Player optimisation
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892dfa4e38
commit
e45caad697
1 changed files with 3 additions and 2 deletions
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@ -171,6 +171,7 @@ int main(int argc, char** argv){
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int ms = JSON::Value(in_out.Received().get().substr(2)).asInt();
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bool ret = source.seek_time(ms);
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lasttime = 0;
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lastTime = 0;
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break;
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}
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case 'p': { //play
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@ -238,8 +239,8 @@ int main(int argc, char** argv){
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if (lastTime == 0){
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lastTime = now - source.getJSON()["time"].asInt();
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}
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if (playing == -1 && playUntil == 0 && source.getJSON()["time"].asInt() > now - lastTime + 2500){
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std::cerr << (source.getJSON()["time"].asInt() - (now - lastTime)) << " sleepytimes" << std::endl;
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if (playing == -1 && playUntil == 0 && source.getJSON()["time"].asInt() > now - lastTime + 1000){
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//std::cerr << (source.getJSON()["time"].asInt() - (now - lastTime)) << " ms sleep" << std::endl;
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Util::sleep(source.getJSON()["time"].asInt() - (now - lastTime));
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}
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if ( playUntil && playUntil < source.getJSON()["time"].asInt()){
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