#pragma once #include "buffer.h" #include "sockets/SocketW.h" #include class user{ public: user(); ~user(); void set_buffer(buffer * newBuffer); int get_number(); bool complete_send(); void disconnect(); void connect(SWUnixSocket * newConnection); bool is_connected(); int send_msg(char * message, int length, SWBaseSocket::SWBaseError * BError); int sent; buffer * myBuffer; SWUnixSocket * myConnection; private: };//user