#include "box.h"
#include <vector>
#include <string>
class Box_mdia {
public:
Box_mdia();
~Box_mdia();
Box * GetBox();
void AddContent( Box * newcontent, uint32_t offset = 0 );
private:
Box * Container;
void WriteContent( );
std::vector<Box *> Content;
};//Box_ftyp Class