Performance improvements. Removed the following deprecated functions from Socket::Connection class: flush(), Send(*)

This commit is contained in:
Thulinma 2014-09-24 16:31:56 +02:00
parent d0f2f78517
commit d442b4e2dc
5 changed files with 23 additions and 93 deletions

View file

@ -53,7 +53,6 @@ namespace Socket {
unsigned int down;
long long int conntime;
Buffer downbuffer; ///< Stores temporary data coming in.
Buffer upbuffer; ///< Stores temporary data going out.
int iread(void * buffer, int len, int flags = 0); ///< Incremental read call.
unsigned int iwrite(const void * buffer, int len); ///< Incremental write call.
bool iread(Buffer & buffer, int flags = 0); ///< Incremental write call that is compatible with Socket::Buffer.
@ -79,13 +78,9 @@ namespace Socket {
bool connected() const; ///< Returns the connected-state for this socket.
bool isAddress(std::string addr);
//buffered i/o methods
bool spool(); ///< Updates the downbuffer and upbuffer internal variables.
bool flush(); ///< Updates the downbuffer and upbuffer internal variables until upbuffer is empty.
bool spool(); ///< Updates the downbufferinternal variables.
bool peek(); ///< Clears the downbuffer and fills it with peek
Buffer & Received(); ///< Returns a reference to the download buffer.
void Send(std::string & data); ///< Appends data to the upbuffer.
void Send(const char * data); ///< Appends data to the upbuffer.
void Send(const char * data, size_t len); ///< Appends data to the upbuffer.
void SendNow(const std::string & data); ///< Will not buffer anything but always send right away. Blocks.
void SendNow(const char * data); ///< Will not buffer anything but always send right away. Blocks.
void SendNow(const char * data, size_t len); ///< Will not buffer anything but always send right away. Blocks.