Betere server

This commit is contained in:
Thulinma 2010-08-11 00:07:23 +02:00
parent 01834792d8
commit a9d10c5a72
2 changed files with 29 additions and 46 deletions

View file

@ -17,20 +17,18 @@ int get_empty( user ** list, int amount ) {
} }
int main( int argc, char * argv[] ) { int main( int argc, char * argv[] ) {
if (argc < 3) { if (argc < 2) {
std::cout << "usage: " << argv[0] << " buffers_count max_clients" << std::endl; std::cout << "usage: " << argv[0] << " buffers_count" << std::endl;
return 1; return 1;
} }
int metabuflen = 0; int metabuflen = 0;
char * metabuffer = 0; char * metabuffer = 0;
int buffers = atoi(argv[1]); int buffers = atoi(argv[1]);
int connections = atoi(argv[2]);
buffer ** ringbuf = (buffer**) calloc (buffers,sizeof(buffer*)); buffer ** ringbuf = (buffer**) calloc (buffers,sizeof(buffer*));
user ** connectionList = (user**) calloc (connections,sizeof(user*)); std::vector<user> connectionList;
std::vector<user>::iterator connIt;
for (int i = 0; i < buffers; ++i) ringbuf[i] = new buffer; for (int i = 0; i < buffers; ++i) ringbuf[i] = new buffer;
for (int i = 0; i < connections; ++i) connectionList[i] = new user;
int current_buffer = 0; int current_buffer = 0;
int open_connection = -1;
int lastproper = 0;//last properly finished buffer number int lastproper = 0;//last properly finished buffer number
unsigned int loopcount = 0; unsigned int loopcount = 0;
SWUnixSocket listener(SWBaseSocket::nonblocking); SWUnixSocket listener(SWBaseSocket::nonblocking);
@ -59,31 +57,25 @@ int main( int argc, char * argv[] ) {
} }
incoming = listener.accept(&BError); incoming = listener.accept(&BError);
if (incoming){ if (incoming){
open_connection = get_empty(connectionList,connections); connectionList.push_back(user(incoming));
if (open_connection != -1) { //send the FLV header
connectionList[open_connection]->connect(incoming); std::cout << "Client connected." << std::endl;
//send the FLV header connectionList.back().MyBuffer = lastproper;
std::cout << "Client " << open_connection << " connected." << std::endl; connectionList.back().MyBuffer_num = ringbuf[lastproper]->number;
connectionList[open_connection]->MyBuffer = lastproper; //TODO: Do this more nicely?
connectionList[open_connection]->MyBuffer_num = ringbuf[lastproper]->number; if (connectionList.back().Conn->send(FLVHeader,13,0) != 13){
//TODO: Do this more nicely? connectionList.back().disconnect("failed to receive the header!");
if (connectionList[open_connection]->Conn->send(FLVHeader,13,0) != 13){ }
connectionList[open_connection]->disconnect(); if (connectionList.back().Conn->send(metabuffer,metabuflen,0) != metabuflen){
std::cout << "Client " << open_connection << " failed to receive the header!" << std::endl; connectionList.back().disconnect("failed to receive metadata!");
}
if (connectionList[open_connection]->Conn->send(metabuffer,metabuflen,0) != metabuflen){
connectionList[open_connection]->disconnect();
std::cout << "Client " << open_connection << " failed to receive metadata!" << std::endl;
}
std::cout << "Client " << open_connection << " received metadata and header!" << std::endl;
}else{
std::cout << "New client not connected: no more connections!" << std::endl;
incoming->disconnect();
} }
} }
ringbuf[current_buffer]->number = loopcount; ringbuf[current_buffer]->number = loopcount;
//send all connections what they need, if and when they need it //send all connections what they need, if and when they need it
for (int i = 0; i < connections; i++) {connectionList[i]->Send(ringbuf, buffers);} for (connIt = connectionList.begin(); connIt != connectionList.end(); connIt++){
if (!(*connIt).is_connected){connectionList.erase(connIt);}
(*connIt).Send(ringbuf, buffers);
}
//keep track of buffers //keep track of buffers
lastproper = current_buffer; lastproper = current_buffer;
current_buffer++; current_buffer++;

View file

@ -4,10 +4,9 @@
class user{ class user{
public: public:
user(); user(SWBaseSocket * newConn);
~user(); ~user();
void disconnect(); void disconnect(std::string reason);
void connect(SWBaseSocket * newConnection);
void Send(buffer ** ringbuf, int buffers); void Send(buffer ** ringbuf, int buffers);
bool is_connected; bool is_connected;
SWUnixSocket * Conn; SWUnixSocket * Conn;
@ -16,29 +15,21 @@ class user{
};//user };//user
user::user() { user::user(SWBaseSocket * newConn) {
Conn = NULL; Conn = (SWUnixSocket*)newConn;
is_connected = false; is_connected = (Conn != 0);
} }
user::~user() { user::~user(){disconnect("Destroying object");}
Conn->disconnect();
Conn = NULL;
is_connected = false;
}
void user::disconnect() { void user::disconnect(std::string reason) {
if (Conn) { if (Conn) {
Conn->disconnect(); Conn->disconnect();
Conn = NULL; Conn = NULL;
std::cout << "Disconnected user: " << reason << std::endl;
} }
std::cout << "Disconnected user" << std::endl;
is_connected = false; is_connected = false;
} }
void user::connect(SWBaseSocket * newConn) {
Conn = (SWUnixSocket*)newConn;
is_connected = (Conn != 0);
}
void user::Send(buffer ** ringbuf, int buffers){ void user::Send(buffer ** ringbuf, int buffers){
//not connected? cancel //not connected? cancel
@ -49,13 +40,13 @@ void user::Send(buffer ** ringbuf, int buffers){
if (MyBuffer_num < 0){return;} if (MyBuffer_num < 0){return;}
//buffer number changed? disconnect //buffer number changed? disconnect
if ((ringbuf[MyBuffer]->number != MyBuffer_num)){ if ((ringbuf[MyBuffer]->number != MyBuffer_num)){
disconnect(); disconnect("Buffer number changed (connection too slow)");
return; return;
} }
SWBaseSocket::SWBaseError err; SWBaseSocket::SWBaseError err;
int ret = Conn->fsend(ringbuf[MyBuffer]->FLV->data, ringbuf[MyBuffer]->FLV->len, &err); int ret = Conn->fsend(ringbuf[MyBuffer]->FLV->data, ringbuf[MyBuffer]->FLV->len, &err);
if ((err != SWBaseSocket::ok) && (err != SWBaseSocket::notReady)){ if ((err != SWBaseSocket::ok) && (err != SWBaseSocket::notReady)){
disconnect(); disconnect("Socket error");
return; return;
} }
if (ret == ringbuf[MyBuffer]->FLV->len){ if (ret == ringbuf[MyBuffer]->FLV->len){