/// \file http_parser.h /// Holds all headers for the HTTP namespace. #pragma once #include "socket.h" #include #include #include #include /// Holds all HTTP processing related code. namespace HTTP{ /// HTTP variable parser to std::map structure. /// Reads variables from data, decodes and stores them to storage. void parseVars(const std::string &data, std::map &storage); /// Simple class for reading and writing HTTP 1.0 and 1.1. class Parser{ public: Parser(); bool Read(Socket::Connection &conn); bool Read(std::string &strbuf); const std::string &GetHeader(const std::string &i) const; bool hasHeader(const std::string &i) const; void clearHeader(const std::string &i); const std::string &GetVar(const std::string &i) const; std::string getUrl(); std::string allVars(); void SetHeader(std::string i, std::string v); void SetHeader(std::string i, long long v); void setCORSHeaders(); void SetVar(std::string i, std::string v); void SetBody(std::string s); void SetBody(const char *buffer, int len); std::string &BuildRequest(); std::string &BuildResponse(); std::string &BuildResponse(std::string code, std::string message); void SendRequest(Socket::Connection &conn, const std::string &reqbody = "", bool allAtOnce = false); void SendResponse(std::string code, std::string message, Socket::Connection &conn); void StartResponse(std::string code, std::string message, Parser &request, Socket::Connection &conn, bool bufferAllChunks = false); void StartResponse(Parser &request, Socket::Connection &conn, bool bufferAllChunks = false); void Chunkify(const std::string &bodypart, Socket::Connection &conn); void Chunkify(const char *data, unsigned int size, Socket::Connection &conn); void Proxy(Socket::Connection &from, Socket::Connection &to); void Clean(); void CleanPreserveHeaders(); void auth(const std::string &user, const std::string &pass, const std::string &authReq, const std::string &headerName = "Authorization"); std::string body; std::string method; std::string url; std::string protocol; unsigned int length; bool headerOnly; ///< If true, do not parse body if the length is a known size. bool bufferChunks; // this bool was private bool sendingChunks; private: std::string cnonce; bool seenHeaders; bool seenReq; bool getChunks; unsigned int doingChunk; bool parse(std::string &HTTPbuffer); std::string builder; std::string read_buffer; std::map headers; std::map vars; void Trim(std::string &s); }; /// URL parsing class. Parses full URL into its subcomponents class URL{ public: URL(const std::string &url = ""); uint32_t getPort() const; uint32_t getDefaultPort() const; std::string getUrl() const; std::string getBareUrl() const; std::string getProxyUrl() const; std::string host; ///< Hostname or IP address of URL std::string protocol; ///< Protocol of URL std::string port; ///< Port of URL std::string path; ///< Path after the first slash (not inclusive) but before any question mark std::string args; ///< Everything after the question mark in the path, if it was present std::string frag; ///< Everything after the # in the path, if it was present std::string user; ///< Username, if it was present std::string pass; ///< Password, if it was present URL link(const std::string &l) const; bool IPv6Addr; }; }// namespace HTTP