Fix for sending non-chunked when connection:close is encountered
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9d34ad7f5b
commit
701b421d9c
2 changed files with 11 additions and 4 deletions
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@ -138,9 +138,15 @@ void HTTP::Parser::SendResponse(std::string code, std::string message, Socket::C
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/// \param request The HTTP request to respond to.
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/// \param conn The connection to send over.
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void HTTP::Parser::StartResponse(std::string code, std::string message, HTTP::Parser & request, Socket::Connection & conn) {
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protocol = request.protocol;
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body = "";
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if (protocol == "HTTP/1.1") {
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std::string prot = request.protocol;
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std::string contentType = GetHeader("Content-Type");
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sendingChunks = (protocol == "HTTP/1.1" && request.GetHeader("Connection")!="close");
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Clean();
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protocol = prot;
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if (contentType.size()){
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SetHeader("Content-Type", contentType);
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}
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if (sendingChunks){
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SetHeader("Transfer-Encoding", "chunked");
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} else {
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SetBody("");
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@ -546,7 +552,7 @@ void HTTP::Parser::Chunkify(std::string & bodypart, Socket::Connection & conn) {
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/// \param conn The connection to use for sending.
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void HTTP::Parser::Chunkify(const char * data, unsigned int size, Socket::Connection & conn) {
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static char hexa[] = "0123456789abcdef";
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if (protocol == "HTTP/1.1") {
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if (sendingChunks) {
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//prepend the chunk size and \r\n
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if (!size){
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conn.SendNow("0\r\n\r\n\r\n", 7);
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@ -47,6 +47,7 @@ namespace HTTP {
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bool seenHeaders;
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bool seenReq;
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bool getChunks;
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bool sendingChunks;
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unsigned int doingChunk;
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bool parse(std::string & HTTPbuffer);
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void parseVars(std::string data);
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