Betere server
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parent
01834792d8
commit
a9d10c5a72
2 changed files with 29 additions and 46 deletions
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@ -17,20 +17,18 @@ int get_empty( user ** list, int amount ) {
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}
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int main( int argc, char * argv[] ) {
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if (argc < 3) {
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std::cout << "usage: " << argv[0] << " buffers_count max_clients" << std::endl;
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if (argc < 2) {
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std::cout << "usage: " << argv[0] << " buffers_count" << std::endl;
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return 1;
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}
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int metabuflen = 0;
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char * metabuffer = 0;
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int buffers = atoi(argv[1]);
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int connections = atoi(argv[2]);
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buffer ** ringbuf = (buffer**) calloc (buffers,sizeof(buffer*));
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user ** connectionList = (user**) calloc (connections,sizeof(user*));
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std::vector<user> connectionList;
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std::vector<user>::iterator connIt;
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for (int i = 0; i < buffers; ++i) ringbuf[i] = new buffer;
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for (int i = 0; i < connections; ++i) connectionList[i] = new user;
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int current_buffer = 0;
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int open_connection = -1;
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int lastproper = 0;//last properly finished buffer number
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unsigned int loopcount = 0;
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SWUnixSocket listener(SWBaseSocket::nonblocking);
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@ -59,31 +57,25 @@ int main( int argc, char * argv[] ) {
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}
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incoming = listener.accept(&BError);
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if (incoming){
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open_connection = get_empty(connectionList,connections);
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if (open_connection != -1) {
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connectionList[open_connection]->connect(incoming);
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connectionList.push_back(user(incoming));
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//send the FLV header
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std::cout << "Client " << open_connection << " connected." << std::endl;
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connectionList[open_connection]->MyBuffer = lastproper;
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connectionList[open_connection]->MyBuffer_num = ringbuf[lastproper]->number;
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std::cout << "Client connected." << std::endl;
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connectionList.back().MyBuffer = lastproper;
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connectionList.back().MyBuffer_num = ringbuf[lastproper]->number;
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//TODO: Do this more nicely?
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if (connectionList[open_connection]->Conn->send(FLVHeader,13,0) != 13){
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connectionList[open_connection]->disconnect();
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std::cout << "Client " << open_connection << " failed to receive the header!" << std::endl;
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if (connectionList.back().Conn->send(FLVHeader,13,0) != 13){
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connectionList.back().disconnect("failed to receive the header!");
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}
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if (connectionList[open_connection]->Conn->send(metabuffer,metabuflen,0) != metabuflen){
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connectionList[open_connection]->disconnect();
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std::cout << "Client " << open_connection << " failed to receive metadata!" << std::endl;
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}
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std::cout << "Client " << open_connection << " received metadata and header!" << std::endl;
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}else{
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std::cout << "New client not connected: no more connections!" << std::endl;
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incoming->disconnect();
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if (connectionList.back().Conn->send(metabuffer,metabuflen,0) != metabuflen){
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connectionList.back().disconnect("failed to receive metadata!");
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}
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}
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ringbuf[current_buffer]->number = loopcount;
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//send all connections what they need, if and when they need it
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for (int i = 0; i < connections; i++) {connectionList[i]->Send(ringbuf, buffers);}
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for (connIt = connectionList.begin(); connIt != connectionList.end(); connIt++){
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if (!(*connIt).is_connected){connectionList.erase(connIt);}
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(*connIt).Send(ringbuf, buffers);
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}
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//keep track of buffers
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lastproper = current_buffer;
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current_buffer++;
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@ -4,10 +4,9 @@
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class user{
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public:
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user();
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user(SWBaseSocket * newConn);
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~user();
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void disconnect();
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void connect(SWBaseSocket * newConnection);
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void disconnect(std::string reason);
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void Send(buffer ** ringbuf, int buffers);
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bool is_connected;
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SWUnixSocket * Conn;
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@ -16,29 +15,21 @@ class user{
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};//user
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user::user() {
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Conn = NULL;
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is_connected = false;
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user::user(SWBaseSocket * newConn) {
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Conn = (SWUnixSocket*)newConn;
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is_connected = (Conn != 0);
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}
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user::~user() {
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Conn->disconnect();
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Conn = NULL;
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is_connected = false;
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}
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user::~user(){disconnect("Destroying object");}
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void user::disconnect() {
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void user::disconnect(std::string reason) {
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if (Conn) {
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Conn->disconnect();
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Conn = NULL;
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std::cout << "Disconnected user: " << reason << std::endl;
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}
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std::cout << "Disconnected user" << std::endl;
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is_connected = false;
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}
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void user::connect(SWBaseSocket * newConn) {
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Conn = (SWUnixSocket*)newConn;
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is_connected = (Conn != 0);
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}
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void user::Send(buffer ** ringbuf, int buffers){
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//not connected? cancel
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@ -49,13 +40,13 @@ void user::Send(buffer ** ringbuf, int buffers){
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if (MyBuffer_num < 0){return;}
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//buffer number changed? disconnect
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if ((ringbuf[MyBuffer]->number != MyBuffer_num)){
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disconnect();
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disconnect("Buffer number changed (connection too slow)");
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return;
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}
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SWBaseSocket::SWBaseError err;
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int ret = Conn->fsend(ringbuf[MyBuffer]->FLV->data, ringbuf[MyBuffer]->FLV->len, &err);
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if ((err != SWBaseSocket::ok) && (err != SWBaseSocket::notReady)){
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disconnect();
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disconnect("Socket error");
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return;
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}
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if (ret == ringbuf[MyBuffer]->FLV->len){
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