Better handling of .dtsh headers in controller
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1 changed files with 4 additions and 1 deletions
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@ -120,9 +120,12 @@ namespace Controller {
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getMeta = true;
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getMeta = true;
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}
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}
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if (getMeta){
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if (getMeta){
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// if the file isn't dtsc and there's no dtsh file, run getStream on it
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// this guarantees that if the stream is playable, it now has a valid header.
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if ((URL.substr(URL.size() - 5) != ".dtsc") && (stat((URL+".dtsh").c_str(), &fileinfo) != 0)){
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if ((URL.substr(URL.size() - 5) != ".dtsc") && (stat((URL+".dtsh").c_str(), &fileinfo) != 0)){
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Util::Stream::getStream(name);
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Util::Stream::getVod(URL, name);
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}
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}
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//now, run mistinfo on the source - which will read the file or the header, depending on what is the right thing to do.
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char * tmp_cmd[3] = {0, 0, 0};
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char * tmp_cmd[3] = {0, 0, 0};
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std::string mistinfo = Util::getMyPath() + "MistInfo";
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std::string mistinfo = Util::getMyPath() + "MistInfo";
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tmp_cmd[0] = (char*)mistinfo.c_str();
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tmp_cmd[0] = (char*)mistinfo.c_str();
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