Added ability to override internal UDP API bound host/port

This commit is contained in:
Thulinma 2018-10-05 14:11:23 +02:00
parent 28db254d7b
commit b35d56cd8f
4 changed files with 17 additions and 2 deletions

View file

@ -1602,7 +1602,7 @@ namespace Mist{
if (newUA && ((now - myConn.connTime()) >= uaDelay || !myConn) && UA.size()){
std::string APIcall = "{\"tag_sessid\":{\"" + tmpEx.getSessId() + "\":" + JSON::string_escape("UA:"+UA) + "}}";
Socket::UDPConnection uSock;
uSock.SetDestination("localhost", 4242);
uSock.SetDestination(UDP_API_HOST, UDP_API_PORT);
uSock.SendNow(APIcall);
newUA = false;
}