/// \file http_parser.h /// Holds all headers for the HTTP namespace. #pragma once #include #include #include #include #include "socket.h" /// Holds all HTTP processing related code. namespace HTTP{ /// Simple class for reading and writing HTTP 1.0 and 1.1. class Parser{ public: Parser(); bool Read(Socket::Connection & sock, bool nonblock = true); bool Read(FILE * F); std::string GetHeader(std::string i); std::string GetVar(std::string i); void SetHeader(std::string i, std::string v); void SetHeader(std::string i, int v); void SetVar(std::string i, std::string v); void SetBody(std::string s); void SetBody(char * buffer, int len); std::string BuildRequest(); std::string BuildResponse(std::string code, std::string message); void SendResponse(Socket::Connection & conn, std::string code, std::string message); void SendBodyPart(Socket::Connection & conn, char * buffer, int len); void SendBodyPart(Socket::Connection & conn, std::string bodypart); void Clean(); bool CleanForNext(); static std::string urlunescape(const std::string & in); static std::string urlencode(const std::string & in); std::string body; std::string method; std::string url; std::string protocol; unsigned int length; private: bool seenHeaders; bool seenReq; bool parse(); void parseVars(std::string & data); std::string HTTPbuffer; std::map headers; std::map vars; void Trim(std::string & s); static int unhex(char c); static std::string hex(char dec); };//HTTP::Parser class };//HTTP namespace