Embed: mews: after a track switch, always do overzealous seeking even if the codecs are the same

This commit is contained in:
Cat 2022-02-11 17:04:40 +01:00 committed by Thulinma
parent 22e720c9d1
commit a1ffc383cb
2 changed files with 42 additions and 42 deletions

File diff suppressed because one or more lines are too long

View file

@ -618,67 +618,21 @@ p.prototype.build = function (MistVideo,callback) {
} }
return true; return true;
} }
function setSeekingPosition(t) {
var currPos = video.currentTime.toFixed(3);
if (checkEqual(player.last_codecs ? player.last_codecs : player.sb._codecs,msg.data.codecs)) {
MistVideo.log("Player switched tracks, keeping source buffer as codecs are the same as before.");
if ((video.currentTime == 0) && (msg.data.current != 0)) {
video.currentTime = msg.data.current;
}
}
else {
if (player.debugging) {
console.warn("Different codecs!");
console.warn("video time",video.currentTime,"switch startpoint",msg.data.current*1e-3);
}
player.last_codecs = msg.data.codecs;
//start gathering messages in a new msg queue. They won't be appended to the current source buffer
if (player.msgqueue) {
player.msgqueue.push([]);
}
else {
player.msgqueue = [[]];
}
//play out buffer, then when we reach the starting timestamp of the new data, reset the source buffers
var clear = function(){
//once the source buffer is done updating the current segment, clear the specified interval from the buffer
currPos = video.currentTime.toFixed(3);
if (player && player.sb) {
player.sb._do(function(remaining_do_on_updateend){
if (!player.sb.updating) {
if (!isNaN(player.ms.duration)) player.sb.remove(0,Infinity);
player.sb.queue = [];
player.ms.removeSourceBuffer(player.sb);
player.sb = null;
var t = (msg.data.current*1e-3).toFixed(3); //rounded because of floating point issues
video.src = "";
player.ms.onsourceclose = null;
player.ms.onsourceended = null;
//console.log("sb murdered");
if (player.debugging && remaining_do_on_updateend && remaining_do_on_updateend.length) {
console.warn("There are do_on_updateend functions queued, which I will re-apply after clearing the sb.");
}
player.msinit().then(function(){
player.sbinit(msg.data.codecs);
player.sb.do_on_updateend = remaining_do_on_updateend;
var e = MistUtil.event.addListener(video,"loadedmetadata",function(){
MistVideo.log("Buffer cleared");
var f = function() {
if (currPos > t) { if (currPos > t) {
//don't seek backwards
t = currPos; t = currPos;
} }
if (!video.buffered.length || (video.buffered.end(video.buffered.length-1) < t)) { if (!video.buffered.length || (video.buffered.end(video.buffered.length-1) < t)) {
if (player.debugging) { console.log("Desired seeking position ("+MistUtil.format.time(t,{ms:true})+") not yet in buffer ("+(video.buffered.length ? MistUtil.format.time(video.buffered.end(video.buffered.length-1),{ms:true}) : "null")+")"); } if (player.debugging) { console.log("Desired seeking position ("+MistUtil.format.time(t,{ms:true})+") not yet in buffer ("+(video.buffered.length ? MistUtil.format.time(video.buffered.end(video.buffered.length-1),{ms:true}) : "null")+")"); }
player.sb._doNext(f); player.sb._doNext(function(){ setSeekingPosition(t); });
return; return;
} }
video.currentTime = t; video.currentTime = t;
MistVideo.log("Setting playback position to "+MistUtil.format.time(t,{ms:true})); MistVideo.log("Setting playback position to "+MistUtil.format.time(t,{ms:true}));
if (video.currentTime.toFixed(3) < t) { if (video.currentTime.toFixed(3) < t) {
player.sb._doNext(f); player.sb._doNext(function(){ setSeekingPosition(t); });
if (player.debugging) { console.log("Could not set playback position"); } if (player.debugging) { console.log("Could not set playback position"); }
} }
else { else {
@ -703,7 +657,53 @@ p.prototype.build = function (MistVideo,callback) {
p(); p();
} }
} }
f();
if (checkEqual(player.last_codecs ? player.last_codecs : player.sb._codecs,msg.data.codecs)) {
MistVideo.log("Player switched tracks, keeping source buffer as codecs are the same as before.");
if ((video.currentTime == 0) && (msg.data.current != 0)) {
setSeekingPosition((msg.data.current*1e-3).toFixed(3));
}
}
else {
if (player.debugging) {
console.warn("Different codecs!");
console.warn("video time",video.currentTime,"switch startpoint",msg.data.current*1e-3);
}
player.last_codecs = msg.data.codecs;
//start gathering messages in a new msg queue. They won't be appended to the current source buffer
if (player.msgqueue) {
player.msgqueue.push([]);
}
else {
player.msgqueue = [[]];
}
//play out buffer, then when we reach the starting timestamp of the new data, reset the source buffers
var clear = function(){
//once the source buffer is done updating the current segment, clear the specified interval from the buffer
if (player && player.sb) {
player.sb._do(function(remaining_do_on_updateend){
if (!player.sb.updating) {
if (!isNaN(player.ms.duration)) player.sb.remove(0,Infinity);
player.sb.queue = [];
player.ms.removeSourceBuffer(player.sb);
player.sb = null;
video.src = "";
player.ms.onsourceclose = null;
player.ms.onsourceended = null;
//console.log("sb murdered");
if (player.debugging && remaining_do_on_updateend && remaining_do_on_updateend.length) {
console.warn("There are do_on_updateend functions queued, which I will re-apply after clearing the sb.");
}
player.msinit().then(function(){
player.sbinit(msg.data.codecs);
player.sb.do_on_updateend = remaining_do_on_updateend;
var e = MistUtil.event.addListener(video,"loadedmetadata",function(){
MistVideo.log("Buffer cleared");
setSeekingPosition((msg.data.current*1e-3).toFixed(3));
MistUtil.event.removeListener(e); MistUtil.event.removeListener(e);
}); });