First compiling version of DTSC-powered Buffer. Merged DTSC and DTMI into DTSC for ease of use. Todo: FLV2DTSC executable, DTSC support in all connectors...
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8 changed files with 520 additions and 500 deletions
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@ -37,12 +37,12 @@ namespace Socket{
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bool canWrite(); ///< Calls poll() on the socket, checking if data can be written.
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signed int ready(); ///< Returns the ready-state for this socket.
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bool connected(); ///< Returns the connected-state for this socket.
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bool read(void * buffer, int len); ///< Reads data from socket.
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bool read(void * buffer, int width, int count); ///< Read call that is compatible with file access syntax.
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bool read(const void * buffer, int len); ///< Reads data from socket.
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bool read(const void * buffer, int width, int count); ///< Read call that is compatible with file access syntax.
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bool write(const void * buffer, int len); ///< Writes data to socket.
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bool write(void * buffer, int width, int count); ///< Write call that is compatible with file access syntax.
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bool write(const void * buffer, int width, int count); ///< Write call that is compatible with file access syntax.
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bool write(const std::string data); ///< Write call that is compatible with std::string.
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int iwrite(void * buffer, int len); ///< Incremental write call.
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int iwrite(const void * buffer, int len); ///< Incremental write call.
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int iread(void * buffer, int len); ///< Incremental read call.
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bool read(std::string & buffer); ///< Read call that is compatible with std::string.
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bool swrite(std::string & buffer); ///< Read call that is compatible with std::string.
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