mistserver/src/controller/controller_api.cpp

379 lines
17 KiB
C++

#include <dirent.h> //for browse API call
#include <sys/stat.h> //for browse API call
#include <mist/http_parser.h>
#include <mist/auth.h>
#include <mist/config.h>
#include <mist/defines.h>
#include <mist/timing.h>
#include "controller_api.h"
#include "controller_storage.h"
#include "controller_streams.h"
#include "controller_connectors.h"
#include "controller_capabilities.h"
#include "controller_statistics.h"
///\brief Check the submitted configuration and handle things accordingly.
///\param in The new configuration.
///\param out The location to store the resulting configuration.
///
/// \api
/// `"config"` requests take the form of:
/// ~~~~~~~~~~~~~~~{.js}
/// {
/// "controller": { //controller settings
/// "interface": null, //interface to listen on. Defaults to all interfaces.
/// "port": 4242, //port to listen on. Defaults to 4242.
/// "username": null //username to drop privileges to. Defaults to root.
/// },
/// "protocols": [ //enabled connectors / protocols
/// {
/// "connector": "HTTP" //Name of the connector to enable
/// //any required and/or optional settings may be given here as "name": "value" pairs inside this object.
/// },
/// //above structure repeated for all enabled connectors / protocols
/// ],
/// "serverid": "", //human-readable server identifier, optional.
/// }
/// ~~~~~~~~~~~~~~~
/// and are responded to as:
/// ~~~~~~~~~~~~~~~{.js}
/// {
/// "controller": { //controller settings
/// "interface": null, //interface to listen on. Defaults to all interfaces.
/// "port": 4242, //port to listen on. Defaults to 4242.
/// "username": null //username to drop privileges to. Defaults to root.
/// },
/// "protocols": [ //enabled connectors / protocols
/// {
/// "connector": "HTTP" //Name of the connector to enable
/// //any required and/or optional settings may be given here as "name": "value" pairs inside this object.
/// "online": 1 //boolean value indicating if the executable is running or not
/// },
/// //above structure repeated for all enabled connectors / protocols
/// ],
/// "serverid": "", //human-readable server identifier, as configured.
/// "time": 1398982430, //current unix time
/// "version": "2.0.2/8.0.1-23-gfeb9322/Generic_64" //currently running server version string
/// }
/// ~~~~~~~~~~~~~~~
void Controller::checkConfig(JSON::Value & in, JSON::Value & out){
out = in;
if (out["basepath"].asString()[out["basepath"].asString().size() - 1] == '/'){
out["basepath"] = out["basepath"].asString().substr(0, out["basepath"].asString().size() - 1);
}
if (out.isMember("debug")){
if (Util::Config::printDebugLevel != out["debug"].asInt()){
Util::Config::printDebugLevel = out["debug"].asInt();
INFO_MSG("Debug level set to %u", Util::Config::printDebugLevel);
}
}
}
///\brief Checks an authorization request for a given user.
///\param Request The request to be parsed.
///\param Response The location to store the generated response.
///\param conn The user to be checked for authorization.
///\return True on successfull authorization, false otherwise.
///
/// \api
/// To login, an `"authorize"` request must be sent. Since HTTP does not use persistent connections, you are required to re-sent authentication with every API request made. To prevent plaintext sending of the password, a random challenge string is sent first, and then the password is hashed together with this challenge string to create a one-time-use string to login with.
/// If the user is not authorized, this request is the only request the server will respond to until properly authorized.
/// `"authorize"` requests take the form of:
/// ~~~~~~~~~~~~~~~{.js}
/// {
/// //username to login as
/// "username": "test",
/// //hash of password to login with. Send empty value when no challenge for the hash is known yet.
/// //When the challenge is known, the value to be used here can be calculated as follows:
/// // MD5( MD5("secret") + challenge)
/// //Where "secret" is the plaintext password.
/// "password": ""
/// }
/// ~~~~~~~~~~~~~~~
/// and are responded to as:
/// ~~~~~~~~~~~~~~~{.js}
/// {
/// //current login status. Either "OK", "CHALL", "NOACC" or "ACC_MADE".
/// "status": "CHALL",
/// //Random value to be used in hashing the password.
/// "challenge": "abcdef1234567890"
/// }
/// ~~~~~~~~~~~~~~~
/// The challenge string is sent for all statuses, except `"NOACC"`, where it is left out.
/// A status of `"OK"` means you are currently logged in and have access to all other API requests.
/// A status of `"CHALL"` means you are not logged in, and a challenge has been provided to login with.
/// A status of `"NOACC"` means there are no valid accounts to login with. In this case - and ONLY in this case - it is possible to create a initial login through the API itself. To do so, send a request as follows:
/// ~~~~~~~~~~~~~~~{.js}
/// {
/// //username to create, as plain text
/// "new_username": "test",
/// //password to set, as plain text
/// "new_password": "secret"
/// }
/// ~~~~~~~~~~~~~~~
/// Please note that this is NOT secure. At all. Never use this mechanism over a public network!
/// A status of `"ACC_MADE"` indicates the account was created successfully and can now be used to login as normal.
bool Controller::authorize(JSON::Value & Request, JSON::Value & Response, Socket::Connection & conn){
time_t Time = time(0);
tm * TimeInfo = localtime( &Time);
std::stringstream Date;
std::string retval;
Date << TimeInfo->tm_mday << "-" << TimeInfo->tm_mon << "-" << TimeInfo->tm_year + 1900;
std::string Challenge = Secure::md5(Date.str().c_str() + conn.getHost());
if (Request.isMember("authorize") && Request["authorize"]["username"].asString() != ""){
std::string UserID = Request["authorize"]["username"];
if (Storage["account"].isMember(UserID)){
if (Secure::md5(Storage["account"][UserID]["password"].asString() + Challenge) == Request["authorize"]["password"].asString()){
Response["authorize"]["status"] = "OK";
return true;
}
}
if (Request["authorize"]["password"].asString() != "" && Secure::md5(Storage["account"][UserID]["password"].asString()) != Request["authorize"]["password"].asString()){
Log("AUTH", "Failed login attempt " + UserID + " from " + conn.getHost());
}
}
Response["authorize"]["status"] = "CHALL";
Response["authorize"]["challenge"] = Challenge;
//the following is used to add the first account through the LSP
if (!Storage["account"]){
Response["authorize"]["status"] = "NOACC";
if (Request["authorize"]["new_username"] && Request["authorize"]["new_password"]){
//create account
Controller::Log("CONF", "Created account " + Request["authorize"]["new_username"].asString() + " through API");
Controller::Storage["account"][Request["authorize"]["new_username"].asString()]["password"] = Secure::md5(Request["authorize"]["new_password"].asString());
Response["authorize"]["status"] = "ACC_MADE";
}else{
Response["authorize"].removeMember("challenge");
}
}
return false;
}//Authorize
/// Handles a single incoming API connection.
/// Assumes the connection is unauthorized and will allow for 4 requests without authorization before disconnecting.
int Controller::handleAPIConnection(Socket::Connection & conn){
//set up defaults
unsigned int logins = 0;
bool authorized = false;
HTTP::Parser H;
//while connected and not past login attempt limit
while (conn && logins < 4){
if ((conn.spool() || conn.Received().size()) && H.Read(conn)){
JSON::Value Response;
JSON::Value Request = JSON::fromString(H.GetVar("command"));
//invalid request? send the web interface, unless requested as "/api"
if ( !Request.isObject() && H.url != "/api"){
#include "server.html.h"
H.Clean();
H.SetHeader("Content-Type", "text/html");
H.SetHeader("X-Info", "To force an API response, request the file /api");
H.SetHeader("Server", "mistserver/" PACKAGE_VERSION "/" + Util::Config::libver + "/" RELEASE);
H.SetHeader("Content-Length", server_html_len);
H.SendResponse("200", "OK", conn);
conn.SendNow(server_html, server_html_len);
H.Clean();
break;
}
{//lock the config mutex here - do not unlock until done processing
tthread::lock_guard<tthread::mutex> guard(configMutex);
//if already authorized, do not re-check for authorization
if (authorized){
Response["authorize"]["status"] = "OK";
}else{
authorized |= authorize(Request, Response, conn);
}
if (authorized){
//Parse config and streams from the request.
if (Request.isMember("config")){
Controller::checkConfig(Request["config"], Controller::Storage["config"]);
Controller::CheckProtocols(Controller::Storage["config"]["protocols"], capabilities);
}
if (Request.isMember("streams")){
Controller::CheckStreams(Request["streams"], Controller::Storage["streams"]);
}
if (Request.isMember("capabilities")){
Controller::checkCapable(capabilities);
Response["capabilities"] = capabilities;
}
/// \todo Re-enable conversion API at some point.
/*
if (Request.isMember("conversion")){
if (Request["conversion"].isMember("encoders")){
Response["conversion"]["encoders"] = myConverter.getEncoders();
}
if (Request["conversion"].isMember("query")){
if (Request["conversion"]["query"].isMember("path")){
Response["conversion"]["query"] = myConverter.queryPath(Request["conversion"]["query"]["path"].asString());
}else{
Response["conversion"]["query"] = myConverter.queryPath("./");
}
}
if (Request["conversion"].isMember("convert")){
for (JSON::ObjIter it = Request["conversion"]["convert"].ObjBegin(); it != Request["conversion"]["convert"].ObjEnd(); it++){
myConverter.startConversion(it->first,it->second);
Controller::Log("CONV","Conversion " + it->second["input"].asString() + " to " + it->second["output"].asString() + " started.");
}
}
if (Request["conversion"].isMember("status") || Request["conversion"].isMember("convert")){
if (Request["conversion"].isMember("clear")){
myConverter.clearStatus();
}
Response["conversion"]["status"] = myConverter.getStatus();
}
}
*/
/// This takes a "browse" request, and fills in the response data.
///
/// \api
/// `"browse"` requests take the form of:
/// ~~~~~~~~~~~~~~~{.js}
/// //A string, containing the path for which to discover contents. Empty means current working directory.
/// "/tmp/example"
/// ~~~~~~~~~~~~~~~
/// and are responded to as:
/// ~~~~~~~~~~~~~~~{.js}
/// [
/// //The folder path
/// "path":"/tmp/example"
/// //An array of strings showing all files
/// "files":
/// ["file1.dtsc",
/// "file2.mp3",
/// "file3.exe"
/// ]
/// //An array of strings showing all subdirectories
/// "subdirectories":[
/// "folder1"
/// ]
/// ]
/// ~~~~~~~~~~~~~~~
if(Request.isMember("browse")){
if(Request["browse"] == ""){
Request["browse"] = ".";
}
DIR *dir;
struct dirent *ent;
struct stat filestat;
char* rpath = realpath(Request["browse"].asString().c_str(),0);
if(rpath == NULL){
Response["browse"]["path"].append(Request["browse"].asString());
}else{
Response["browse"]["path"].append(rpath);//Request["browse"].asString());
if ((dir = opendir (Request["browse"].asString().c_str())) != NULL) {
while ((ent = readdir (dir)) != NULL) {
if(strcmp(ent->d_name,".")!=0 && strcmp(ent->d_name,"..")!=0 ){
std::string filepath = Request["browse"].asString() + "/" + std::string(ent->d_name);
if (stat( filepath.c_str(), &filestat )) continue;
if (S_ISDIR( filestat.st_mode)){
Response["browse"]["subdirectories"].append(ent->d_name);
}else{
Response["browse"]["files"].append(ent->d_name);
}
}
}
closedir (dir);
}
}
free(rpath);
}
///
/// \api
/// `"save"` requests are always empty:
/// ~~~~~~~~~~~~~~~{.js}
/// {}
/// ~~~~~~~~~~~~~~~
/// Sending this request will cause the controller to write out its currently active configuration to the configuration file it was loaded from (the default being `./config.json`).
///
if (Request.isMember("save")){
if( Controller::WriteFile(Controller::conf.getString("configFile"), Controller::Storage.toString())){
Controller::Log("CONF", "Config written to file on request through API");
}else{
Controller::Log("ERROR", "Config " + Controller::conf.getString("configFile") + " could not be written");
}
}
//sent current configuration, no matter if it was changed or not
Response["config"] = Controller::Storage["config"];
Response["config"]["version"] = PACKAGE_VERSION "/" + Util::Config::libver + "/" RELEASE;
Response["streams"] = Controller::Storage["streams"];
//add required data to the current unix time to the config, for syncing reasons
Response["config"]["time"] = Util::epoch();
if ( !Response["config"].isMember("serverid")){
Response["config"]["serverid"] = "";
}
//sent any available logs and statistics
///
/// \api
/// `"log"` responses are always sent, and cannot be requested:
/// ~~~~~~~~~~~~~~~{.js}
/// [
/// [
/// 1398978357, //unix timestamp of this log message
/// "CONF", //shortcode indicating the type of log message
/// "Starting connector: {\"connector\":\"HTTP\"}" //string containing the log message itself
/// ],
/// //the above structure repeated for all logs
/// ]
/// ~~~~~~~~~~~~~~~
/// It's possible to clear the stored logs by sending an empty `"clearstatlogs"` request.
///
{
tthread::lock_guard<tthread::mutex> guard(logMutex);
Response["log"] = Controller::Storage["log"];
//clear log if requested
if (Request.isMember("clearstatlogs")){
Controller::Storage["log"].null();
}
}
if (Request.isMember("clients")){
if (Request["clients"].isArray()){
for (unsigned int i = 0; i < Request["clients"].size(); ++i){
Controller::fillClients(Request["clients"][i], Response["clients"][i]);
}
}else{
Controller::fillClients(Request["clients"], Response["clients"]);
}
}
if (Request.isMember("totals")){
if (Request["totals"].isArray()){
for (unsigned int i = 0; i < Request["totals"].size(); ++i){
Controller::fillTotals(Request["totals"][i], Response["totals"][i]);
}
}else{
Controller::fillTotals(Request["totals"], Response["totals"]);
}
}
Controller::writeConfig();
}else{//unauthorized
Util::sleep(1000);//sleep a second to prevent bruteforcing
logins++;
}
}//config mutex lock
//send the response, either normally or through JSONP callback.
std::string jsonp = "";
if (H.GetVar("callback") != ""){
jsonp = H.GetVar("callback");
}
if (H.GetVar("jsonp") != ""){
jsonp = H.GetVar("jsonp");
}
H.Clean();
H.SetHeader("Content-Type", "text/javascript");
H.SetHeader("Access-Control-Allow-Origin", "*");
H.SetHeader("Access-Control-Allow-Methods", "GET, POST");
H.SetHeader("Access-Control-Allow-Headers", "Content-Type, X-Requested-With");
H.SetHeader("Access-Control-Allow-Credentials", "true");
if (jsonp == ""){
H.SetBody(Response.toString() + "\n\n");
}else{
H.SetBody(jsonp + "(" + Response.toString() + ");\n\n");
}
H.SendResponse("200", "OK", conn);
H.Clean();
}//if HTTP request received
}//while connected
return 0;
}