#include <iostream> #include "sockets/SocketW.h" #include <string> #include <vector> #include <cstdlib> #include <cstdio> #include <unistd.h> #include <fcntl.h> int main() { SWUnixSocket mySocket; mySocket.connect("/tmp/socketfile"); char buffer[500000]; int msg; // do something with mySocket... std::cout << "HTTP/1.1 200 OK\nConnection: close\nContent-Type: video/x-flv\n\n"; while(true) { msg = mySocket.recv(&buffer[0],10000); if (!std::cout.good()) { exit(0); } std::cout.write(buffer,msg); } // disconnect mySocket.disconnect(); return 0; }