/// \file http_parser.h /// Holds all headers for the HTTP namespace. #pragma once #include #include #include #include #include "socket.h" /// Holds all HTTP processing related code. namespace HTTP { /// Simple class for reading and writing HTTP 1.0 and 1.1. class Parser{ public: Parser(); bool Read(Socket::Connection & conn); bool Read(std::string & strbuf); std::string GetHeader(std::string i); std::string GetVar(std::string i); std::string getUrl(); void SetHeader(std::string i, std::string v); void SetHeader(std::string i, int v); void SetVar(std::string i, std::string v); void SetBody(std::string s); void SetBody(char * buffer, int len); std::string & BuildRequest(); std::string & BuildResponse(std::string code, std::string message); void SendRequest(Socket::Connection & conn); void SendResponse(std::string code, std::string message, Socket::Connection & conn); void StartResponse(std::string code, std::string message, Parser & request, Socket::Connection & conn); void StartResponse(Parser & request, Socket::Connection & conn); void Chunkify(std::string & bodypart, Socket::Connection & conn); void Chunkify(const char * data, unsigned int size, Socket::Connection & conn); void Proxy(Socket::Connection & from, Socket::Connection & to); void Clean(); static std::string urlunescape(const std::string & in); static std::string urlencode(const std::string & in); std::string body; std::string method; std::string url; std::string protocol; unsigned int length; bool headerOnly; ///< If true, do not parse body if the length is a known size. private: bool seenHeaders; bool seenReq; bool getChunks; unsigned int doingChunk; bool parse(std::string & HTTPbuffer); void parseVars(std::string data); std::string builder; std::string read_buffer; std::map headers; std::map vars; void Trim(std::string & s); static int unhex(char c); static std::string hex(char dec); }; //HTTP::Parser class }//HTTP namespace