New handshake, data timeout after 2 seconds
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parent
654acfb412
commit
d6f6d21af1
2 changed files with 8 additions and 3 deletions
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@ -1,6 +1,6 @@
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#undef OLDHANDSHAKE //change to #define for old handshake method
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char versionstring[] = "PLSRTMPServer";
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char versionstring[] = "WWW.DDVTECH.COM ";
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#ifdef OLDHANDSHAKE
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struct Handshake {
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@ -117,6 +117,7 @@ int main(int argc, char ** argv){
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FLV_Pack * tag = 0;
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//first timestamp set
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int lastcheck = getNowMS();
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firsttime = getNowMS();
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if (doHandshake()){
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@ -155,7 +156,10 @@ int main(int argc, char ** argv){
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#endif
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break;
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case -1: break;//not ready yet
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default: parseChunk(); break;
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default:
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parseChunk();
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lastcheck = getNowMS();
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break;
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}
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}
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if (ready4data){
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@ -209,6 +213,7 @@ int main(int argc, char ** argv){
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tag->data[6] = ftst % 256;
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}
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SendMedia((unsigned char)tag->data[0], (unsigned char *)tag->data+11, tag->len-15, ts);
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lastcheck = getNowMS();
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#if DEBUG >= 4
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fprintf(stderr, "Sent a tag to %i\n", CONN_fd);
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#endif
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@ -217,7 +222,7 @@ int main(int argc, char ** argv){
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}
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}
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//send ACK if we received a whole window
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if (rec_cnt - rec_window_at > rec_window_size){
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if ((rec_cnt - rec_window_at > rec_window_size) || (getNowMS() - lastcheck > 1)){
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rec_window_at = rec_cnt;
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SendCTL(3, rec_cnt);//send ack (msg 3)
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}
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