Fixed a few generic socket mistakes and uninitialized memory occurances.
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8c69afe18a
commit
7f65aec7a0
1 changed files with 5 additions and 3 deletions
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@ -458,9 +458,9 @@ void Socket::Connection::SendNow(const char * data, size_t len){
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while (upbuffer.size() > 0 && connected()){
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iwrite(upbuffer.get());
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}
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unsigned int i = iwrite(data, len);
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unsigned int i = iwrite(data, std::min(len, 51200ul));
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while (i < len && connected()){
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i += iwrite(data + i, std::min(len - i, (size_t)51200));
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i += iwrite(data + i, std::min(len - i, 51200ul));
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}
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if (!bing){setBlocking(false);}
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}
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@ -508,7 +508,7 @@ void Socket::Connection::Send(const char * data){
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/// This will send the upbuffer (if non-empty) first, then the data.
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/// Any data that could not be send will block until it can be send or the connection is severed.
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void Socket::Connection::SendNow(const std::string & data){
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SendNow(data.c_str(), data.size());
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SendNow(data.data(), data.size());
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}
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/// Appends data to the upbuffer.
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@ -737,6 +737,7 @@ bool Socket::Server::IPv6bind(int port, std::string hostname, bool nonblock){
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fcntl(sock, F_SETFL, flags);
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}
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struct sockaddr_in6 addr;
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memset(&addr, 0, sizeof(addr));
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addr.sin6_family = AF_INET6;
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addr.sin6_port = htons(port); //set port
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if (hostname == "0.0.0.0" || hostname.length() == 0){
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@ -784,6 +785,7 @@ bool Socket::Server::IPv4bind(int port, std::string hostname, bool nonblock){
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fcntl(sock, F_SETFL, flags);
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}
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struct sockaddr_in addr4;
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memset(&addr4, 0, sizeof(addr4));
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addr4.sin_family = AF_INET;
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addr4.sin_port = htons(port); //set port
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if (hostname == "0.0.0.0" || hostname.length() == 0){
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