make docs now works (needs doxygen installed), added documentation to a LOT of stuff, refactored most utility functions, complete rewrites of DDV sockets and the FLV parsers, updated HTTP_Box_Parser and Connector_HTTP to be able to cope with these new changes - Connector_RTMP, Buffer and Connector_RAW are currently broken. Need to be fixed ASAP.

This commit is contained in:
Thulinma 2011-04-06 03:53:30 +02:00
parent 4349e04e5f
commit 62ccca1427
13 changed files with 1132 additions and 601 deletions

296
Doxyfile Normal file
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# Doxyfile 1.6.3
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# Project related configuration options
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PROJECT_NAME = DDVTECH Streaming Server
PROJECT_NUMBER = 1
OUTPUT_DIRECTORY = ./docs
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ABBREVIATE_BRIEF =
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = YES
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STRIP_FROM_PATH =
STRIP_FROM_INC_PATH =
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JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO
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INHERIT_DOCS = YES
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ALIASES =
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#---------------------------------------------------------------------------
# Build related configuration options
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INLINE_INFO = YES
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WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
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WARN_NO_PARAMDOC = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
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INPUT = .
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FILE_PATTERNS =
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EXCLUDE_PATTERNS = */.git/*
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HTML_OUTPUT = html
HTML_FILE_EXTENSION = .html
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HTML_FOOTER =
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XML_DTD =
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@ -1,5 +1,6 @@
#pragma once #pragma once
#include <arpa/inet.h>
#include <stdint.h> #include <stdint.h>
#include <cstdlib> #include <cstdlib>
#include <cstdio> #include <cstdio>

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@ -1,141 +1,112 @@
#pragma once #include "ddv_socket.h"
#include <string>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <fcntl.h>
bool socketError = false; /// Create a new base socket. This is a basic constructor for converting any valid socket to a DDV::Socket.
bool socketBlocking = false; /// \param sockNo Integer representing the socket to convert.
DDV::Socket::Socket(int sockNo){
sock = sockNo;
Error = false;
Blocking = false;
}//DDV::Socket basic constructor
int DDV_OpenUnix(std::string adres, bool nonblock = false){ /// Close connection. The internal socket is closed and then set to -1.
int s = socket(PF_UNIX, SOCK_STREAM, 0); void DDV::Socket::close(){
#if DEBUG >= 3
fprintf(stderr, "Socket closed.\n");
#endif
::close(sock);
sock = -1;
}//DDV::Socket::close
/// Returns internal socket number.
int DDV::Socket::getSocket(){return sock;}
/// Create a new Unix Socket. This socket will (try to) connect to the given address right away.
/// \param address String containing the location of the Unix socket to connect to.
/// \param nonblock Whether the socket should be nonblocking. False by default.
DDV::Socket::Socket(std::string address, bool nonblock){
sock = socket(PF_UNIX, SOCK_STREAM, 0);
if (sock < 0){
#if DEBUG >= 1
fprintf(stderr, "Could not create socket! Error: %s\n", strerror(errno));
#endif
return;
}
Error = false;
Blocking = false;
sockaddr_un addr; sockaddr_un addr;
addr.sun_family = AF_UNIX; addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, adres.c_str(), adres.size()+1); strncpy(addr.sun_path, address.c_str(), address.size()+1);
int r = connect(s, (sockaddr*)&addr, sizeof(addr)); int r = connect(sock, (sockaddr*)&addr, sizeof(addr));
if (r == 0){ if (r == 0){
if (nonblock){ if (nonblock){
int flags = fcntl(s, F_GETFL, 0); int flags = fcntl(sock, F_GETFL, 0);
flags |= O_NONBLOCK; flags |= O_NONBLOCK;
fcntl(s, F_SETFL, flags); fcntl(sock, F_SETFL, flags);
}
return s;
}else{
close(s);
return 0;
}
}
int DDV_Listen(int port){
int s = socket(AF_INET, SOCK_STREAM, 0);
int on = 1;
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);//port 8888
inet_pton(AF_INET, "0.0.0.0", &addr.sin_addr);//listen on all interfaces
int ret = bind(s, (sockaddr*)&addr, sizeof(addr));//bind to all interfaces, chosen port
if (ret == 0){
ret = listen(s, 100);//start listening, backlog of 100 allowed
if (ret == 0){
return s;
}else{
fprintf(stderr, "Listen failed! Error: %s\n", strerror(errno));
close(s);
return 0;
} }
}else{ }else{
fprintf(stderr, "Binding failed! Error: %s\n", strerror(errno)); #if DEBUG >= 1
close(s); fprintf(stderr, "Could not connect to %s! Error: %s\n", address.c_str(), strerror(errno));
return 0; #endif
} close();
} }
}//DDV::Socket Unix Contructor
int DDV_UnixListen(std::string adres, bool nonblock = false){ /// Returns the ready-state for this socket.
unlink(adres.c_str()); /// \returns 1 if data is waiting to be read, -1 if not connected, 0 otherwise.
int s = socket(AF_UNIX, SOCK_STREAM, 0); signed int DDV::Socket::ready(){
if (nonblock){ if (sock < 0) return -1;
int flags = fcntl(s, F_GETFL, 0);
flags |= O_NONBLOCK;
fcntl(s, F_SETFL, flags);
}
sockaddr_un addr;
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, adres.c_str(), adres.size()+1);
int ret = bind(s, (sockaddr*)&addr, sizeof(addr));
if (ret == 0){
ret = listen(s, 100);//start listening, backlog of 100 allowed
if (ret == 0){
return s;
}else{
fprintf(stderr, "Listen failed! Error: %s\n", strerror(errno));
close(s);
return 0;
}
}else{
fprintf(stderr, "Binding failed! Error: %s\n", strerror(errno));
close(s);
return 0;
}
}
int DDV_Accept(int sock, bool nonblock = false){
int r = accept(sock, 0, 0);
if ((r >= 0) && nonblock){
int flags = fcntl(r, F_GETFL, 0);
flags |= O_NONBLOCK;
fcntl(r, F_SETFL, flags);
}
return r;
}
bool DDV_write(const void * buffer, int todo, int sock){
int sofar = 0;
socketBlocking = false;
while (sofar != todo){
int r = send(sock, (char*)buffer + sofar, todo-sofar, 0);
if (r <= 0){
switch (errno){
case EWOULDBLOCK: socketBlocking = true; break;
default:
socketError = true;
fprintf(stderr, "Could not write! %s\n", strerror(errno));
return false;
break;
}
}
sofar += r;
}
return true;
}
signed int DDV_ready(int sock){
char tmp; char tmp;
int preflags = fcntl(sock, F_GETFL, 0); int preflags = fcntl(sock, F_GETFL, 0);
int postflags = preflags | O_NONBLOCK; int postflags = preflags | O_NONBLOCK;
fcntl(sock, F_SETFL, postflags); fcntl(sock, F_SETFL, postflags);
int r = recv(sock, &tmp, 1, MSG_PEEK); int r = recv(sock, &tmp, 1, MSG_PEEK);
fcntl(sock, F_SETFL, preflags); fcntl(sock, F_SETFL, preflags);
if (r < 0){
if (errno == EAGAIN || errno == EWOULDBLOCK){
return 0;
}else{
#if DEBUG >= 2
fprintf(stderr, "Socket ready error! Error: %s\n", strerror(errno));
#endif
close();
return -1;
}
}
if (r == 0){
close(); return -1;
}
return r; return r;
} }
bool DDV_read(void * buffer, int todo, int sock){ /// Returns the connected-state for this socket.
/// Note that this function might be slightly behind the real situation.
/// The connection status is updated after every read/write attempt, when errors occur
/// and when the socket is closed manually.
/// \returns True if socket is connected, false otherwise.
bool DDV::Socket::connected(){
return (sock >= 0);
}
/// Writes data to socket. This function blocks if the socket is blocking and all data cannot be written right away.
/// If the socket is nonblocking and not all data can be written, this function sets internal variable Blocking to true
/// and returns false.
/// \param buffer Location of the buffer to write from.
/// \param len Amount of bytes to write.
/// \returns True if the whole write was succesfull, false otherwise.
bool DDV::Socket::write(const void * buffer, int len){
int sofar = 0; int sofar = 0;
socketBlocking = false; Blocking = false;
while (sofar != todo){ while (sofar != len){
int r = recv(sock, (char*)buffer + sofar, todo-sofar, 0); int r = send(sock, (char*)buffer + sofar, len-sofar, 0);
if (r <= 0){ if (r <= 0){
switch (errno){ switch (errno){
case EWOULDBLOCK: socketBlocking = true; break; case EWOULDBLOCK: Blocking = true; break;
default: default:
socketError = true; Error = true;
fprintf(stderr, "Could not read! %s\n", strerror(errno)); #if DEBUG >= 2
fprintf(stderr, "Could not write data! Error: %s\n", strerror(errno));
#endif
close();
return false; return false;
break; break;
} }
@ -143,41 +114,218 @@ bool DDV_read(void * buffer, int todo, int sock){
sofar += r; sofar += r;
} }
return true; return true;
}//DDv::Socket::write
/// Reads data from socket. This function blocks if the socket is blocking and all data cannot be read right away.
/// If the socket is nonblocking and not all data can be read, this function sets internal variable Blocking to true
/// and returns false.
/// \param buffer Location of the buffer to read to.
/// \param len Amount of bytes to read.
/// \returns True if the whole read was succesfull, false otherwise.
bool DDV::Socket::read(void * buffer, int len){
int sofar = 0;
Blocking = false;
while (sofar != len){
int r = recv(sock, (char*)buffer + sofar, len-sofar, 0);
if (r <= 0){
switch (errno){
case EWOULDBLOCK: Blocking = true; break;
default:
Error = true;
#if DEBUG >= 2
fprintf(stderr, "Could not read data! Error: %s\n", strerror(errno));
#endif
close();
return false;
break;
} }
}
sofar += r;
}
return true;
}//DDV::Socket::read
/// Read call that is compatible with file access syntax. This function simply calls the other read function.
bool DDV::Socket::read(void * buffer, int width, int count){return read(buffer, width*count);}
/// Write call that is compatible with file access syntax. This function simply calls the other write function.
bool DDV::Socket::write(void * buffer, int width, int count){return write(buffer, width*count);}
/// Write call that is compatible with std::string. This function simply calls the other write function.
bool DDV::Socket::write(const std::string data){return write(data.c_str(), data.size());}
bool DDV_read(void * buffer, int width, int count, int sock){return DDV_read(buffer, width*count, sock);} /// Incremental write call. This function tries to write len bytes to the socket from the buffer,
bool DDV_write(void * buffer, int width, int count, int sock){return DDV_write(buffer, width*count, sock);} /// returning the amount of bytes it actually wrote.
/// \param buffer Location of the buffer to write from.
/// \param len Amount of bytes to write.
int DDV_iwrite(void * buffer, int todo, int sock){ /// \returns The amount of bytes actually written.
int r = send(sock, buffer, todo, 0); int DDV::Socket::iwrite(void * buffer, int len){
int r = send(sock, buffer, len, 0);
if (r < 0){ if (r < 0){
switch (errno){ switch (errno){
case EWOULDBLOCK: return 0; break; case EWOULDBLOCK: return 0; break;
default: default:
socketError = true; Error = true;
fprintf(stderr, "Could not write! %s\n", strerror(errno)); #if DEBUG >= 2
fprintf(stderr, "Could not iwrite data! Error: %s\n", strerror(errno));
#endif
close();
return 0; return 0;
break; break;
} }
} }
return r; return r;
} }//DDV::Socket::iwrite
int DDV_iread(void * buffer, int todo, int sock){ /// Incremental read call. This function tries to read len bytes to the buffer from the socket,
int r = recv(sock, buffer, todo, 0); /// returning the amount of bytes it actually read.
/// \param buffer Location of the buffer to read to.
/// \param len Amount of bytes to read.
/// \returns The amount of bytes actually read.
int DDV::Socket::iread(void * buffer, int len){
int r = recv(sock, buffer, len, 0);
if (r < 0){ if (r < 0){
switch (errno){ switch (errno){
case EWOULDBLOCK: break; case EWOULDBLOCK: return 0; break;
default: default:
socketError = true; Error = true;
fprintf(stderr, "Could not read! %s\n", strerror(errno)); #if DEBUG >= 2
fprintf(stderr, "Could not iread data! Error: %s\n", strerror(errno));
#endif
close();
return 0; return 0;
break; break;
} }
} }
return r; return r;
}//DDV::Socket::iread
/// Create a new base ServerSocket. The socket is never connected, and a placeholder for later connections.
DDV::ServerSocket::ServerSocket(){
sock = -1;
}//DDV::ServerSocket base Constructor
/// Create a new TCP ServerSocket. The socket is immediately bound and set to listen.
/// A maximum of 100 connections will be accepted between accept() calls.
/// Any further connections coming in will be dropped.
/// \param port The TCP port to listen on
/// \param hostname (optional) The interface to bind to. The default is 0.0.0.0 (all interfaces).
/// \param nonblock (optional) Whether accept() calls will be nonblocking. Default is false (blocking).
DDV::ServerSocket::ServerSocket(int port, std::string hostname, bool nonblock){
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock < 0){
#if DEBUG >= 1
fprintf(stderr, "Could not create socket! Error: %s\n", strerror(errno));
#endif
return;
}
int on = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
if (nonblock){
int flags = fcntl(sock, F_GETFL, 0);
flags |= O_NONBLOCK;
fcntl(sock, F_SETFL, flags);
}
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);//set port
inet_pton(AF_INET, hostname.c_str(), &addr.sin_addr);//set interface, 0.0.0.0 (default) is all
int ret = bind(sock, (sockaddr*)&addr, sizeof(addr));//do the actual bind
if (ret == 0){
ret = listen(sock, 100);//start listening, backlog of 100 allowed
if (ret == 0){
return;
}else{
#if DEBUG >= 1
fprintf(stderr, "Listen failed! Error: %s\n", strerror(errno));
#endif
close();
return;
}
}else{
#if DEBUG >= 1
fprintf(stderr, "Binding failed! Error: %s\n", strerror(errno));
#endif
close();
return;
}
}//DDV::ServerSocket TCP Constructor
/// Create a new Unix ServerSocket. The socket is immediately bound and set to listen.
/// A maximum of 100 connections will be accepted between accept() calls.
/// Any further connections coming in will be dropped.
/// The address used will first be unlinked - so it succeeds if the Unix socket already existed. Watch out for this behaviour - it will delete any file located at address!
/// \param address The location of the Unix socket to bind to.
/// \param nonblock (optional) Whether accept() calls will be nonblocking. Default is false (blocking).
DDV::ServerSocket::ServerSocket(std::string address, bool nonblock){
unlink(address.c_str());
sock = socket(AF_UNIX, SOCK_STREAM, 0);
if (sock < 0){
#if DEBUG >= 1
fprintf(stderr, "Could not create socket! Error: %s\n", strerror(errno));
#endif
return;
}
if (nonblock){
int flags = fcntl(sock, F_GETFL, 0);
flags |= O_NONBLOCK;
fcntl(sock, F_SETFL, flags);
}
sockaddr_un addr;
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, address.c_str(), address.size()+1);
int ret = bind(sock, (sockaddr*)&addr, sizeof(addr));
if (ret == 0){
ret = listen(sock, 100);//start listening, backlog of 100 allowed
if (ret == 0){
return;
}else{
#if DEBUG >= 1
fprintf(stderr, "Listen failed! Error: %s\n", strerror(errno));
#endif
close();
return;
}
}else{
#if DEBUG >= 1
fprintf(stderr, "Binding failed! Error: %s\n", strerror(errno));
#endif
close();
return;
}
}//DDV::ServerSocket Unix Constructor
/// Accept any waiting connections. If the DDV::ServerSocket is blocking, this function will block until there is an incoming connection.
/// If the DDV::ServerSocket is nonblocking, it might return a DDV::Socket that is not connected, so check for this.
/// \param nonblock (optional) Whether the newly connected socket should be nonblocking. Default is false (blocking).
/// \returns A DDV::Socket, which may or may not be connected, depending on settings and circumstances.
DDV::Socket DDV::ServerSocket::accept(bool nonblock){
if (sock < 0){return DDV::Socket(-1);}
int r = ::accept(sock, 0, 0);
if ((r >= 0) && nonblock){
int flags = fcntl(r, F_GETFL, 0);
flags |= O_NONBLOCK;
fcntl(r, F_SETFL, flags);
}
if (r < 0){
if (errno != EWOULDBLOCK && errno != EAGAIN){close();}
}
return DDV::Socket(r);
} }
/// Close connection. The internal socket is closed and then set to -1.
void DDV::ServerSocket::close(){
::close(sock);
sock = -1;
}//DDV::ServerSocket::close
/// Returns the connected-state for this socket.
/// Note that this function might be slightly behind the real situation.
/// The connection status is updated after every accept attempt, when errors occur
/// and when the socket is closed manually.
/// \returns True if socket is connected, false otherwise.
bool DDV::ServerSocket::connected(){
return (sock >= 0);
}//DDV::ServerSocket::connected
/// Returns internal socket number.
int DDV::ServerSocket::getSocket(){return sock;}

53
util/ddv_socket.h Normal file
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@ -0,0 +1,53 @@
#pragma once
#include <string>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <fcntl.h>
///Holds DDV Socket tools.
namespace DDV{
/// This class is for easy communicating through sockets, either TCP or Unix.
class Socket{
private:
int sock; ///< Internally saved socket number.
public:
Socket(int sockNo); ///< Create a new base socket.
Socket(std::string adres, bool nonblock = false); ///< Create a new Unix Socket.
bool Error; ///< Set to true if a socket error happened.
bool Blocking; ///< Set to true if a socket is currently or wants to be blocking.
signed int ready(); ///< Returns the ready-state for this socket.
bool connected(); ///< Returns the connected-state for this socket.
bool read(void * buffer, int len); ///< Reads data from socket.
bool read(void * buffer, int width, int count); ///< Read call that is compatible with file access syntax.
bool write(const void * buffer, int len); ///< Writes data to socket.
bool write(void * buffer, int width, int count); ///< Write call that is compatible with file access syntax.
bool write(const std::string data); ///< Write call that is compatible with std::string.
int iwrite(void * buffer, int len); ///< Incremental write call.
int iread(void * buffer, int len); ///< Incremental read call.
void close(); ///< Close connection.
int getSocket(); ///< Returns internal socket number.
};
/// This class is for easily setting up listening socket, either TCP or Unix.
class ServerSocket{
private:
int sock; ///< Internally saved socket number.
public:
ServerSocket(); ///< Create a new base ServerSocket.
ServerSocket(int port, std::string hostname = "0.0.0.0", bool nonblock = false); ///< Create a new TCP ServerSocket.
ServerSocket(std::string adres, bool nonblock = false); ///< Create a new Unix ServerSocket.
Socket accept(bool nonblock = false); ///< Accept any waiting connections.
bool connected(); ///< Returns the connected-state for this socket.
void close(); ///< Close connection.
int getSocket(); ///< Returns internal socket number.
};
};

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@ -1,88 +0,0 @@
#include <unistd.h> //for read()
#include <fcntl.h>
#include "flv_pack.cpp"
char FLVHeader[13];
bool All_Hell_Broke_Loose = false;
//checks FLV Header for correctness
//returns true if everything is alright, false otherwise
bool FLV_Checkheader(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
if (header[8] != 0x09) return false;
if (header[9] != 0) return false;
if (header[10] != 0) return false;
if (header[11] != 0) return false;
if (header[12] != 0) return false;
return true;
}//FLV_Checkheader
//returns true if header is an FLV header
bool FLV_Isheader(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
return true;
}//FLV_Isheader
bool ReadUntil(char * buffer, unsigned int count, unsigned int & sofar){
if (sofar >= count){return true;}
int r = 0;
r = fread(buffer + sofar,1,count-sofar,stdin);
if (r < 0){All_Hell_Broke_Loose = true; return false;}
sofar += r;
if (sofar >= count){return true;}
return false;
}
//gets a packet, storing in given FLV_Pack pointer.
//will assign pointer if null
//resizes FLV_Pack data field bigger if data doesn't fit
// (does not auto-shrink for speed!)
bool FLV_GetPacket(FLV_Pack *& p){
int preflags = fcntl(fileno(stdin), F_GETFL, 0);
int postflags = preflags | O_NONBLOCK;
fcntl(fileno(stdin), F_SETFL, postflags);
static bool done = true;
static unsigned int sofar = 0;
if (!p){p = (FLV_Pack*)calloc(1, sizeof(FLV_Pack));}
if (p->buf < 15){p->data = (char*)realloc(p->data, 15); p->buf = 15;}
if (done){
//read a header
if (ReadUntil(p->data, 11, sofar)){
//if its a correct FLV header, throw away and read tag header
if (FLV_Isheader(p->data)){
if (ReadUntil(p->data, 13, sofar)){
if (FLV_Checkheader(p->data)){
sofar = 0;
memcpy(FLVHeader, p->data, 13);
}else{All_Hell_Broke_Loose = true;}
}
}else{
//if a tag header, calculate length and read tag body
p->len = p->data[3] + 15;
p->len += (p->data[2] << 8);
p->len += (p->data[1] << 16);
if (p->buf < p->len){p->data = (char*)realloc(p->data, p->len);p->buf = p->len;}
done = false;
}
}
}else{
//read tag body
if (ReadUntil(p->data, p->len, sofar)){
//calculate keyframeness, next time read header again, return true
p->isKeyframe = false;
if ((p->data[0] == 0x09) && (((p->data[11] & 0xf0) >> 4) == 1)){p->isKeyframe = true;}
done = true;
sofar = 0;
fcntl(fileno(stdin), F_SETFL, preflags);
return true;
}
}
fcntl(fileno(stdin), F_SETFL, preflags);
return false;
}//FLV_GetPacket

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@ -1,87 +0,0 @@
#include <unistd.h> //for read()
#include <fcntl.h>
#include "flv_pack.cpp"
char FLVHeader[13];
bool All_Hell_Broke_Loose = false;
//checks FLV Header for correctness
//returns true if everything is alright, false otherwise
bool FLV_Checkheader(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
if (header[8] != 0x09) return false;
if (header[9] != 0) return false;
if (header[10] != 0) return false;
if (header[11] != 0) return false;
if (header[12] != 0) return false;
return true;
}//FLV_Checkheader
//returns true if header is an FLV header
bool FLV_Isheader(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
return true;
}//FLV_Isheader
bool ReadUntil(char * buffer, unsigned int count, unsigned int & sofar, char * D, unsigned int S, unsigned int & P){
if (sofar >= count){return true;}
int r = 0;
if (P+(count-sofar) > S){r = S-P;}else{r = count-sofar;}
memcpy(buffer+sofar, D+P, r);
P += r;
sofar += r;
if (sofar >= count){return true;}
return false;
}
//gets a packet, storing in given FLV_Pack pointer.
//will assign pointer if null
//resizes FLV_Pack data field bigger if data doesn't fit
// (does not auto-shrink for speed!)
bool FLV_GetPacket(FLV_Pack *& p, char * D, unsigned int S, unsigned int & P){
static bool done = true;
static unsigned int sofar = 0;
if (!p){p = (FLV_Pack*)calloc(1, sizeof(FLV_Pack));}
if (p->buf < 15){p->data = (char*)realloc(p->data, 15000000); p->buf = 15000000;}
if (done){
//read a header
if (ReadUntil(p->data, 11, sofar, D, S, P)){
//if its a correct FLV header, throw away and read tag header
if (FLV_Isheader(p->data)){
if (ReadUntil(p->data, 13, sofar, D, S, P)){
if (FLV_Checkheader(p->data)){
sofar = 0;
memcpy(FLVHeader, p->data, 13);
}else{All_Hell_Broke_Loose = true;}
}
}else{
//if a tag header, calculate length and read tag body
p->len = p->data[3] + 15;
p->len += (p->data[2] << 8);
p->len += (p->data[1] << 16);
//if (p->buf < p->len){p->data = (char*)realloc(p->data, p->len);p->buf = p->len;}
if (p->data[0] > 0x12){
printf("Invalid data: %2hhx %2hhx %2hhx %2hhx %2hhx %2hhx %2hhx\n", p->data[0], p->data[1], p->data[2], p->data[3], p->data[4], p->data[5], p->data[6]);
}
done = false;
}
}
}else{
//read tag body
if (ReadUntil(p->data, p->len, sofar, D, S, P)){
//calculate keyframeness, next time read header again, return true
p->isKeyframe = false;
if ((p->data[0] == 0x09) && (((p->data[11] & 0xf0) >> 4) == 1)){p->isKeyframe = true;}
done = true;
sofar = 0;
return true;
}
}
return false;
}//FLV_GetPacket

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@ -1,123 +0,0 @@
#pragma once
class FLV_Pack {
public:
int len;
int buf;
bool isKeyframe;
char * data;
std::string tagType(){
std::string R = "";
switch (data[0]){
case 0x09:
switch (data[11] & 0x0F){
case 1: R += "JPEG"; break;
case 2: R += "H263"; break;
case 3: R += "ScreenVideo1"; break;
case 4: R += "VP6"; break;
case 5: R += "VP6Alpha"; break;
case 6: R += "ScreenVideo2"; break;
case 7: R += "AVC"; break;
default: R += "unknown"; break;
}
R += " video ";
switch (data[11] & 0xF0){
case 0x10: R += "keyframe"; break;
case 0x20: R += "iframe"; break;
case 0x30: R += "disposableiframe"; break;
case 0x40: R += "generatedkeyframe"; break;
case 0x50: R += "videoinfo"; break;
}
if ((data[11] & 0x0F) == 7){
switch (data[12]){
case 0: R += " header"; break;
case 1: R += " NALU"; break;
case 2: R += " endofsequence"; break;
}
}
break;
case 0x08:
switch (data[11] & 0xF0){
case 0x00: R += "linear PCM PE"; break;
case 0x10: R += "ADPCM"; break;
case 0x20: R += "MP3"; break;
case 0x30: R += "linear PCM LE"; break;
case 0x40: R += "Nelly16kHz"; break;
case 0x50: R += "Nelly8kHz"; break;
case 0x60: R += "Nelly"; break;
case 0x70: R += "G711A-law"; break;
case 0x80: R += "G711mu-law"; break;
case 0x90: R += "reserved"; break;
case 0xA0: R += "AAC"; break;
case 0xB0: R += "Speex"; break;
case 0xE0: R += "MP38kHz"; break;
case 0xF0: R += "DeviceSpecific"; break;
default: R += "unknown"; break;
}
switch (data[11] & 0x0C){
case 0x0: R += " 5.5kHz"; break;
case 0x4: R += " 11kHz"; break;
case 0x8: R += " 22kHz"; break;
case 0xC: R += " 44kHz"; break;
}
switch (data[11] & 0x02){
case 0: R += " 8bit"; break;
case 2: R += " 16bit"; break;
}
switch (data[11] & 0x01){
case 0: R += " mono"; break;
case 1: R += " stereo"; break;
}
R += " audio";
if ((data[12] == 0) && ((data[11] & 0xF0) == 0xA0)){
R += " initdata";
}
break;
case 0x12:
R += "(meta)data";
break;
default:
R += "unknown";
break;
}
return R;
};//tagtype
unsigned int tagTime(){
return (data[4] << 16) + (data[5] << 8) + data[6] + (data[7] << 24);
}//tagTime getter
void tagTime(unsigned int T){
data[4] = ((T >> 16) & 0xFF);
data[5] = ((T >> 8) & 0xFF);
data[6] = (T & 0xFF);
data[7] = ((T >> 24) & 0xFF);
}//tagTime setter
FLV_Pack(){
len = 0; buf = 0; data = 0; isKeyframe = false;
}//empty constructor
FLV_Pack(const FLV_Pack& O){
buf = O.len;
len = buf;
if (len > 0){
data = (char*)malloc(len);
memcpy(data, O.data, len);
}else{
data = 0;
}
isKeyframe = O.isKeyframe;
}//copy constructor
FLV_Pack & operator= (const FLV_Pack& O){
if (this != &O){//no self-assignment
if (data != 0){free(data);}
buf = O.len;
len = buf;
if (len > 0){
data = (char*)malloc(len);
memcpy(data, O.data, len);
}else{
data = 0;
}
isKeyframe = O.isKeyframe;
}
return *this;
}//assignment operator
};//FLV_Pack

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@ -1,106 +0,0 @@
#include "flv_pack.cpp"
char FLVHeader[13];
bool All_Hell_Broke_Loose = false;
//checks FLV Header for correctness
//returns true if everything is alright, false otherwise
bool FLV_Checkheader(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
if (header[8] != 0x09) return false;
if (header[9] != 0) return false;
if (header[10] != 0) return false;
if (header[11] != 0) return false;
if (header[12] != 0) return false;
return true;
}//FLV_Checkheader
//returns true if header is an FLV header
bool FLV_Isheader(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
return true;
}//FLV_Isheader
bool ReadUntil(char * buffer, unsigned int count, unsigned int & sofar, int sock){
if (sofar == count){return true;}
int r = DDV_iread(buffer + sofar,count-sofar,sock);
if (r < 0){
if (errno != EWOULDBLOCK){
All_Hell_Broke_Loose = true;
fprintf(stderr, "ReadUntil fail: %s. All Hell Broke Loose!\n", strerror(errno));
}
return false;
}
sofar += r;
if (sofar == count){return true;}
if (sofar > count){
All_Hell_Broke_Loose = true;
fprintf(stderr, "ReadUntil fail: %s. Read too much. All Hell Broke Loose!\n", strerror(errno));
}
return false;
}
//gets a packet, storing in given FLV_Pack pointer.
//will assign pointer if null
//resizes FLV_Pack data field bigger if data doesn't fit
// (does not auto-shrink for speed!)
bool FLV_GetPacket(FLV_Pack *& p, int sock){
static bool done = true;
static unsigned int sofar = 0;
if (!p){p = (FLV_Pack*)calloc(1, sizeof(FLV_Pack));}
if (p->buf < 15){p->data = (char*)realloc(p->data, 15); p->buf = 15;}
if (done){
//read a header
if (ReadUntil(p->data, 11, sofar, sock)){
//if its a correct FLV header, throw away and read tag header
if (FLV_Isheader(p->data)){
if (ReadUntil(p->data, 13, sofar, sock)){
if (FLV_Checkheader(p->data)){
sofar = 0;
memcpy(FLVHeader, p->data, 13);
//fwrite(p->data, 13, 1, stdout);//output raw stream
}else{
All_Hell_Broke_Loose = true;
fprintf(stderr, "Invalid FLV header. All Hell Broke Loose!\n");
}
}
}else{
//if a tag header, calculate length and read tag body
p->len = p->data[3] + 15;
p->len += (p->data[2] << 8);
p->len += (p->data[1] << 16);
//fprintf(stderr, "Tag of len %i\n", p->len);
if (p->buf < p->len){p->data = (char*)realloc(p->data, p->len);p->buf = p->len;}
done = false;
}
}
}else{
//read tag body
if (ReadUntil(p->data, p->len, sofar, sock)){
//calculate keyframeness, next time read header again, return true
p->isKeyframe = false;
if ((p->data[0] == 0x09) && (((p->data[11] & 0xf0) >> 4) == 1)){p->isKeyframe = true;}
int testlen = p->data[p->len-1] + 4;
testlen += (p->data[p->len-2] << 8);
testlen += (p->data[p->len-3] << 16);
testlen += (p->data[p->len-4] << 24);
//fwrite(p->data, p->len, 1, stdout);//output raw stream
if (p->len != testlen){
fprintf(stderr, "Len: %i, testlen: %i\n", p->len, testlen);
All_Hell_Broke_Loose = true;
fprintf(stderr, "ReadUntil fail: Wrong size tag? All Hell Broke Loose!\n");
return false;
}
done = true;
sofar = 0;
return true;
}
}
return false;
}//FLV_GetPacket

391
util/flv_tag.cpp Normal file
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#include "flv_tag.h"
#include <stdio.h> //for Tag::FileLoader
#include <unistd.h> //for Tag::FileLoader
#include <fcntl.h> //for Tag::FileLoader
#include <stdlib.h> //malloc
#include <string.h> //memcpy
#include "ddv_socket.h" //socket functions
char FLV::Header[13]; ///< Holds the last FLV header parsed.
bool FLV::Parse_Error = false; ///< This variable is set to true if a problem is encountered while parsing the FLV.
/// Checks a FLV Header for validness. Returns true if the header is valid, false
/// if the header is not. Not valid can mean:
/// - Not starting with the string "FLV".
/// - The DataOffset is not 9 bytes.
/// - The PreviousTagSize is not 0 bytes.
///
/// Note that we see PreviousTagSize as part of the FLV header, not part of the tag header!
bool FLV::check_header(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
if (header[5] != 0) return false;
if (header[6] != 0) return false;
if (header[7] != 0) return false;
if (header[8] != 0x09) return false;
if (header[9] != 0) return false;
if (header[10] != 0) return false;
if (header[11] != 0) return false;
if (header[12] != 0) return false;
return true;
}//FLV::check_header
/// Checks the first 3 bytes for the string "FLV". Implementing a basic FLV header check,
/// returning true if it is, false if not.
bool FLV::is_header(char * header){
if (header[0] != 'F') return false;
if (header[1] != 'L') return false;
if (header[2] != 'V') return false;
return true;
}//FLV::is_header
/// Returns a std::string describing the tag in detail.
/// The string includes information about whether the tag is
/// audio, video or metadata, what encoding is used, and the details
/// of the encoding itself.
std::string FLV::Tag::tagType(){
std::string R = "";
switch (data[0]){
case 0x09:
switch (data[11] & 0x0F){
case 1: R += "JPEG"; break;
case 2: R += "H263"; break;
case 3: R += "ScreenVideo1"; break;
case 4: R += "VP6"; break;
case 5: R += "VP6Alpha"; break;
case 6: R += "ScreenVideo2"; break;
case 7: R += "AVC"; break;
default: R += "unknown"; break;
}
R += " video ";
switch (data[11] & 0xF0){
case 0x10: R += "keyframe"; break;
case 0x20: R += "iframe"; break;
case 0x30: R += "disposableiframe"; break;
case 0x40: R += "generatedkeyframe"; break;
case 0x50: R += "videoinfo"; break;
}
if ((data[11] & 0x0F) == 7){
switch (data[12]){
case 0: R += " header"; break;
case 1: R += " NALU"; break;
case 2: R += " endofsequence"; break;
}
}
break;
case 0x08:
switch (data[11] & 0xF0){
case 0x00: R += "linear PCM PE"; break;
case 0x10: R += "ADPCM"; break;
case 0x20: R += "MP3"; break;
case 0x30: R += "linear PCM LE"; break;
case 0x40: R += "Nelly16kHz"; break;
case 0x50: R += "Nelly8kHz"; break;
case 0x60: R += "Nelly"; break;
case 0x70: R += "G711A-law"; break;
case 0x80: R += "G711mu-law"; break;
case 0x90: R += "reserved"; break;
case 0xA0: R += "AAC"; break;
case 0xB0: R += "Speex"; break;
case 0xE0: R += "MP38kHz"; break;
case 0xF0: R += "DeviceSpecific"; break;
default: R += "unknown"; break;
}
switch (data[11] & 0x0C){
case 0x0: R += " 5.5kHz"; break;
case 0x4: R += " 11kHz"; break;
case 0x8: R += " 22kHz"; break;
case 0xC: R += " 44kHz"; break;
}
switch (data[11] & 0x02){
case 0: R += " 8bit"; break;
case 2: R += " 16bit"; break;
}
switch (data[11] & 0x01){
case 0: R += " mono"; break;
case 1: R += " stereo"; break;
}
R += " audio";
if ((data[12] == 0) && ((data[11] & 0xF0) == 0xA0)){
R += " initdata";
}
break;
case 0x12:
R += "(meta)data";
break;
default:
R += "unknown";
break;
}
return R;
}//FLV::Tag::tagtype
/// Returns the 32-bit timestamp of this tag.
unsigned int FLV::Tag::tagTime(){
return (data[4] << 16) + (data[5] << 8) + data[6] + (data[7] << 24);
}//tagTime getter
/// Sets the 32-bit timestamp of this tag.
void FLV::Tag::tagTime(unsigned int T){
data[4] = ((T >> 16) & 0xFF);
data[5] = ((T >> 8) & 0xFF);
data[6] = (T & 0xFF);
data[7] = ((T >> 24) & 0xFF);
}//tagTime setter
/// Constructor for a new, empty, tag.
/// The buffer length is initialized to 0, and later automatically
/// increased if neccesary.
FLV::Tag::Tag(){
len = 0; buf = 0; data = 0; isKeyframe = false;
}//empty constructor
/// Copy constructor, copies the contents of an existing tag.
/// The buffer length is initialized to the actual size of the tag
/// that is being copied, and later automaticallt increased if
/// neccesary.
FLV::Tag::Tag(const Tag& O){
buf = O.len;
len = buf;
if (len > 0){
data = (char*)malloc(len);
memcpy(data, O.data, len);
}else{
data = 0;
}
isKeyframe = O.isKeyframe;
}//copy constructor
/// Assignment operator - works exactly like the copy constructor.
/// This operator checks for self-assignment.
FLV::Tag & FLV::Tag::operator= (const FLV::Tag& O){
if (this != &O){//no self-assignment
if (data != 0){free(data);}
buf = O.len;
len = buf;
if (len > 0){
data = (char*)malloc(len);
memcpy(data, O.data, len);
}else{
data = 0;
}
isKeyframe = O.isKeyframe;
}
return *this;
}//assignment operator
/// Helper function for FLV::MemLoader.
/// This function will try to read count bytes from data buffer D into buffer.
/// This function should be called repeatedly until true.
/// P and sofar are not the same value, because D may not start with the current tag.
/// \param buffer The target buffer.
/// \param count Amount of bytes to read.
/// \param sofar Current amount read.
/// \param D The location of the data buffer.
/// \param S The size of the data buffer.
/// \param P The current position in the data buffer. Will be updated to reflect new position.
/// \return True if count bytes are read succesfully, false otherwise.
bool FLV::Tag::MemReadUntil(char * buffer, unsigned int count, unsigned int & sofar, char * D, unsigned int S, unsigned int & P){
if (sofar >= count){return true;}
int r = 0;
if (P+(count-sofar) > S){r = S-P;}else{r = count-sofar;}
memcpy(buffer+sofar, D+P, r);
P += r;
sofar += r;
if (sofar >= count){return true;}
return false;
}//Tag::MemReadUntil
/// Try to load a tag from a data buffer in memory.
/// This is a stateful function - if fed incorrect data, it will most likely never return true again!
/// While this function returns false, the Tag might not contain valid data.
/// \param D The location of the data buffer.
/// \param S The size of the data buffer.
/// \param P The current position in the data buffer. Will be updated to reflect new position.
/// \return True if a whole tag is succesfully read, false otherwise.
bool FLV::Tag::MemLoader(char * D, unsigned int S, unsigned int & P){
static bool done = true;
static unsigned int sofar = 0;
if (buf < 15){data = (char*)realloc(data, 15); buf = 15;}
if (done){
//read a header
if (MemReadUntil(data, 11, sofar, D, S, P)){
//if its a correct FLV header, throw away and read tag header
if (FLV::is_header(data)){
if (MemReadUntil(data, 13, sofar, D, S, P)){
if (FLV::check_header(data)){
sofar = 0;
memcpy(FLV::Header, data, 13);
}else{FLV::Parse_Error = true; return false;}
}
}else{
//if a tag header, calculate length and read tag body
len = data[3] + 15;
len += (data[2] << 8);
len += (data[1] << 16);
if (buf < len){data = (char*)realloc(data, len); buf = len;}
if (data[0] > 0x12){FLV::Parse_Error = true; return false;}
done = false;
}
}
}else{
//read tag body
if (MemReadUntil(data, len, sofar, D, S, P)){
//calculate keyframeness, next time read header again, return true
if ((data[0] == 0x09) && (((data[11] & 0xf0) >> 4) == 1)){isKeyframe = true;}else{isKeyframe = false;}
done = true;
sofar = 0;
return true;
}
}
return false;
}//Tag::MemLoader
/// Helper function for FLV::SockLoader.
/// This function will try to read count bytes from socket sock into buffer.
/// This function should be called repeatedly until true.
/// \param buffer The target buffer.
/// \param count Amount of bytes to read.
/// \param sofar Current amount read.
/// \param sock Socket to read from.
/// \return True if count bytes are read succesfully, false otherwise.
bool FLV::Tag::SockReadUntil(char * buffer, unsigned int count, unsigned int & sofar, DDV::Socket & sock){
if (sofar == count){return true;}
int r = sock.read(buffer + sofar,count-sofar);
if (r < 0){
if (errno != EWOULDBLOCK){
FLV::Parse_Error = true;
fprintf(stderr, "ReadUntil fail: %s. All Hell Broke Loose!\n", strerror(errno));
}
return false;
}
sofar += r;
if (sofar == count){return true;}
if (sofar > count){
FLV::Parse_Error = true;
fprintf(stderr, "ReadUntil fail: %s. Read too much. All Hell Broke Loose!\n", strerror(errno));
}
return false;
}//Tag::SockReadUntil
/// Try to load a tag from a socket.
/// This is a stateful function - if fed incorrect data, it will most likely never return true again!
/// While this function returns false, the Tag might not contain valid data.
/// \param sock The socket to read from.
/// \return True if a whole tag is succesfully read, false otherwise.
bool FLV::Tag::SockLoader(DDV::Socket sock){
static bool done = true;
static unsigned int sofar = 0;
if (buf < 15){data = (char*)realloc(data, 15); buf = 15;}
if (done){
if (SockReadUntil(data, 11, sofar, sock)){
//if its a correct FLV header, throw away and read tag header
if (FLV::is_header(data)){
if (SockReadUntil(data, 13, sofar, sock)){
if (FLV::check_header(data)){
sofar = 0;
memcpy(FLV::Header, data, 13);
}else{FLV::Parse_Error = true; return false;}
}
}else{
//if a tag header, calculate length and read tag body
len = data[3] + 15;
len += (data[2] << 8);
len += (data[1] << 16);
if (buf < len){data = (char*)realloc(data, len); buf = len;}
if (data[0] > 0x12){FLV::Parse_Error = true; return false;}
done = false;
}
}
}else{
//read tag body
if (SockReadUntil(data, len, sofar, sock)){
//calculate keyframeness, next time read header again, return true
if ((data[0] == 0x09) && (((data[11] & 0xf0) >> 4) == 1)){isKeyframe = true;}else{isKeyframe = false;}
done = true;
sofar = 0;
return true;
}
}
return false;
}//Tag::SockLoader
/// Try to load a tag from a socket.
/// This is a stateful function - if fed incorrect data, it will most likely never return true again!
/// While this function returns false, the Tag might not contain valid data.
/// \param sock The socket to read from.
/// \return True if a whole tag is succesfully read, false otherwise.
bool FLV::Tag::SockLoader(int sock){
return SockLoader(DDV::Socket(sock));
}//Tag::SockLoader
/// Helper function for FLV::FileLoader.
/// This function will try to read count bytes from file f into buffer.
/// This function should be called repeatedly until true.
/// \param buffer The target buffer.
/// \param count Amount of bytes to read.
/// \param sofar Current amount read.
/// \param f File to read from.
/// \return True if count bytes are read succesfully, false otherwise.
bool FLV::Tag::FileReadUntil(char * buffer, unsigned int count, unsigned int & sofar, FILE * f){
if (sofar >= count){return true;}
int r = 0;
r = fread(buffer + sofar,1,count-sofar,f);
if (r < 0){FLV::Parse_Error = true; return false;}
sofar += r;
if (sofar >= count){return true;}
return false;
}
/// Try to load a tag from a file.
/// This is a stateful function - if fed incorrect data, it will most likely never return true again!
/// While this function returns false, the Tag might not contain valid data.
/// \param f The file to read from.
/// \return True if a whole tag is succesfully read, false otherwise.
bool FLV::Tag::FileLoader(FILE * f){
int preflags = fcntl(fileno(f), F_GETFL, 0);
int postflags = preflags | O_NONBLOCK;
fcntl(fileno(f), F_SETFL, postflags);
static bool done = true;
static unsigned int sofar = 0;
if (buf < 15){data = (char*)realloc(data, 15); buf = 15;}
if (done){
//read a header
if (FileReadUntil(data, 11, sofar, f)){
//if its a correct FLV header, throw away and read tag header
if (FLV::is_header(data)){
if (FileReadUntil(data, 13, sofar, f)){
if (FLV::check_header(data)){
sofar = 0;
memcpy(FLV::Header, data, 13);
}else{FLV::Parse_Error = true;}
}
}else{
//if a tag header, calculate length and read tag body
len = data[3] + 15;
len += (data[2] << 8);
len += (data[1] << 16);
if (buf < len){data = (char*)realloc(data, len); buf = len;}
if (data[0] > 0x12){FLV::Parse_Error = true;}
done = false;
}
}
}else{
//read tag body
if (FileReadUntil(data, len, sofar, f)){
//calculate keyframeness, next time read header again, return true
if ((data[0] == 0x09) && (((data[11] & 0xf0) >> 4) == 1)){isKeyframe = true;}else{isKeyframe = false;}
done = true;
sofar = 0;
fcntl(fileno(f), F_SETFL, preflags);
return true;
}
}
fcntl(fileno(f), F_SETFL, preflags);
return false;
}//FLV_GetPacket

40
util/flv_tag.h Normal file
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@ -0,0 +1,40 @@
#pragma once
#include "ddv_socket.h"
#include <string>
/// This namespace holds all FLV-parsing related functionality.
namespace FLV {
//variables
extern char Header[13]; ///< Holds the last FLV header parsed.
extern bool Parse_Error; ///< This variable is set to true if a problem is encountered while parsing the FLV.
//functions
bool check_header(char * header); ///< Checks a FLV Header for validness.
bool is_header(char * header); ///< Checks the first 3 bytes for the string "FLV".
/// This class is used to hold, work with and get information about a single FLV tag.
class Tag {
public:
int len; ///< Actual length of tag.
bool isKeyframe; ///< True if current tag is a video keyframe.
char * data; ///< Pointer to tag buffer.
std::string tagType(); ///< Returns a std::string describing the tag in detail.
unsigned int tagTime(); ///< Returns the 32-bit timestamp of this tag.
void tagTime(unsigned int T); ///< Sets the 32-bit timestamp of this tag.
Tag(); ///< Constructor for a new, empty, tag.
Tag(const Tag& O); ///< Copy constructor, copies the contents of an existing tag.
Tag & operator= (const Tag& O); ///< Assignment operator - works exactly like the copy constructor.
//loader functions
bool MemLoader(char * D, unsigned int S, unsigned int & P);
bool SockLoader(int sock);
bool SockLoader(DDV::Socket sock);
bool FileLoader(FILE * f);
protected:
int buf; ///< Maximum length of buffer space.
//loader helper functions
bool MemReadUntil(char * buffer, unsigned int count, unsigned int & sofar, char * D, unsigned int S, unsigned int & P);
bool SockReadUntil(char * buffer, unsigned int count, unsigned int & sofar, DDV::Socket & sock);
bool FileReadUntil(char * buffer, unsigned int count, unsigned int & sofar, FILE * f);
};//Tag
};//FLV namespace

View file

@ -1,42 +1,5 @@
#pragma once #include "http_parser.h"
#include "ddv_socket.cpp" #include "ddv_socket.h"
#include <map>
#include <stdlib.h>
#include <stdio.h>
class HTTPReader{
public:
HTTPReader();
bool ReadSocket(int CONN_fd);
bool ReadSocket(FILE * F);
std::string GetHeader(std::string i);
std::string GetVar(std::string i);
void SetHeader(std::string i, std::string v);
void SetHeader(std::string i, int v);
void SetVar(std::string i, std::string v);
void SetBody(std::string s);
void SetBody(char * buffer, int len);
std::string BuildRequest();
std::string BuildResponse(std::string code, std::string message);
void SendResponse(int conn, std::string code, std::string message);
void SendBodyPart(int conn, char * buffer, int len);
void SendBodyPart(int conn, std::string bodypart);
void Clean();
bool CleanForNext();
std::string body;
std::string method;
std::string url;
std::string protocol;
unsigned int length;
private:
bool seenHeaders;
bool seenReq;
bool parse();
std::string HTTPbuffer;
std::map<std::string, std::string> headers;
std::map<std::string, std::string> vars;
void Trim(std::string & s);
};//HTTPReader
HTTPReader::HTTPReader(){Clean();} HTTPReader::HTTPReader(){Clean();}
void HTTPReader::Clean(){ void HTTPReader::Clean(){
@ -127,29 +90,28 @@ void HTTPReader::SetVar(std::string i, std::string v){
vars[i] = v; vars[i] = v;
} }
bool HTTPReader::ReadSocket(int CONN_fd){ bool HTTPReader::Read(DDV::Socket & sock){
//returned true als hele http packet gelezen is //returned true als hele http packet gelezen is
int r = 0; int r = 0;
int b = 0; int b = 0;
char buffer[500]; char buffer[500];
while (true){ while (true){
r = DDV_ready(CONN_fd); r = sock.ready();
if (r < 1){ if (r < 1){
if (r == 0){ if (r == -1){
socketError = true;
#if DEBUG >= 1 #if DEBUG >= 1
fprintf(stderr, "User socket is disconnected.\n"); fprintf(stderr, "User socket is disconnected.\n");
#endif #endif
} }
return parse(); return parse();
} }
b = DDV_iread(buffer, 500, CONN_fd); b = sock.iread(buffer, 500);
HTTPbuffer.append(buffer, b); HTTPbuffer.append(buffer, b);
} }
return false; return false;
}//HTTPReader::ReadSocket }//HTTPReader::ReadSocket
bool HTTPReader::ReadSocket(FILE * F){ bool HTTPReader::Read(FILE * F){
//returned true als hele http packet gelezen is //returned true als hele http packet gelezen is
int b = 1; int b = 1;
char buffer[500]; char buffer[500];
@ -210,23 +172,23 @@ bool HTTPReader::parse(){
return false; //we should never get here... return false; //we should never get here...
}//HTTPReader::parse }//HTTPReader::parse
void HTTPReader::SendResponse(int conn, std::string code, std::string message){ void HTTPReader::SendResponse(DDV::Socket & conn, std::string code, std::string message){
std::string tmp = BuildResponse(code, message); std::string tmp = BuildResponse(code, message);
DDV_write(tmp.c_str(), tmp.size(), conn); conn.write(tmp);
} }
void HTTPReader::SendBodyPart(int conn, char * buffer, int len){ void HTTPReader::SendBodyPart(DDV::Socket & conn, char * buffer, int len){
std::string tmp; std::string tmp;
tmp.append(buffer, len); tmp.append(buffer, len);
SendBodyPart(conn, tmp); SendBodyPart(conn, tmp);
} }
void HTTPReader::SendBodyPart(int conn, std::string bodypart){ void HTTPReader::SendBodyPart(DDV::Socket & conn, std::string bodypart){
static char len[10]; static char len[10];
int sizelen; int sizelen;
sizelen = snprintf(len, 10, "%x\r\n", (unsigned int)bodypart.size()); sizelen = snprintf(len, 10, "%x\r\n", (unsigned int)bodypart.size());
DDV_write(len, sizelen, conn); conn.write(len, sizelen);
DDV_write(bodypart.c_str(), bodypart.size(), conn); conn.write(bodypart);
DDV_write(len+sizelen-2, 2, conn); conn.write(len+sizelen-2, 2);
} }

41
util/http_parser.h Normal file
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@ -0,0 +1,41 @@
#pragma once
#include <map>
#include <string>
#include <stdlib.h>
#include <stdio.h>
#include "ddv_socket.h"
class HTTPReader{
public:
HTTPReader();
bool Read(DDV::Socket & sock);
bool Read(FILE * F);
std::string GetHeader(std::string i);
std::string GetVar(std::string i);
void SetHeader(std::string i, std::string v);
void SetHeader(std::string i, int v);
void SetVar(std::string i, std::string v);
void SetBody(std::string s);
void SetBody(char * buffer, int len);
std::string BuildRequest();
std::string BuildResponse(std::string code, std::string message);
void SendResponse(DDV::Socket & conn, std::string code, std::string message);
void SendBodyPart(DDV::Socket & conn, char * buffer, int len);
void SendBodyPart(DDV::Socket & conn, std::string bodypart);
void Clean();
bool CleanForNext();
std::string body;
std::string method;
std::string url;
std::string protocol;
unsigned int length;
private:
bool seenHeaders;
bool seenReq;
bool parse();
std::string HTTPbuffer;
std::map<std::string, std::string> headers;
std::map<std::string, std::string> vars;
void Trim(std::string & s);
};//HTTPReader

View file

@ -1,23 +1,21 @@
int mainHandler(int CONN_fd);//define this function in your own code!
#include <signal.h> #include <signal.h>
#include "ddv_socket.cpp" //DDVTech Socket wrapper #include "ddv_socket.h" //DDVTech Socket wrapper
#include "flv_sock.cpp" //FLV parsing with DDVTech Socket wrapper #include "flv_tag.h" //FLV parsing with DDVTech Socket wrapper
int server_socket = 0; DDV::ServerSocket server_socket(-1);
void termination_handler (int signum){ void termination_handler (int signum){
if (server_socket == 0) return; if (!server_socket.connected()) return;
switch (signum){ switch (signum){
case SIGINT: break; case SIGINT: break;
case SIGHUP: break; case SIGHUP: break;
case SIGTERM: break; case SIGTERM: break;
default: return; break; default: return; break;
} }
close(server_socket); server_socket.close();
server_socket = 0;
} }
int main(int argc, char ** argv){ int main(int argc, char ** argv){
int CONN_fd = 0; DDV::Socket CONN_fd(-1);
//setup signal handler //setup signal handler
struct sigaction new_action; struct sigaction new_action;
@ -31,12 +29,14 @@ int main(int argc, char ** argv){
int listen_port = DEFAULT_PORT; int listen_port = DEFAULT_PORT;
bool daemon_mode = true; bool daemon_mode = true;
std::string interface = "0.0.0.0";
int opt = 0; int opt = 0;
static const char *optString = "np:h?"; static const char *optString = "np:i:h?";
static const struct option longOpts[] = { static const struct option longOpts[] = {
{"help",0,0,'h'}, {"help",0,0,'h'},
{"port",1,0,'p'}, {"port",1,0,'p'},
{"interface",1,0,'i'},
{"no-daemon",0,0,'n'} {"no-daemon",0,0,'n'}
}; };
while ((opt = getopt_long(argc, argv, optString, longOpts, 0)) != -1){ while ((opt = getopt_long(argc, argv, optString, longOpts, 0)) != -1){
@ -44,6 +44,9 @@ int main(int argc, char ** argv){
case 'p': case 'p':
listen_port = atoi(optarg); listen_port = atoi(optarg);
break; break;
case 'i':
interface = optarg;
break;
case 'n': case 'n':
daemon_mode = false; daemon_mode = false;
break; break;
@ -55,11 +58,11 @@ int main(int argc, char ** argv){
} }
} }
server_socket = DDV_Listen(listen_port); server_socket = DDV::ServerSocket(listen_port, interface);
#if DEBUG >= 3 #if DEBUG >= 3
fprintf(stderr, "Made a listening socket on port %i...\n", listen_port); fprintf(stderr, "Made a listening socket on %s:%i...\n", interface.c_str(), listen_port);
#endif #endif
if (server_socket > 0){ if (server_socket.connected()){
if (daemon_mode){ if (daemon_mode){
daemon(1, 0); daemon(1, 0);
#if DEBUG >= 3 #if DEBUG >= 3
@ -73,22 +76,22 @@ int main(int argc, char ** argv){
return 1; return 1;
} }
int status; int status;
while (server_socket > 0){ while (server_socket.connected()){
waitpid((pid_t)-1, &status, WNOHANG); waitpid((pid_t)-1, &status, WNOHANG);
CONN_fd = DDV_Accept(server_socket); CONN_fd = server_socket.accept();
if (CONN_fd > 0){ if (CONN_fd.connected()){
pid_t myid = fork(); pid_t myid = fork();
if (myid == 0){ if (myid == 0){
break; break;
}else{ }else{
#if DEBUG >= 3 #if DEBUG >= 3
fprintf(stderr, "Spawned new process %i for handling socket %i\n", (int)myid, CONN_fd); fprintf(stderr, "Spawned new process %i for socket %i\n", (int)myid, CONN_fd.getSocket());
#endif #endif
} }
} }
} }
if (server_socket <= 0){ if (!server_socket.connected()){
return 0; return 0;
} }
return mainHandler(CONN_fd); return MAINHANDLER(CONN_fd);
} }