Improved MistIn* player timer accuracy.
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					 1 changed files with 5 additions and 5 deletions
				
			
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			@ -165,14 +165,14 @@ namespace Mist {
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      DEBUG_MSG(DLVL_DONTEVEN,"Pre-While");
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      long long int activityCounter = Util::getMS();
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      while ((Util::getMS() - activityCounter) < 10000){//10 second timeout
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        DEBUG_MSG(DLVL_HIGH, "Timer running");
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        Util::sleep(1000);
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      long long int activityCounter = Util::bootSecs();
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      while ((Util::getMS() - activityCounter) < 10){//10 second timeout
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        DEBUG_MSG(DLVL_INSANE, "Timer running");
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        Util::wait(1000);
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        removeUnused();
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        userPage.parseEach(doNothing);
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        if (userPage.amount){
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          activityCounter = Util::getMS();
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          activityCounter = Util::bootSecs();
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          DEBUG_MSG(DLVL_HIGH, "Connected users: %d", userPage.amount);
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        }
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      }
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