/// \file stream.h /// Utilities for handling streams. #pragma once #include #include "socket.h" namespace Util { std::string getTmpFolder(); class Stream{ public: static void sanitizeName(std::string & streamname); static Socket::Connection getLive(std::string streamname); static Socket::Connection getVod(std::string streamname); static Socket::Connection getStream(std::string streamname); static Socket::Server makeLive(std::string streamname); }; }