Added some extra debugging output for when the MistPlayer process exits in verbose mode.
This commit is contained in:
parent
521c19f932
commit
ee034c363a
1 changed files with 8 additions and 2 deletions
|
@ -92,7 +92,7 @@ int main(int argc, char** argv){
|
|||
Stats sts;
|
||||
CYG_DEFI
|
||||
|
||||
while (in_out.connected() && std::cin.good() && std::cout.good() && (Util::epoch() - lasttime < 60)){
|
||||
while (in_out.connected() && (Util::epoch() - lasttime < 60)){
|
||||
CYG_INCR
|
||||
if (CYG_LOOP in_out.spool()){
|
||||
while (in_out.Received().size()){
|
||||
|
@ -202,8 +202,14 @@ int main(int argc, char** argv){
|
|||
Util::sleep(10);
|
||||
}
|
||||
}
|
||||
|
||||
StatsSocket.close();
|
||||
in_out.close();
|
||||
#if DEBUG >= 4
|
||||
if (Util::epoch() - lasttime < 60){
|
||||
std::cerr << "Player exited (disconnect)." << std::endl;
|
||||
}else{
|
||||
std::cerr << "Player exited (timeout)." << std::endl;
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue