Marco van Dijk
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ea25d4b74b
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Scheduled Pushes
Change-Id: I3d3a75f4a45d96e6a7849b14634caedd0899ac69
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2023-02-09 17:51:45 +01:00 |
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Thulinma
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0af992d405
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Various fixes, among which:
- Fixed segfault when attempting to initialseek on disconnected streams
- Fix 100% CPU bug in controller's stats code
- WebRTC UDP bind socket improvements
- Several segfault fixes
- Increased packet reordering buffer size from 30 to 150 packets
- Tweaks to default output/buffer behaviour for incoming pushes
- Added message for load balancer checks
- Fixed HLS content type
- Stats fixes
- Exit reason fixes
- Fixed socket IP address detection
- Fixed non-string arguments for stream settings
- Added caching for getConnectedBinHost()
- Added WebRTC playback rate control
- Added/completed VP8/VP9 support to WebRTC/RTSP
- Added live seek option to WebRTC
- Fixed seek to exactly newest timestamp
- Fixed HLS input
# Conflicts:
# lib/defines.h
# src/input/input.cpp
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2021-10-19 22:29:40 +02:00 |
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DDVTech
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fccf66fba2
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Restyle
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2021-10-19 22:29:40 +02:00 |
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Thulinma
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fefbfe2375
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Added support for scheduled pushes
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2017-10-26 15:10:59 +02:00 |
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Thulinma
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6254c285d6
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Added duplicate checking for manual pushes
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2016-11-18 15:35:15 +01:00 |
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Thulinma
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34df78ce0b
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Implemented auto-re-push behaviour.
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2016-05-12 14:49:19 +02:00 |
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Thulinma
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b9f6107528
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Implemented push setting storage.
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2016-05-12 14:49:19 +02:00 |
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Thulinma
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263dee7b25
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Added push-related API calls to controller, made outputs able to wait for playable streams.
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2016-05-11 13:55:23 +02:00 |
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