85 lines
3 KiB
C++
85 lines
3 KiB
C++
#include "output_http.h"
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#include <mist/http_parser.h>
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#include <list>
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namespace Mist {
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struct keyPart{
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public:
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bool operator < (const keyPart& rhs) const {
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if (time < rhs.time){
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return true;
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}
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if (time == rhs.time){
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if (trackID < rhs.trackID){
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return true;
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}
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if (trackID == rhs.trackID){
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return index < rhs.index;
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}
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}
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return false;
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}
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long unsigned int trackID;
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long unsigned int size;
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long long unsigned int time;
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long long unsigned int endTime;
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long long unsigned int byteOffset;//added for MP4 fragmented
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long int timeOffset;//added for MP4 fragmented
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long unsigned int duration;//added for MP4 fragmented
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long unsigned int index;
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};
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struct fragSet{
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long unsigned int firstPart;
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long unsigned int lastPart;
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long long unsigned int firstTime;
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long long unsigned int lastTime;
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};
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class OutProgressiveMP4 : public HTTPOutput {
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public:
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OutProgressiveMP4(Socket::Connection & conn);
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~OutProgressiveMP4();
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static void init(Util::Config * cfg);
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void parseRange(std::string header, long long & byteStart, long long & byteEnd, long long & seekPoint, unsigned int headerSize);
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std::string DTSCMeta2MP4Header(long long & size, int fragmented = 0);
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//int fragmented values: 0 = non fragmented stream, 1 = frag stream main header
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void buildFragment();//this builds the structure of the fragment header and stores it in a member variable
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void sendFragmentHeader();//this builds the moof box for fragmented MP4
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void findSeekPoint(long long byteStart, long long & seekPoint, unsigned int headerSize);
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void onHTTP();
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void sendNext();
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void sendHeader();
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void initialSeek();
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protected:
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long long fileSize;
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long long byteStart;
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long long byteEnd;
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long long leftOver;
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long long currPos;
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long long seekPoint;
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//variables for standard MP4
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std::set <keyPart> sortSet;//needed for unfragmented MP4, remembers the order of keyparts
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//functions for fragmented MP4
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void buildTrafPart();
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//variables for fragmented
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int fragSeqNum;//the sequence number of the next keyframe/fragment when producing fragmented MP4's
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long unsigned int vidTrack;//the video track we use as fragmenting base
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long long unsigned int realBaseOffset;//base offset for every moof packet
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//from sendnext
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long unsigned int partListSent;//parts of current fragSet sent
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long unsigned int partListLength;//amount of packets in current fragment
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long int fragKeyNumberShift;//the difference between the first fragment Number and the first keyframe number
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bool sending3GP;
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long long unsigned estimateFileSize();
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//This is a dirty solution... but it prevents copying and copying and copying again
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std::map<long unsigned int, fragSet> currentPartSet;
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};
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}
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typedef Mist::OutProgressiveMP4 mistOut;
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