/// \file Buffer/main.cpp /// Contains the main code for the Buffer. #include #include #include #include #include #include #include #include #include #include #include #include "stream.h" /// Holds all code unique to the Buffer. namespace Buffer{ volatile bool buffer_running = true; ///< Set to false when shutting down. Stream * thisStream = 0; Socket::Server SS; ///< The server socket. /// Gets the current system time in milliseconds. unsigned int getNowMS(){ timeval t; gettimeofday(&t, 0); return t.tv_sec + t.tv_usec/1000; }//getNowMS ///A simple signal handler that ignores all signals. void termination_handler (int signum){ switch (signum){ case SIGKILL: buffer_running = false; break; case SIGPIPE: return; break; default: return; break; } } void handleStats(void * empty){ if (empty != 0){return;} Socket::Connection StatsSocket = Socket::Connection("/tmp/mist/statistics", true); while (buffer_running){ usleep(1000000); //sleep one second if (!StatsSocket.connected()){ StatsSocket = Socket::Connection("/tmp/mist/statistics", true); } if (StatsSocket.connected()){ StatsSocket.write(Stream::get()->getStats()+"\n\n"); } } } void handleUser(void * v_usr){ user * usr = (user*)v_usr; std::cerr << "Thread launched for user " << usr->MyStr << ", socket number " << usr->S.getSocket() << std::endl; usr->myRing = thisStream->getRing(); if (!usr->S.write(thisStream->getHeader())){ usr->Disconnect("failed to receive the header!"); return; } while (usr->S.connected()){ usleep(5000); //sleep 5ms if (usr->S.canRead()){ usr->inbuffer.clear(); char charbuf; while ((usr->S.iread(&charbuf, 1) == 1) && charbuf != '\n' ){ usr->inbuffer += charbuf; } if (usr->inbuffer != ""){ if (usr->inbuffer[0] == 'P'){ std::cout << "Push attempt from IP " << usr->inbuffer.substr(2) << std::endl; if (thisStream->checkWaitingIP(usr->inbuffer.substr(2))){ if (thisStream->setInput(usr->S)){ std::cout << "Push accepted!" << std::endl; usr->S = Socket::Connection(-1); return; }else{ usr->Disconnect("Push denied - push already in progress!"); } }else{ usr->Disconnect("Push denied - invalid IP address!"); } } if (usr->inbuffer[0] == 'S'){ usr->tmpStats = Stats(usr->inbuffer.substr(2)); unsigned int secs = usr->tmpStats.conntime - usr->lastStats.conntime; if (secs < 1){secs = 1;} usr->curr_up = (usr->tmpStats.up - usr->lastStats.up) / secs; usr->curr_down = (usr->tmpStats.down - usr->lastStats.down) / secs; usr->lastStats = usr->tmpStats; thisStream->saveStats(usr->MyStr, usr->tmpStats); } } } usr->Send(); } thisStream->cleanUsers(); std::cerr << "User " << usr->MyStr << " disconnected, socket number " << usr->S.getSocket() << std::endl; } /// Loop reading DTSC data from stdin and processing it at the correct speed. void handleStdin(void * empty){ if (empty != 0){return;} unsigned int lastPacketTime = 0;//time in MS last packet was parsed unsigned int currPacketTime = 0;//time of the last parsed packet (current packet) unsigned int prevPacketTime = 0;//time of the previously parsed packet (current packet - 1) std::string inBuffer; char charBuffer[1024*10]; unsigned int charCount; unsigned int now; while (std::cin.good() && buffer_running){ //slow down packet receiving to real-time now = getNowMS(); if ((now - lastPacketTime >= currPacketTime - prevPacketTime) || (currPacketTime <= prevPacketTime)){ std::cin.read(charBuffer, 1024*10); charCount = std::cin.gcount(); inBuffer.append(charBuffer, charCount); thisStream->getWriteLock(); if (thisStream->getStream()->parsePacket(inBuffer)){ thisStream->getStream()->outPacket(0); lastPacketTime = now; prevPacketTime = currPacketTime; currPacketTime = thisStream->getStream()->getTime(); thisStream->dropWriteLock(true); }else{ thisStream->dropWriteLock(false); } }else{ if (((currPacketTime - prevPacketTime) - (now - lastPacketTime)) > 999){ usleep(999000); }else{ usleep(((currPacketTime - prevPacketTime) - (now - lastPacketTime)) * 999); } } } buffer_running = false; SS.close(); } /// Loop reading DTSC data from an IP push address. /// No changes to the speed are made. void handlePushin(void * empty){ if (empty != 0){return;} std::string inBuffer; while (buffer_running){ if (thisStream->getIPInput().connected()){ if (thisStream->getIPInput().iread(inBuffer)){ thisStream->getWriteLock(); if (thisStream->getStream()->parsePacket(inBuffer)){ thisStream->getStream()->outPacket(0); thisStream->dropWriteLock(true); }else{ thisStream->dropWriteLock(false); } } }else{ usleep(1000000); } } SS.close(); } /// Starts a loop, waiting for connections to send data to. int Start(int argc, char ** argv) { //first make sure no segpipe signals will kill us struct sigaction new_action; new_action.sa_handler = termination_handler; sigemptyset (&new_action.sa_mask); new_action.sa_flags = 0; sigaction (SIGPIPE, &new_action, NULL); sigaction (SIGKILL, &new_action, NULL); //then check and parse the commandline if (argc < 2) { std::cout << "usage: " << argv[0] << " streamName [awaiting_IP]" << std::endl; return 1; } std::string name = argv[1]; SS = Socket::makeStream(name); thisStream = Stream::get(); thisStream->setName(name); Socket::Connection incoming; Socket::Connection std_input(fileno(stdin)); tthread::thread StatsThread = tthread::thread(handleStats, 0); tthread::thread * StdinThread = 0; if (argc < 3){ StdinThread = new tthread::thread(handleStdin, 0); }else{ thisStream->setWaitingIP(argv[2]); StdinThread = new tthread::thread(handlePushin, 0); } while (buffer_running && SS.connected()){ //check for new connections, accept them if there are any //starts a thread for every accepted connection incoming = SS.accept(false); if (incoming.connected()){ user * usr_ptr = new user(incoming); thisStream->addUser(usr_ptr); usr_ptr->Thread = new tthread::thread(handleUser, (void *)usr_ptr); } }//main loop // disconnect listener buffer_running = false; std::cout << "End of input file - buffer shutting down" << std::endl; SS.close(); StatsThread.join(); StdinThread->join(); delete thisStream; return 0; } };//Buffer namespace /// Entry point for Buffer, simply calls Buffer::Start(). int main(int argc, char ** argv){ return Buffer::Start(argc, argv); }//main