/// \file conn_http.cpp /// Contains the main code for the HTTP Connector #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "tinythread.h" /// Holds everything unique to HTTP Connector. namespace Connector_HTTP{ /// Class for keeping track of connections to connectors. class ConnConn{ public: Socket::Connection * conn; ///< The socket of this connection unsigned int lastuse; ///< Seconds since last use of this connection. tthread::mutex in_use; ///< Mutex for this connection. /// Constructor that sets the socket and lastuse to 0. ConnConn(){ conn = 0; lastuse = 0; }; /// Constructor that sets lastuse to 0, but socket to s. ConnConn(Socket::Connection * s){ conn = s; lastuse = 0; }; /// Destructor that deletes the socket if non-null. ~ConnConn(){ if (conn){ conn->close(); delete conn; } conn = 0; }; }; std::map connconn; ///< Connections to connectors std::set active_threads; ///< Holds currently active threads std::set done_threads; ///< Holds threads that are done and ready to be joined. tthread::mutex thread_mutex; ///< Mutex for adding/removing threads. tthread::mutex conn_mutex; ///< Mutex for adding/removing connector connections. tthread::mutex timeout_mutex; ///< Mutex for timeout thread. tthread::thread * timeouter = 0; ///< Thread that times out connections to connectors. void Timeout_Thread(void * n){ n = 0;//prevent unused variable warning tthread::lock_guard guard(timeout_mutex); std::cout << "Started timeout thread" << std::endl; while (true){ { tthread::lock_guard guard(conn_mutex); if (connconn.empty()){ std::cout << "No more connections" << std::endl; return; } std::cout << "Currently " << connconn.size() << " active connections" << std::endl; std::map::iterator it; for (it = connconn.begin(); it != connconn.end(); it++){ if (!it->second->conn->connected() || it->second->lastuse++ > 15){ if (it->second->in_use.try_lock()){ it->second->in_use.unlock(); std::cout << "Murdered one" << std::endl; delete it->second; connconn.erase(it); it = connconn.begin();//get a valid iterator if (it == connconn.end()){return;} } } } conn_mutex.unlock(); } usleep(1000000);//sleep 1 second and re-check } } /// Handles requests without associated handler, displaying a nice friendly error message. void Handle_None(HTTP::Parser & H, Socket::Connection * conn){ H.Clean(); H.SetHeader("Server", "mistserver/" PACKAGE_VERSION); H.SetBody("Unsupported Media Type

Unsupported Media Type

The server isn't quite sure what you wanted to receive from it."); conn->Send(H.BuildResponse("415", "Unsupported Media Type")); } void Handle_Timeout(HTTP::Parser & H, Socket::Connection * conn){ H.Clean(); H.SetHeader("Server", "mistserver/" PACKAGE_VERSION); H.SetBody("Gateway timeout

Gateway timeout

Though the server understood your request and attempted to handle it, somehow handling it took longer than it should. Your request has been cancelled - please try again later."); conn->Send(H.BuildResponse("504", "Gateway Timeout")); } /// Handles internal requests. void Handle_Internal(HTTP::Parser & H, Socket::Connection * conn){ if (H.url == "/crossdomain.xml"){ H.Clean(); H.SetHeader("Content-Type", "text/xml"); H.SetHeader("Server", "mistserver/" PACKAGE_VERSION); H.SetBody(""); conn->Send(H.BuildResponse("200", "OK")); return; }//crossdomain.xml if (H.url.length() > 10 && H.url.substr(0, 7) == "/embed_" && H.url.substr(H.url.length() - 3, 3) == ".js"){ std::string streamname = H.url.substr(7, H.url.length() - 10); JSON::Value ServConf = JSON::fromFile("/tmp/mist/streamlist"); std::string response; H.Clean(); H.SetHeader("Server", "mistserver/" PACKAGE_VERSION); H.SetHeader("Content-Type", "application/javascript"); response = "// Generating embed code for stream " + streamname + "\n\n"; if (ServConf["streams"].isMember(streamname)){ std::string streamurl = "http://" + H.GetHeader("Host") + "/" + streamname + ".flv"; response += "// Stream URL: " + streamurl + "\n\n"; response += "document.write('');\n"; }else{ response += "// Stream not available at this server.\nalert(\"This stream is currently not available at this server.\\\\nPlease try again later!\");"; } response += ""; H.SetBody(response); conn->Send(H.BuildResponse("200", "OK")); return; }//embed code generator Handle_None(H, conn);//anything else doesn't get handled } /// Wrapper function for openssl MD5 implementation std::string md5(std::string input){ char tmp[3]; std::string ret; const unsigned char * res = MD5((const unsigned char*)input.c_str(), input.length(), 0); for (int i = 0; i < 16; ++i){ snprintf(tmp, 3, "%02x", res[i]); ret += tmp; } return ret; } /// Handles requests without associated handler, displaying a nice friendly error message. void Handle_Through_Connector(HTTP::Parser & H, Socket::Connection * conn, std::string & connector){ //create a unique ID based on a hash of the user agent and host, followed by the stream name and connector std::string uid = md5(H.GetHeader("User-Agent")+conn->getHost())+"_"+H.GetVar("stream")+"_"+connector; H.SetHeader("X-UID", uid);//add the UID to the headers before copying std::string request = H.BuildRequest();//copy the request for later forwarding to the connector H.Clean(); //check if a connection exists, and if not create one conn_mutex.lock(); if (!connconn.count(uid)){ connconn[uid] = new ConnConn(new Socket::Connection("/tmp/mist/http_"+connector)); connconn[uid]->conn->setBlocking(false);//do not block on spool() with no data } //start a new timeout thread, if neccesary if (timeout_mutex.try_lock()){ if (timeouter){ timeouter->join(); delete timeouter; } timeouter = new tthread::thread(Connector_HTTP::Timeout_Thread, 0); timeout_mutex.unlock(); } conn_mutex.unlock(); //lock the mutex for this connection, and handle the request tthread::lock_guard guard(connconn[uid]->in_use); //if the server connection is dead, handle as timeout. if (!connconn.count(uid) || !connconn[uid]->conn->connected()){ Handle_Timeout(H, conn); return; } //forward the original request connconn[uid]->conn->Send(request); connconn[uid]->lastuse = 0; unsigned int timeout = 0; //wait for a response while (connconn.count(uid) && connconn[uid]->conn->connected() && conn->connected()){ conn->spool(); if (connconn[uid]->conn->spool()){ //check if the whole response was received if (H.Read(connconn[uid]->conn->Received())){ break;//continue down below this while loop } }else{ //keep trying unless the timeout triggers if (timeout++ > 100){ std::cout << "[10s timeout triggered]" << std::endl; Handle_Timeout(H, conn); return; }else{ usleep(100000); } } } if (!connconn.count(uid) || !connconn[uid]->conn->connected() || !conn->connected()){ //failure, disconnect and sent error to user Handle_Timeout(H, conn); return; }else{ //success, check type of response if (H.GetHeader("Content-Length") != ""){ //known length - simply re-send the request with added headers and continue H.SetHeader("X-UID", uid); conn->Send(H.BuildResponse("200", "OK")); }else{ //unknown length H.SetHeader("X-UID", uid); conn->Send(H.BuildResponse("200", "OK")); //continue sending data from this socket and keep it permanently in use while (connconn.count(uid) && connconn[uid]->conn->connected() && conn->connected()){ if (connconn[uid]->conn->spool()){ //forward any and all incoming data directly without parsing conn->Send(connconn[uid]->conn->Received()); connconn[uid]->conn->Received().clear(); } conn->spool(); usleep(30000); } } } } /// Returns the name of the HTTP connector the given request should be served by. /// Can currently return: /// - none (request not supported) /// - internal (request fed from information internal to this connector) /// - dynamic (request fed from http_dynamic connector) /// - progressive (request fed from http_progressive connector) std::string getHTTPType(HTTP::Parser & H){ if ((H.url.find("f4m") != std::string::npos) || ((H.url.find("Seg") != std::string::npos) && (H.url.find("Frag") != std::string::npos))){ H.SetVar("stream", H.url.substr(1,H.url.find("/",1)-1)); return "dynamic"; } if (H.url.length() > 4){ std::string ext = H.url.substr(H.url.length() - 4, 4); if (ext == ".flv" || ext == ".mp3"){ H.SetVar("stream", H.url.substr(1,H.url.length() - 5)); return "progressive"; } } if (H.url == "/crossdomain.xml"){return "internal";} if (H.url.length() > 10 && H.url.substr(0, 7) == "/embed_" && H.url.substr(H.url.length() - 3, 3) == ".js"){return "internal";} return "none"; } /// Thread for handling a single HTTP connection void Handle_HTTP_Connection(void * pointer){ Socket::Connection * conn = (Socket::Connection *)pointer; conn->setBlocking(false);//do not block on conn.spool() when no data is available HTTP::Parser Client; while (conn->connected()){ if (conn->spool()){ std::cout << "Data: " << conn->Received() << std::endl; if (Client.Read(conn->Received())){ std::string handler = getHTTPType(Client); #if DEBUG >= 4 std::cout << "Received request: " << Client.url << " => " << handler << " (" << Client.GetVar("stream") << ")" << std::endl; #endif if (handler == "none" || handler == "internal"){ if (handler == "internal"){ Handle_Internal(Client, conn); }else{ Handle_None(Client, conn); } }else{ Handle_Through_Connector(Client, conn, handler); } Client.Clean(); //clean for any possible next requests std::cout << "Request handled" << std::endl; }else{ #if DEBUG >= 3 fprintf(stderr, "Could not parse the following:\n%s\n", conn->Received().c_str()); #endif } }else{ usleep(10000);//sleep 10ms } } //close and remove the connection conn->close(); delete conn; //remove this thread from active_threads and add it to done_threads. thread_mutex.lock(); for (std::set::iterator it = active_threads.begin(); it != active_threads.end(); it++){ if ((*it)->get_id() == tthread::this_thread::get_id()){ tthread::thread * T = (*it); active_threads.erase(T); done_threads.insert(T); break; } } thread_mutex.unlock(); } };//Connector_HTTP namespace int main(int argc, char ** argv){ Util::Config conf(argv[0], PACKAGE_VERSION); conf.addConnectorOptions(8080); conf.parseArgs(argc, argv); Socket::Server server_socket = Socket::Server(conf.getInteger("listen_port"), conf.getString("listen_interface")); if (!server_socket.connected()){return 1;} conf.activate(); //start progressive and dynamic handlers from the same folder as this application Util::Procs::Start("progressive", (std::string)(argv[0]) + "Progressive -n"); Util::Procs::Start("dynamic", (std::string)(argv[0]) + "Dynamic -n"); while (server_socket.connected() && conf.is_active){ Socket::Connection S = server_socket.accept(); if (S.connected()){//check if the new connection is valid //lock the thread mutex and spawn a new thread for this connection Connector_HTTP::thread_mutex.lock(); tthread::thread * T = new tthread::thread(Connector_HTTP::Handle_HTTP_Connection, (void *)(new Socket::Connection(S))); Connector_HTTP::active_threads.insert(T); //clean up any threads that may have finished while (!Connector_HTTP::done_threads.empty()){ T = *Connector_HTTP::done_threads.begin(); T->join(); Connector_HTTP::done_threads.erase(T); delete T; } Connector_HTTP::thread_mutex.unlock(); }else{ usleep(100000);//sleep 100ms } }//while connected and not requested to stop server_socket.close(); Util::Procs::StopAll(); return 0; }//main