Added setBlocking to Socket::Server.
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2 changed files with 8 additions and 0 deletions
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@ -109,6 +109,7 @@ namespace Socket {
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Server(int port, std::string hostname = "0.0.0.0", bool nonblock = false); ///< Create a new TCP Server.
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Server(std::string adres, bool nonblock = false); ///< Create a new Unix Server.
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Connection accept(bool nonblock = false); ///< Accept any waiting connections.
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void setBlocking(bool blocking); ///< Set this socket to be blocking (true) or nonblocking (false).
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bool connected() const; ///< Returns the connected-state for this socket.
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void close(); ///< Close connection.
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int getSocket(); ///< Returns internal socket number.
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