#include #include "../sockets/SocketW.h" #include #include #include #include #include #include int main() { SWUnixSocket mySocket; mySocket.connect("../shared_socket"); char buffer[500000]; int msg; std::string input; // do something with mySocket... while( std::cin >> input && input != "") {} std::cout << "HTTP/1.1 200 OK\nConnection: close\nContent-Type: video/x-flv\n\n"; while(true) { msg = mySocket.recv(&buffer[0],10000); if (!std::cout.good()) { exit(0); } std::cout.write(buffer,msg); } // disconnect mySocket.disconnect(); return 0; }