#include "box.h" #include class Box_hdlr { public: Box_hdlr( ); ~Box_hdlr(); Box * GetBox(); void SetHandlerType( uint32_t HandlerType = 0 ); void SetName ( std::string Name = "" ); private: Box * Container; void SetReserved( ); void SetDefaults( ); uint32_t CurrentHandlerType; };//Box_ftyp Class