Betere server

This commit is contained in:
Thulinma 2010-08-11 00:07:23 +02:00
parent 01834792d8
commit a9d10c5a72
2 changed files with 29 additions and 46 deletions

View file

@ -17,20 +17,18 @@ int get_empty( user ** list, int amount ) {
}
int main( int argc, char * argv[] ) {
if (argc < 3) {
std::cout << "usage: " << argv[0] << " buffers_count max_clients" << std::endl;
if (argc < 2) {
std::cout << "usage: " << argv[0] << " buffers_count" << std::endl;
return 1;
}
int metabuflen = 0;
char * metabuffer = 0;
int buffers = atoi(argv[1]);
int connections = atoi(argv[2]);
buffer ** ringbuf = (buffer**) calloc (buffers,sizeof(buffer*));
user ** connectionList = (user**) calloc (connections,sizeof(user*));
std::vector<user> connectionList;
std::vector<user>::iterator connIt;
for (int i = 0; i < buffers; ++i) ringbuf[i] = new buffer;
for (int i = 0; i < connections; ++i) connectionList[i] = new user;
int current_buffer = 0;
int open_connection = -1;
int lastproper = 0;//last properly finished buffer number
unsigned int loopcount = 0;
SWUnixSocket listener(SWBaseSocket::nonblocking);
@ -59,31 +57,25 @@ int main( int argc, char * argv[] ) {
}
incoming = listener.accept(&BError);
if (incoming){
open_connection = get_empty(connectionList,connections);
if (open_connection != -1) {
connectionList[open_connection]->connect(incoming);
//send the FLV header
std::cout << "Client " << open_connection << " connected." << std::endl;
connectionList[open_connection]->MyBuffer = lastproper;
connectionList[open_connection]->MyBuffer_num = ringbuf[lastproper]->number;
//TODO: Do this more nicely?
if (connectionList[open_connection]->Conn->send(FLVHeader,13,0) != 13){
connectionList[open_connection]->disconnect();
std::cout << "Client " << open_connection << " failed to receive the header!" << std::endl;
}
if (connectionList[open_connection]->Conn->send(metabuffer,metabuflen,0) != metabuflen){
connectionList[open_connection]->disconnect();
std::cout << "Client " << open_connection << " failed to receive metadata!" << std::endl;
}
std::cout << "Client " << open_connection << " received metadata and header!" << std::endl;
}else{
std::cout << "New client not connected: no more connections!" << std::endl;
incoming->disconnect();
connectionList.push_back(user(incoming));
//send the FLV header
std::cout << "Client connected." << std::endl;
connectionList.back().MyBuffer = lastproper;
connectionList.back().MyBuffer_num = ringbuf[lastproper]->number;
//TODO: Do this more nicely?
if (connectionList.back().Conn->send(FLVHeader,13,0) != 13){
connectionList.back().disconnect("failed to receive the header!");
}
if (connectionList.back().Conn->send(metabuffer,metabuflen,0) != metabuflen){
connectionList.back().disconnect("failed to receive metadata!");
}
}
ringbuf[current_buffer]->number = loopcount;
//send all connections what they need, if and when they need it
for (int i = 0; i < connections; i++) {connectionList[i]->Send(ringbuf, buffers);}
for (connIt = connectionList.begin(); connIt != connectionList.end(); connIt++){
if (!(*connIt).is_connected){connectionList.erase(connIt);}
(*connIt).Send(ringbuf, buffers);
}
//keep track of buffers
lastproper = current_buffer;
current_buffer++;

View file

@ -4,10 +4,9 @@
class user{
public:
user();
user(SWBaseSocket * newConn);
~user();
void disconnect();
void connect(SWBaseSocket * newConnection);
void disconnect(std::string reason);
void Send(buffer ** ringbuf, int buffers);
bool is_connected;
SWUnixSocket * Conn;
@ -16,29 +15,21 @@ class user{
};//user
user::user() {
Conn = NULL;
is_connected = false;
user::user(SWBaseSocket * newConn) {
Conn = (SWUnixSocket*)newConn;
is_connected = (Conn != 0);
}
user::~user() {
Conn->disconnect();
Conn = NULL;
is_connected = false;
}
user::~user(){disconnect("Destroying object");}
void user::disconnect() {
void user::disconnect(std::string reason) {
if (Conn) {
Conn->disconnect();
Conn = NULL;
std::cout << "Disconnected user: " << reason << std::endl;
}
std::cout << "Disconnected user" << std::endl;
is_connected = false;
}
void user::connect(SWBaseSocket * newConn) {
Conn = (SWUnixSocket*)newConn;
is_connected = (Conn != 0);
}
void user::Send(buffer ** ringbuf, int buffers){
//not connected? cancel
@ -49,13 +40,13 @@ void user::Send(buffer ** ringbuf, int buffers){
if (MyBuffer_num < 0){return;}
//buffer number changed? disconnect
if ((ringbuf[MyBuffer]->number != MyBuffer_num)){
disconnect();
disconnect("Buffer number changed (connection too slow)");
return;
}
SWBaseSocket::SWBaseError err;
int ret = Conn->fsend(ringbuf[MyBuffer]->FLV->data, ringbuf[MyBuffer]->FLV->len, &err);
if ((err != SWBaseSocket::ok) && (err != SWBaseSocket::notReady)){
disconnect();
disconnect("Socket error");
return;
}
if (ret == ringbuf[MyBuffer]->FLV->len){