Changed default response for Input::isAlwaysOn for non-devel builds from true to false.
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1 changed files with 5 additions and 0 deletions
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@ -382,6 +382,7 @@ namespace Mist {
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///Checks in the server configuration if this stream is set to always on or not.
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///Checks in the server configuration if this stream is set to always on or not.
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/// Returns true if it is, or if the stream could not be found in the configuration.
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/// Returns true if it is, or if the stream could not be found in the configuration.
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/// If the compiled default debug level is < INFO, instead returns false if the stream is not found.
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bool Input::isAlwaysOn(){
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bool Input::isAlwaysOn(){
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bool ret = true;
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bool ret = true;
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std::string strName = streamName.substr(0, (streamName.find_first_of("+ ")));
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std::string strName = streamName.substr(0, (streamName.find_first_of("+ ")));
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@ -393,6 +394,10 @@ namespace Mist {
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if (!streamCfg.getMember("always_on") || !streamCfg.getMember("always_on").asBool()){
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if (!streamCfg.getMember("always_on") || !streamCfg.getMember("always_on").asBool()){
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ret = false;
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ret = false;
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}
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}
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}else{
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#if DEBUG < DLVL_DEVEL
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ret = false;
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#endif
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}
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}
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configLock.post();
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configLock.post();
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return ret;
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return ret;
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