/// \file ts_packet.h /// Holds all headers for the TS Namespace. #pragma once #include #include #include //for uint64_t #include #include #include #include #include "dtsc.h" /// Holds all TS processing related code. namespace TS { /// Class for reading and writing TS Streams class Packet{ public: Packet(); ~Packet(); bool FromString(std::string & Data); void PID(int NewPID); int PID(); void ContinuityCounter(int NewContinuity); int ContinuityCounter(); void Clear(); void PCR(int64_t NewVal); int64_t PCR(); void AdaptationField(int NewVal); int AdaptationField(); int AdaptationFieldLen(); void DefaultPAT(); void DefaultPMT(); int UnitStart(); void UnitStart(int NewVal); int RandomAccess(); void RandomAccess(int NewVal); int BytesFree(); std::string toPrettyString(size_t indent = 0); const char* ToString(); void PESVideoLeadIn(unsigned int NewLen, long long unsigned int PTS = 1); void PESAudioLeadIn(unsigned int NewLen, uint64_t PTS = 0); static void PESAudioLeadIn(std::string & toSend, long long unsigned int PTS); static void PESVideoLeadIn(std::string & toSend, long long unsigned int PTS); static std::string & getPESAudioLeadIn(unsigned int NewLen, long long unsigned int PTS); static std::string & getPESVideoLeadIn(unsigned int NewLen, long long unsigned int PTS); void FillFree(std::string & PackageData); int FillFree(const char* PackageData, int maxLen); unsigned int AddStuffing(int NumBytes); private: //int Free; std::string strBuf; //char Buffer[188];///< The actual data }; //TS::Packet class /// Constructs an audio header to be used on each audio frame. /// The length of this header will ALWAYS be 7 bytes, and has to be /// prepended on each audio frame. /// \param FrameLen the length of the current audio frame. /// \param initData A string containing the initalization data for this track's codec. static inline std::string GetAudioHeader(int FrameLen, std::string initData){ char StandardHeader[7] = {0xFF, 0xF1, 0x00, 0x00, 0x00, 0x1F, 0xFC}; FrameLen += 7; StandardHeader[2] = ((((initData[0] >> 3) - 1) << 6) & 0xC0); //AAC Profile - 1 ( First two bits ) StandardHeader[2] |= ((((initData[0] & 0x07) << 1) | ((initData[1] >> 7) & 0x01)) << 2); //AAC Frequency Index StandardHeader[2] |= ((initData[1] & 0x20) >> 5); //AAC Channel Config StandardHeader[3] = ((initData[1] & 0x18) << 3); //AAC Channel Config (cont.) StandardHeader[3] |= ((FrameLen & 0x00001800) >> 11); StandardHeader[4] = ((FrameLen & 0x000007F8) >> 3); StandardHeader[5] |= ((FrameLen & 0x00000007) << 5); return std::string(StandardHeader, 7); } /// A standard Program Association Table, as generated by FFMPEG. /// Seems to be independent of the stream. static char PAT[188] = {0x47, 0x40, 0x00, 0x10, 0x00, 0x00, 0xB0, 0x0D, 0x00, 0x01, 0xC1, 0x00, 0x00, 0x00, 0x01, 0xF0, 0x00, 0x2A, 0xB1, 0x04, 0xB2, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; /// A standard Program Mapping Table, as generated by FFMPEG. /// Contains both Audio and Video mappings, works also on video- or audio-only streams. static char PMT[188] = {0x47, 0x50, 0x00, 0x10, 0x00, 0x02, 0xB0, 0x17, 0x00, 0x01, 0xC1, 0x00, 0x00, 0xE1, 0x00, 0xF0, 0x00, 0x1B, 0xE1, 0x00, 0xF0, 0x00, 0x0F, 0xE1, 0x01, 0xF0, 0x00, 0x2F, 0x44, 0xB9, 0x9B, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; } //TS namespace