Fixed EBML input cutting off zero bytes in places where it's not appropriate
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3 changed files with 15 additions and 8 deletions
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@ -97,6 +97,7 @@ namespace EBML{
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int64_t getValInt() const;
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double getValFloat() const;
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std::string getValString() const;
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std::string getValStringUntrimmed() const;
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const Element findChild(uint32_t id) const;
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private:
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