mistserver/lib/h264.h

60 lines
1.5 KiB
C++

#include <deque>
#include <string>
#include "nal.h"
namespace h264 {
std::deque<nalu::nalData> analysePackets(const char * data, unsigned long len);
///Struct containing pre-calculated metadata of an SPS nal unit. Width and height in pixels, fps in Hz
struct SPSMeta {
unsigned int width;
unsigned int height;
double fps;
};
///Class for analyzing generic nal units
class NAL {
public:
NAL();
NAL(std::string & InputData);
bool ReadData(std::string & InputData, bool raw = false);
std::string AnnexB(bool LongIntro = false);
std::string SizePrepended();
int Type();
std::string getData();
protected:
unsigned int chroma_format_idc;///<the value of chroma_format_idc
std::string MyData;///<The h264 nal unit data
};
//NAL class
///Special instance of NAL class for analyzing SPS nal units
class SPS: public NAL {
public:
SPS(): NAL() {};
SPS(std::string & InputData, bool raw = false);
SPSMeta getCharacteristics();
void analyzeSPS();
};
///Special instance of NAL class for analyzing PPS nal units
class PPS: public NAL {
public:
PPS(): NAL() {};
PPS(std::string & InputData): NAL(InputData) {};
void analyzePPS();
};
class sequenceParameterSet {
public:
sequenceParameterSet(const char * _data, unsigned long _dataLen);
SPSMeta getCharacteristics() const;
private:
const char * data;
unsigned long dataLen;
};
}