Updated sockets lib with buffers for easy sending/receiving and such.
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2 changed files with 21 additions and 0 deletions
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@ -26,6 +26,8 @@ namespace Socket{
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unsigned int up;
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unsigned int down;
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unsigned int conntime;
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std::string downbuffer; ///< Stores temporary data coming in.
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std::string upbuffer; ///< Stores temporary data going out.
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public:
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Connection(); ///< Create a new disconnected base socket.
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Connection(int sockNo); ///< Create a new base socket.
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@ -46,6 +48,9 @@ namespace Socket{
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bool swrite(std::string & buffer); ///< Read call that is compatible with std::string.
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bool iread(std::string & buffer); ///< Incremental write call that is compatible with std::string.
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bool iwrite(std::string & buffer); ///< Write call that is compatible with std::string.
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void spool(); ///< Updates the downbuffer and upbuffer internal variables.
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std::string & Received(); ///< Returns a reference to the download buffer.
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void Send(std::string data); ///< Appends data to the upbuffer.
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void close(); ///< Close connection.
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std::string getHost(); ///< Gets hostname for connection, if available.
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int getSocket(); ///< Returns internal socket number.
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