDelay--){Util::wait(1000);}
}
if (Controller::restarting){return 42;}
if (Util::Config::is_restarting){return 42;}
// close stderr to make the stderr reading thread exit
close(STDERR_FILENO);
return 0;
@ -521,7 +521,7 @@ int main_loop(int argc, char **argv){
void handleUSR1(int signum, siginfo_t *sigInfo, void *ignore){
Controller::Log("CONF", "USR1 received - restarting controller");
Controller::restarting = true;
Util::Config::is_restarting = true;
raise(SIGINT); // trigger restart
}
@ -561,9 +561,9 @@ int main(int argc, char **argv){
// wait for the process to exit
int status;
while (waitpid(pid, &status, 0) != pid && errno == EINTR){
if (Controller::restarting){
if (Util::Config::is_restarting){
Controller::conf.is_active = true;
Controller::restarting = false;
Util::Config::is_restarting = false;
kill(pid, SIGUSR1);
}
if (!Controller::conf.is_active){

View file

@ -51,11 +51,13 @@ namespace Controller {
IPC::sharedPage f("MstCnns", 4096, false, false);
const Util::RelAccX A(f.mapped, false);
if (A.isReady()){
INFO_MSG("Reloading existing connectors to complete rolling restart");
for (uint32_t i = 0; i < A.getRCount(); ++i){
char * p = A.getPointer("cmd", i);
if (p != 0 && p[0] != 0){
currentConnectors[p] = A.getInt("pid", i);
Util::Procs::remember(A.getInt("pid", i));
kill(A.getInt("pid", i), SIGUSR1);
}
}
}

View file

@ -202,7 +202,7 @@ namespace Controller{
Util::wait(1000); // wait at least a second
}
//keep the pushPage if we are restarting, so we can restore state from it
if (Controller::restarting){
if (Util::Config::is_restarting){
pushPage.master = false;
//forget about all pushes, so they keep running
for (std::map<pid_t, JSON::Value>::iterator it = activePushes.begin(); it != activePushes.end(); ++it){

View file

@ -433,7 +433,7 @@ void Controller::SharedMemStats(void * config){
}
statPointer = 0;
HIGH_MSG("Stopping stats thread");
if (Controller::restarting){
if (Util::Config::is_restarting){
statServer.abandon();
shmSessions->master = false;
}else{/*LTS-START*/
@ -443,7 +443,7 @@ void Controller::SharedMemStats(void * config){
}
/*LTS-END*/
}
Controller::deinitState(Controller::restarting);
Controller::deinitState(Util::Config::is_restarting);
delete shmSessions;
shmSessions = 0;
delete cacheLock;

View file

@ -21,7 +21,6 @@ namespace Controller{
tthread::mutex logMutex;
uint64_t logCounter = 0;
bool configChanged = false;
bool restarting = false;
bool isTerminal = false;
bool isColorized = false;
uint32_t maxLogsRecs = 0;

View file

@ -13,7 +13,6 @@ namespace Controller {
extern tthread::mutex logMutex;///< Mutex for log thread.
extern tthread::mutex configMutex;///< Mutex for server config access.
extern bool configChanged; ///< Bool that indicates config must be written to SHM.
extern bool restarting;///< Signals if the controller is shutting down (false) or restarting (true).
extern bool isTerminal;///< True if connected to a terminal and not a log file.
extern bool isColorized;///< True if we colorize the output
extern uint64_t logCounter; ///<Count of logged messages since boot

View file

@ -9,6 +9,12 @@ int spawnForked(Socket::Connection & S){
return tmp.run();
}
void handleUSR1(int signum, siginfo_t *sigInfo, void *ignore){
HIGH_MSG("USR1 received - triggering rolling restart");
Util::Config::is_restarting = true;
Util::Config::is_active = false;
}
int main(int argc, char * argv[]) {
Util::redirectLogsIfNeeded();
Util::Config conf(argv[0]);
@ -21,7 +27,19 @@ int main(int argc, char * argv[]) {
}
conf.activate();
if (mistOut::listenMode()){
{
struct sigaction new_action;
new_action.sa_sigaction = handleUSR1;
sigemptyset(&new_action.sa_mask);
new_action.sa_flags = 0;
sigaction(SIGUSR1, &new_action, NULL);
}
mistOut::listener(conf, spawnForked);
if (conf.is_restarting && Socket::checkTrueSocket(0)){
INFO_MSG("Reloading input while re-using server socket");
execvp(argv[0], argv);
FAIL_MSG("Error reloading: %s", strerror(errno));
}
}else{
Socket::Connection S(fileno(stdout),fileno(stdin) );
mistOut tmp(S);