Updated syntax for player binary.
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1 changed files with 1 additions and 3 deletions
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@ -258,9 +258,7 @@ int main(int argc, char** argv){
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in_out.setBlocking(true);
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in_out.setBlocking(true);
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}else{
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}else{
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lasttime = Util::epoch();
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lasttime = Util::epoch();
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//insert proper header for this type of data
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source.getJSON().sendTo(in_out);
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JSON::Value toSend = source.getJSON();
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toSend.sendTo(in_out);
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}
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}
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}else{
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}else{
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Util::sleep(10);
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Util::sleep(10);
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