Added ability to override internal UDP API bound host/port
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28db254d7b
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4 changed files with 17 additions and 2 deletions
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@ -383,7 +383,7 @@ int Controller::handleAPIConnection(Socket::Connection & conn){
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void Controller::handleUDPAPI(void * np){
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Socket::UDPConnection uSock(true);
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if (!uSock.bind(4242, "localhost")){
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if (!uSock.bind(UDP_API_PORT, UDP_API_HOST)){
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FAIL_MSG("Could not open local API UDP socket - not all functionality will be available");
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return;
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}
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@ -1602,7 +1602,7 @@ namespace Mist{
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if (newUA && ((now - myConn.connTime()) >= uaDelay || !myConn) && UA.size()){
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std::string APIcall = "{\"tag_sessid\":{\"" + tmpEx.getSessId() + "\":" + JSON::string_escape("UA:"+UA) + "}}";
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Socket::UDPConnection uSock;
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uSock.SetDestination("localhost", 4242);
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uSock.SetDestination(UDP_API_HOST, UDP_API_PORT);
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uSock.SendNow(APIcall);
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newUA = false;
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}
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