Several stability improvements and optimizations for HTTP handling and parsing (also, should fix HTTP Progressive under Windows - again).

This commit is contained in:
Thulinma 2012-06-12 10:11:58 +02:00
parent 682ecd2a0e
commit a08f8e3033
4 changed files with 203 additions and 250 deletions

View file

@ -20,13 +20,6 @@ void HTTP::Parser::Clean(){
vars.clear();
}
/// Re-initializes the HTTP::Parser, leaving the internal data buffer alone, then tries to parse a new request or response.
/// Does the same as HTTP::Parser::Clean(), then returns HTTP::Parser::parse().
bool HTTP::Parser::CleanForNext(){
Clean();
return parse();
}
/// Returns a string containing a valid HTTP 1.0 or 1.1 request, ready for sending.
/// The request is build from internal variables set before this call is made.
/// To be precise, method, url, protocol, headers and body are used.
@ -115,34 +108,20 @@ void HTTP::Parser::SetVar(std::string i, std::string v){
}
}
/// Attempt to read a whole HTTP request or response from Socket::Connection.
/// \param sock The socket to use.
/// \param nonblock When true, will not block even if the socket is blocking.
/// \return True of a whole request or response was read, false otherwise.
bool HTTP::Parser::Read(Socket::Connection & sock, bool nonblock){
if (nonblock && (sock.ready() < 1)){return parse();}
sock.read(HTTPbuffer);
return parse();
}//HTTPReader::ReadSocket
/// Attempt to read a whole HTTP request or response from a std::string buffer.
/// If a whole request could be read, it is removed from the front of the given buffer.
/// \param strbuf The buffer to read from.
/// \return True if a whole request or response was read, false otherwise.
bool HTTP::Parser::Read(std::string & strbuf){
return parse(strbuf);
}//HTTPReader::Read
/// Reads a full set of HTTP responses/requests from file F.
/// \return Always false. Use HTTP::Parser::CleanForNext() to parse the contents of the file.
bool HTTP::Parser::Read(FILE * F){
//returned true als hele http packet gelezen is
int b = 1;
char buffer[500];
while (b > 0){
b = fread(buffer, 1, 500, F);
HTTPbuffer.append(buffer, b);
}
return false;
}//HTTPReader::ReadSocket
/// Attempt to read a whole HTTP response or request from the internal data buffer.
/// Attempt to read a whole HTTP response or request from a data buffer.
/// If succesful, fills its own fields with the proper data and removes the response/request
/// from the internal data buffer.
/// from the data buffer.
/// \param HTTPbuffer The data buffer to read from.
/// \return True on success, false otherwise.
bool HTTP::Parser::parse(){
bool HTTP::Parser::parse(std::string & HTTPbuffer){
size_t f;
std::string tmpA, tmpB, tmpC;
while (HTTPbuffer != ""){
@ -194,16 +173,6 @@ bool HTTP::Parser::parse(){
return false; //we should never get here...
}//HTTPReader::parse
/// Sends data as response to conn.
/// The response is automatically first build using HTTP::Parser::BuildResponse().
/// \param conn The Socket::Connection to send the response over.
/// \param code The HTTP response code. Usually you want 200.
/// \param message The HTTP response message. Usually you want "OK".
void HTTP::Parser::SendResponse(Socket::Connection & conn, std::string code, std::string message){
std::string tmp = BuildResponse(code, message);
conn.write(tmp);
}
#include <iostream>
/// Parses GET or POST-style variable data.
/// Saves to internal variable structure using HTTP::Parser::SetVar.
@ -237,31 +206,16 @@ void HTTP::Parser::parseVars(std::string data){
}
}
/// Sends data as HTTP/1.1 bodypart to conn.
/// HTTP/1.1 chunked encoding is automatically applied if needed.
/// \param conn The Socket::Connection to send the part over.
/// \param buffer The buffer to send.
/// \param len The length of the buffer.
void HTTP::Parser::SendBodyPart(Socket::Connection & conn, char * buffer, int len){
std::string tmp;
tmp.append(buffer, len);
SendBodyPart(conn, tmp);
}
/// Sends data as HTTP/1.1 bodypart to conn.
/// HTTP/1.1 chunked encoding is automatically applied if needed.
/// \param conn The Socket::Connection to send the part over.
/// \param bodypart The data to send.
void HTTP::Parser::SendBodyPart(Socket::Connection & conn, std::string bodypart){
/// Converts a string to chunked format if protocol is HTTP/1.1 - does nothing otherwise.
/// \param bodypart The data to convert - will be converted in-place.
void HTTP::Parser::Chunkify(std::string & bodypart){
if (protocol == "HTTP/1.1"){
static char len[10];
int sizelen;
sizelen = snprintf(len, 10, "%x\r\n", (unsigned int)bodypart.size());
conn.write(len, sizelen);
conn.write(bodypart);
conn.write(len+sizelen-2, 2);
}else{
conn.write(bodypart);
int sizelen = snprintf(len, 10, "%x\r\n", (unsigned int)bodypart.size());
//prepend the chunk size and \r\n
bodypart.insert(0, len, sizelen);
//append \r\n
bodypart.append("\r\n", 2);
}
}

View file

@ -6,7 +6,6 @@
#include <string>
#include <stdlib.h>
#include <stdio.h>
#include "socket.h"
/// Holds all HTTP processing related code.
namespace HTTP{
@ -14,8 +13,7 @@ namespace HTTP{
class Parser{
public:
Parser();
bool Read(Socket::Connection & sock, bool nonblock = true);
bool Read(FILE * F);
bool Read(std::string & strbuf);
std::string GetHeader(std::string i);
std::string GetVar(std::string i);
void SetHeader(std::string i, std::string v);
@ -25,11 +23,8 @@ namespace HTTP{
void SetBody(char * buffer, int len);
std::string BuildRequest();
std::string BuildResponse(std::string code, std::string message);
void SendResponse(Socket::Connection & conn, std::string code, std::string message);
void SendBodyPart(Socket::Connection & conn, char * buffer, int len);
void SendBodyPart(Socket::Connection & conn, std::string bodypart);
void Chunkify(std::string & bodypart);
void Clean();
bool CleanForNext();
static std::string urlunescape(const std::string & in);
static std::string urlencode(const std::string & in);
std::string body;
@ -40,9 +35,9 @@ namespace HTTP{
private:
bool seenHeaders;
bool seenReq;
bool parse();
bool parse(std::string & HTTPbuffer);
void parseVars(std::string data);
std::string HTTPbuffer;
std::string read_buffer;
std::map<std::string, std::string> headers;
std::map<std::string, std::string> vars;
void Trim(std::string & s);

View file

@ -32,6 +32,7 @@ namespace Connector_HTTP{
/// Returns AMF-format metadata for Adobe HTTP Dynamic Streaming.
std::string GetMetaData( ) {
/// \todo Make this actually do what it should - even though it seems to be ignored completely by all media players.
AMF::Object amfreply("container", AMF::AMF0_DDV_CONTAINER);
amfreply.addContent(AMF::Object("onMetaData",AMF::AMF0_STRING));
amfreply.addContent(AMF::Object("",AMF::AMF0_ECMA_ARRAY));
@ -95,31 +96,32 @@ namespace Connector_HTTP{
void Progressive(FLV::Tag & tag, HTTP::Parser HTTP_S, Socket::Connection & conn, DTSC::Stream & Strm){
static bool progressive_has_sent_header = false;
if (!progressive_has_sent_header){
HTTP_S.Clean();//troep opruimen die misschien aanwezig is...
HTTP_S.SetHeader("Content-Type", "video/x-flv");//FLV files hebben altijd dit content-type.
HTTP_S.Clean();//make sure no parts of old requests are left in any buffers
HTTP_S.SetHeader("Content-Type", "video/x-flv");//Send the correct content-type for FLV files
//HTTP_S.SetHeader("Transfer-Encoding", "chunked");
HTTP_S.protocol = "HTTP/1.0";
HTTP_S.SendResponse(conn, "200", "OK");//geen SetBody = unknown length! Dat willen we hier.
//HTTP_S.SendBodyPart(CONN_fd, FLVHeader, 13);//schrijf de FLV header
conn.write(FLV::Header, 13);
conn.Send(HTTP_S.BuildResponse("200", "OK"));//no SetBody = unknown length - this is intentional, we will stream the entire file
conn.Send(std::string(FLV::Header, 13));//write FLV header
static FLV::Tag tmp;
//write metadata
tmp.DTSCMetaInit(Strm);
conn.write(tmp.data, tmp.len);
conn.Send(std::string(tmp.data, tmp.len));
//write video init data, if needed
if (Strm.metadata.getContentP("video") && Strm.metadata.getContentP("video")->getContentP("init")){
tmp.DTSCVideoInit(Strm);
conn.write(tmp.data, tmp.len);
conn.Send(std::string(tmp.data, tmp.len));
}
//write audio init data, if needed
if (Strm.metadata.getContentP("audio") && Strm.metadata.getContentP("audio")->getContentP("init")){
tmp.DTSCAudioInit(Strm);
conn.write(tmp.data, tmp.len);
conn.Send(std::string(tmp.data, tmp.len));
}
progressive_has_sent_header = true;
#if DEBUG >= 1
fprintf(stderr, "Sent progressive FLV header\n");
#endif
}
//HTTP_S.SendBodyPart(CONN_fd, tag->data, tag->len);//schrijf deze FLV tag onbewerkt weg
conn.write(tag.data, tag.len);
conn.Send(std::string(tag.data, tag.len));//write the tag contents
}
/// Handles Flash Dynamic HTTP streaming requests
@ -129,6 +131,9 @@ namespace Connector_HTTP{
if (Strm.getPacket(0).getContentP("keyframe")){
if (FlashBuf != ""){
Flash_FragBuffer.push(FlashBuf);
while (Flash_FragBuffer.size() > 2){
Flash_FragBuffer.pop();
}
#if DEBUG >= 4
fprintf(stderr, "Received a fragment. Now %i in buffer.\n", (int)Flash_FragBuffer.size());
#endif
@ -165,11 +170,12 @@ namespace Connector_HTTP{
int temp;
int Flash_RequestPending = 0;
unsigned int lastStats = 0;
//int CurrentFragment = -1; later herbruiken?
conn.setBlocking(false);//do not block on conn.spool() when no data is available
while (conn.connected()){
//only parse input if available or not yet init'ed
if (HTTP_R.Read(conn, ready4data)){
if (conn.spool()){
if (HTTP_R.Read(conn.Received())){
handler = HANDLER_PROGRESSIVE;
#if DEBUG >= 4
std::cout << "Received request: " << HTTP_R.url << std::endl;
@ -181,7 +187,7 @@ namespace Connector_HTTP{
HTTP_S.Clean();
HTTP_S.SetHeader("Content-Type", "text/xml");
HTTP_S.SetBody("<?xml version=\"1.0\"?><!DOCTYPE cross-domain-policy SYSTEM \"http://www.adobe.com/xml/dtds/cross-domain-policy.dtd\"><cross-domain-policy><allow-access-from domain=\"*\" /><site-control permitted-cross-domain-policies=\"all\"/></cross-domain-policy>");
HTTP_S.SendResponse(conn, "200", "OK");
conn.Send(HTTP_S.BuildResponse("200", "OK"));
#if DEBUG >= 3
printf("Sending crossdomain.xml file\n");
#endif
@ -203,7 +209,7 @@ namespace Connector_HTTP{
}
response += "";
HTTP_S.SetBody(response);
HTTP_S.SendResponse(conn, "200", "OK");
conn.Send(HTTP_S.BuildResponse("200", "OK"));
#if DEBUG >= 3
printf("Sending embed code for %s\n", streamname.c_str());
#endif
@ -233,7 +239,7 @@ namespace Connector_HTTP{
printf("Manifest: %s\n", manifest.c_str());
#endif
HTTP_S.SetBody(manifest);
HTTP_S.SendResponse(conn, "200", "OK");
conn.Send(HTTP_S.BuildResponse("200", "OK"));
#if DEBUG >= 3
printf("Sent manifest\n");
#endif
@ -254,7 +260,12 @@ namespace Connector_HTTP{
printf( "Opening progressive stream: %s\n", streamname.c_str());
#endif
}//PROGRESSIVE handler
HTTP_R.CleanForNext(); //clean for any possinble next requests
HTTP_R.Clean(); //clean for any possinble next requests
}else{
#if DEBUG >= 3
fprintf(stderr, "Could not parse the following:\n%s\n", conn.Received().c_str());
#endif
}
}
if (ready4data){
if (!inited){
@ -277,22 +288,18 @@ namespace Connector_HTTP{
HTTP_S.SetHeader("Content-Type","video/mp4");
HTTP_S.SetBody(MP4::mdatFold(Flash_FragBuffer.front()));
Flash_FragBuffer.pop();
HTTP_S.SendResponse(conn, "200", "OK");//schrijf de HTTP response header
conn.Send(HTTP_S.BuildResponse("200", "OK"));
Flash_RequestPending--;
#if DEBUG >= 3
fprintf(stderr, "Sending a video fragment. %i left in buffer, %i requested\n", (int)Flash_FragBuffer.size(), Flash_RequestPending);
#endif
}
if (inited){
unsigned int now = time(0);
if (now != lastStats){
lastStats = now;
std::string stat = "S "+conn.getStats("HTTP");
ss.write(stat);
ss.Send("S "+conn.getStats("HTTP"));
}
}
if (ss.canRead()){
ss.spool();
if (ss.spool() || ss.Received() != ""){
if (Strm.parsePacket(ss.Received())){
tag.DTSCLoader(Strm);
if (handler == HANDLER_FLASH){

View file

@ -88,7 +88,6 @@ void WriteFile( std::string Filename, std::string contents ) {
class ConnectedUser{
public:
std::string writebuffer;
Socket::Connection C;
HTTP::Parser H;
bool Authorized;
@ -439,7 +438,7 @@ int main(int argc, char ** argv){
uplink->H.Clean();
uplink->H.SetBody("command="+HTTP::Parser::urlencode(Response.toString()));
uplink->H.BuildRequest();
uplink->writebuffer += uplink->H.BuildResponse("200", "OK");
uplink->C.Send(uplink->H.BuildResponse("200", "OK"));
uplink->H.Clean();
//Log("UPLK", "Sending server data to uplink.");
}else{
@ -459,8 +458,7 @@ int main(int argc, char ** argv){
buffers.erase(it);
break;
}
it->spool();
if (it->Received() != ""){
if (it->spool()){
size_t newlines = it->Received().find("\n\n");
while (newlines != std::string::npos){
Request = it->Received().substr(0, newlines);
@ -489,10 +487,8 @@ int main(int argc, char ** argv){
users.erase(it);
break;
}
if (it->writebuffer != ""){
it->C.iwrite(it->writebuffer);
}
if (it->H.Read(it->C)){
if (it->C.spool()){
if (it->H.Read(it->C.Received())){
Response.null(); //make sure no data leaks from previous requests
if (it->clientMode){
// In clientMode, requests are reversed. These are connections we initiated to GearBox.
@ -516,7 +512,7 @@ int main(int argc, char ** argv){
it->H.Clean();
it->H.SetBody("command="+HTTP::Parser::urlencode(Response.toString()));
it->H.BuildRequest();
it->writebuffer += it->H.BuildResponse("200", "OK");
it->C.Send(it->H.BuildResponse("200", "OK"));
it->H.Clean();
Log("UPLK", "Attempting login to uplink.");
}
@ -566,13 +562,14 @@ int main(int argc, char ** argv){
}else{
it->H.SetBody(jsonp+"("+Response.toString()+");\n\n");
}
it->writebuffer += it->H.BuildResponse("200", "OK");
it->C.Send(it->H.BuildResponse("200", "OK"));
it->H.Clean();
}
}
}
}
}
}
Log("CONF", "Controller shutting down");
Util::Procs::StopAll();
WriteFile("config.json", Storage.toString());