Correct handling of reaper thread in forking binaries
This commit is contained in:
parent
ddd9e8c67d
commit
bffd81f27e
5 changed files with 33 additions and 2 deletions
|
@ -157,6 +157,28 @@ void Util::Procs::exit_handler() {
|
|||
FAIL_MSG("Giving up with %d children left.", (int)listcopy.size());
|
||||
}
|
||||
|
||||
// Joins the reaper thread, if any, before a fork
|
||||
void Util::Procs::fork_prepare(){
|
||||
tthread::lock_guard<tthread::mutex> guard(plistMutex);
|
||||
if (handler_set){
|
||||
thread_handler = false;
|
||||
if (reaper_thread){
|
||||
reaper_thread->join();
|
||||
delete reaper_thread;
|
||||
reaper_thread = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Restarts reaper thread if it was joined
|
||||
void Util::Procs::fork_complete(){
|
||||
tthread::lock_guard<tthread::mutex> guard(plistMutex);
|
||||
if (handler_set){
|
||||
thread_handler = true;
|
||||
reaper_thread = new tthread::thread(grim_reaper, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets up exit and childsig handlers.
|
||||
/// Spawns grim_reaper. exit handler despawns grim_reaper
|
||||
/// Called by every Start* function.
|
||||
|
|
|
@ -26,6 +26,8 @@ namespace Util {
|
|||
static bool childRunning(pid_t p);
|
||||
static tthread::thread * reaper_thread;
|
||||
static bool handler_set; ///< If true, the sigchld handler has been setup.
|
||||
static void fork_prepare();
|
||||
static void fork_complete();
|
||||
static void setHandler();
|
||||
static std::string getOutputOf(char * const * argv);
|
||||
static std::string getOutputOf(std::deque<std::string> & argDeq);
|
||||
|
|
|
@ -245,8 +245,10 @@ namespace Util{
|
|||
int pipeErr[2];
|
||||
if (pipe(pipeErr) >= 0){
|
||||
//Start reading log messages from the unnamed pipe
|
||||
Util::Procs::fork_prepare();
|
||||
pid_t pid = fork();
|
||||
if (pid == 0) { //child
|
||||
Util::Procs::fork_complete();
|
||||
close(pipeErr[1]); // close the unneeded pipe file descriptor
|
||||
//Close all sockets in the socketList
|
||||
for (std::set<int>::iterator it = Util::Procs::socketList.begin(); it != Util::Procs::socketList.end(); ++it){
|
||||
|
@ -264,6 +266,7 @@ namespace Util{
|
|||
Util::logParser(pipeErr[0], true_stderr, isatty(true_stderr));
|
||||
exit(0);
|
||||
}
|
||||
Util::Procs::fork_complete();
|
||||
if (pid == -1){
|
||||
FAIL_MSG("Failed to fork child process for log handling!");
|
||||
}else{
|
||||
|
|
|
@ -475,10 +475,10 @@ int main(int argc, char **argv){
|
|||
Controller::conf.activate();
|
||||
uint64_t reTimer = 0;
|
||||
while (Controller::conf.is_active){
|
||||
Util::Procs::fork_prepare();
|
||||
pid_t pid = fork();
|
||||
if (pid == 0){
|
||||
Util::Procs::handler_set = false;
|
||||
Util::Procs::reaper_thread = 0;
|
||||
Util::Procs::fork_complete();
|
||||
{
|
||||
struct sigaction new_action;
|
||||
new_action.sa_sigaction = handleUSR1;
|
||||
|
@ -488,6 +488,7 @@ int main(int argc, char **argv){
|
|||
}
|
||||
return main_loop(argc, argv);
|
||||
}
|
||||
Util::Procs::fork_complete();
|
||||
if (pid == -1){
|
||||
FAIL_MSG("Unable to spawn controller process!");
|
||||
return 2;
|
||||
|
|
|
@ -157,8 +157,10 @@ namespace Mist {
|
|||
config->activate();
|
||||
uint64_t reTimer = 0;
|
||||
while (config->is_active){
|
||||
Util::Procs::fork_prepare();
|
||||
pid_t pid = fork();
|
||||
if (pid == 0){
|
||||
Util::Procs::fork_complete();
|
||||
if (playerLock){
|
||||
//Re-init streamStatus, previously closed
|
||||
char pageName[NAME_BUFFER_SIZE];
|
||||
|
@ -173,6 +175,7 @@ namespace Mist {
|
|||
if (!preRun()){return 0;}
|
||||
return run();
|
||||
}
|
||||
Util::Procs::fork_complete();
|
||||
if (pid == -1){
|
||||
FAIL_MSG("Unable to spawn input process");
|
||||
//We failed. Release the kra... semaphores!
|
||||
|
|
Loading…
Add table
Reference in a new issue