#define DEBUG #include #include #include #include #include #include #include #include #include //for connection to server bool ready4data = false;//set to true when streaming starts bool inited = false; bool stopparsing = false; timeval lastrec; int CONN_fd = 0; #include "../util/ddv_socket.cpp" //DDVTech Socket wrapper #include "../util/flv_sock.cpp" //FLV parsing with SocketW #include "parsechunks.cpp" //chunkstream parsing #include "handshake.cpp" //handshaking int server_socket = 0; void termination_handler (int signum){ if (server_socket == 0) return; close(server_socket); server_socket = 0; } int main(int argc, char ** argv){ //setup signal handler struct sigaction new_action; new_action.sa_handler = termination_handler; sigemptyset (&new_action.sa_mask); new_action.sa_flags = 0; sigaction (SIGINT, &new_action, NULL); sigaction (SIGHUP, &new_action, NULL); sigaction (SIGTERM, &new_action, NULL); server_socket = DDV_Listen(1935); if ((argc < 2) || (argv[1] == "nd")){ if (server_socket > 0){daemon(1, 0);}else{return 1;} } int status; while (server_socket > 0){ waitpid((pid_t)-1, &status, WNOHANG); CONN_fd = DDV_Accept(server_socket); if (CONN_fd > 0){ pid_t myid = fork(); if (myid == 0){ break; }else{ printf("Spawned new process %i for handling socket %i\n", (int)myid, CONN_fd); } } } if (server_socket <= 0){ return 0; } unsigned int ts; unsigned int fts = 0; unsigned int ftst; int ss; FLV_Pack * tag; //first timestamp set firsttime = getNowMS(); #ifdef DEBUG fprintf(stderr, "Doing handshake...\n"); #endif if (doHandshake()){ #ifdef DEBUG fprintf(stderr, "Handshake succcess!\n"); #endif }else{ #ifdef DEBUG fprintf(stderr, "Handshake fail!\n"); #endif return 0; } #ifdef DEBUG fprintf(stderr, "Starting processing...\n"); #endif int retval; int poller = epoll_create(1); struct epoll_event ev; ev.events = EPOLLIN; ev.data.fd = CONN_fd; epoll_ctl(poller, EPOLL_CTL_ADD, CONN_fd, &ev); struct epoll_event events[1]; while (!socketError && !All_Hell_Broke_Loose){ //only parse input if available or not yet init'ed //rightnow = getNowMS(); retval = epoll_wait(poller, events, 1, 0); if (!ready4data || (snd_cnt - snd_window_at >= snd_window_size)){ if (DDV_ready(CONN_fd)){ parseChunk(); } } if (ready4data){ if (!inited){ //we are ready, connect the socket! ss = DDV_OpenUnix(streamname.c_str()); if (ss <= 0){ #ifdef DEBUG fprintf(stderr, "Could not connect to server!\n"); #endif return 0; } #ifdef DEBUG fprintf(stderr, "Everything connected, starting to send video data...\n"); #endif inited = true; } //only send data if previous data has been ACK'ed... if (snd_cnt - snd_window_at < snd_window_size){ if (FLV_GetPacket(tag, ss)){//able to read a full packet? ts = tag->data[7] * 256*256*256; ts += tag->data[4] * 256*256; ts += tag->data[5] * 256; ts += tag->data[6]; if (ts != 0){ if (fts == 0){fts = ts;ftst = getNowMS();} ts -= fts; tag->data[7] = ts / (256*256*256); tag->data[4] = ts / (256*256); tag->data[5] = ts / 256; tag->data[6] = ts % 256; ts += ftst; }else{ ftst = getNowMS(); tag->data[7] = ftst / (256*256*256); tag->data[4] = ftst / (256*256); tag->data[5] = ftst / 256; tag->data[6] = ftst % 256; } SendMedia((unsigned char)tag->data[0], (unsigned char *)tag->data+11, tag->len-15, ts); #ifdef DEBUG fprintf(stderr, "Sent a tag to %i\n", CONN_fd); #endif } } } //send ACK if we received a whole window if (rec_cnt - rec_window_at > rec_window_size){ rec_window_at = rec_cnt; SendCTL(3, rec_cnt);//send ack (msg 3) } } //#ifdef DEBUG fprintf(stderr, "User %i disconnected.\n", CONN_fd); //#endif return 0; }//main